NokiMo
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Tutorial 106: Making Waves

In this week's tutorial we take a request from YouTube user LRZMRQ. He asked us to take a look at two videos that have a s...

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Sweat Equity Podcast Appearance!

I was on the Sweat Equity Podcast yesterday! There's some small NSFW bits in there so throw on some headphones! We talked about how Workbench started, advice for new artists, not exhibiting the work o...

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Tutorial 105: Reverse Direction with Expressions

This week, we're looking at reversing the direction of things like trim paths, and other effects that use ranges, like text animators. Our expression is simple and I'd even call it elegant since we ba...

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Tutorial 104: Interesting Reveals

Happy almost New Year patrons! Got this one a little early for you too. We're on vacation, so I made a few tutorials to cover a couple of weeks!

So let's kick of 2018 with another glitchy tutorial t...

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Tutorial 103: Isometric Projection

Hey Patrons! Got this one a little early for you!

This week we take a look at how to make an isometric projection by either faking an isometric camera in After Effects, or using the SSR—Scale, She...

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Tutorial 102: Character Organization

This week, we have a quick workflow tip. For some reason, I've seen a bunch of people split their layers in order to do 2D character animations where body parts pass in front of and behind other parts...

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Tutorial 101: 2D-3D Parallax

Got this one up a little early. I hope you guys enjoy it! 

This week we look at a useful way to map a precomp's frames to its position on screen. This allows us to fake a 3D rotation as things ...

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Tutorial 100: Rollin' Rig

We've hit 100—100 tutorials and 10K subscribers! What a way to end the year! But before that, Santa's got to come to town. He's upgraded his ride a little bit.

2017-12-08 06:29:41 +0000 UTC View Post

We made it. Thank you all!

I don't even know what to say except I hope we can make this number a lot larger in 2018!

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Tutorial 99: Glitchier Glitch Text

 

This week, we add another glitch text tutorial. The big takeaway here is to use CC Image Wipe along with a good matte to overlay middle grey on top of another matte to make a displacement map...

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Black Friday Sale!

Hey, what's up patrons! We're having a Black Friday sale in our store!

But there's even more news. We've got two new prod...

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Tutorial 98: Flocking

I've been working late this week to launch a few things, and because of that—and wanting to be done in time to enjoy Thanksgiving— I finished this week's tutorial tonight. It'll go live for everyo...

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Tutorial 97: Improved Single Layer Track Mattes

Now I can push content a little early to Patrons before this post becomes public, which is pretty cool. So the newest tutorial is up! I happened to get it done a little early. So check it out.

I rec...

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CEP!

I'm finally getting around to working on figuring out how to code CEP panels versus straight ScriptUI panels. So I'm starting with my first script, Quiver. I'd always wanted Quiver to be able to not o...

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Tutorial 96: Mask Vertex Expressions plus Grading

This video was sponsored by VideoBlocks. And because of that we have some nice footage to work with. And we're using that footage to take a quick look at a feature I've been dying to have in AE since ...

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Tutorial 95: Fluid Motion

 

In this week's tutorial we take a look back at two of our first few tutorials—Tutorial 02: Radial Delay a...

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Tutorial 94: Quick Tips 06

 

Here's another collection of Quick Tips for you guys. The time for each tip is as follows:

+ 0:21 - Fit To View Shortcut

+ 0:31 - Slip Tool

+ 1:02 - Center Anchor Point

<...

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Slit-scan Mattes

Hey guys! I rendered out a few of the mattes from our last tutorial 4000x4000 px so you can use them on a lot of different things. Grab them, and your other reward textures, 2017-10-25 18:21:25 +0000 UTC View Post

Stackable Text Animators

In Tutorial 92 a couple of weeks ago, I mentioned there'd be some stackable text animator presets. I've made a few more and uploaded them 2017-10-25 15:40:39 +0000 UTC View Post

Tutorial 93: Slit-Scan Displacement

I guess I should've mentioned that slit-scan photography is where the name for this came from. Special cameras expose time across the frame so you can easily discern things like a photo-finish for exa...

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Tutorial 92: Stacking Text Animators

 

If you're like me, you probably feel like you've animated text every which way by now. I always feel like finding a new way to animate text that looks good and doesn't feel cheesy or forced i...

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Tutorial 91: LEGO Style

LEGO my EGGO. Sorry, I've got nothing better than that (especially if you're a Patron who saw me make that same joke earlier). Well, hopefully this tutorial is better than that, and if not there's a <...

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LEGO my EGGO?

Sorry, I've got nothing better than that. Well, I guess the tutorial will be better than that, but I haven't recorded it yet.

This is a just a quick sneak peek at what we'll be looking at tomorrow. ...

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Tutorial 90: Engraving

90 weeks solid, even through a hurricane. Crazy. Thanks for coming with us on this journey!

I realized while editing this that I didn't use my Workbench space so the main comp is a little smaller th...

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Tutorial 89: That Grainy Texture Look

Almost to 90. Crazy. :)

Power is back this week. It's been a busy one, but we were able to tackle a request to turn Tutorial 85: Inte...

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Tutorial 88: Curving Text

We're getting this one out a little early for the Patrons. I'm surprised I'm getting this one out early, but all I can do at the moment is sweat and work on this tutorial, so I guess it makes sense. #...

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Tutorial 87: Angular Controls

In Tutorial 85: Integrated Textures, we made an interesting shadow out of a displaced layer. I thought it might be u...

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Switching to Monthly payments

Hi everyone! At some point soon, we'll be switching over to monthly payments. We'll just expand the tiers so that they'll correspond to the new values. For example the $3 per video tier will become $1...

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Tutorial 86: Quick Tips 05

Man, 86 already. We've come a long way together. 

Quick Tips 05 is here! I do have two small notes though. Difference mode turns black where pixels exactly match. So it's extra useful for match...

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Tutorial 85: Integrated Textures

 

This week's tutorial expands upon last week's Rubber Stamp Texture tutorial. We look into different effects...

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