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joeycarlino

joeycarlino

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joeycarlino posts

Character Dance Animation Project File

This is for my upcoming video on how to make a simple dance animation.
It has the rigged character and everything else you see in the thumbnail.


I'm still figuring out what video I'd l...

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Skelly Rigging Project File

This is the project file for my upcoming rigging  video, which is coming out next Tuesday at 12pm EST. You'll notice it is pretty similar to the other skeleton character file, but I made the r...

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Screen Shader Product Preview

So this is a TV screen shader I've been working on for quite a while. I still need to clean it up to make it easy to use, but feel free to play around with it.
I've had the tutorial almost ready...

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Werewolf Character

This is the last spooky character I had planned for October. If anyone has video requests for the next month, let me know!
I would've put more time into this character and the video, but I tried...

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Witch Character Model with Rig

This character is one I'd like to revisit at some point to give it the time it deserves. It took quite a bit of experimenting to get the skirt working properly.
If anyone plans on animating thi...

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October Donation!

We're nearing the end of my first month of Patreon, so it's time to hold up my end of the deal by donating to an environmental organization.
This month I donated $50 to the NRDC (the natural res...

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Ghost Character and Project File

This is the file I used for my ghost modeling video that will be public tomorrow.
It has a simple rig and animation that I used for the video intro, I hope you all like it.
I'll have some new...

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Next Videos

I was originally planning on making the witch character for my next video, but I am running into some rigging and weight painting problems, and I don't think I'll be able to release it as soon as I...

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Skeleton Rig and Project File

This skelly from the video is rigged and has a few dancing animations already made!

https://youtu.be/g4_hQBKLiQI

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Fast Character / Among Us Project File

This is the file I used in my second video about making characters with the skin modifier.
I got so many comments about Among Us in the first video, I felt compelled to include some "easter eggs...

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Video Credits!

I'm about to add patrons to the credits of my next video. If you would like your name to be displayed differently, or excluded, let me know!
Thanks for your support!

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Plans for the next videos

So, right now I'm working on remaking my "Easy Characters with the Skin Modifier" video, to answer questions people had in the comments. It's been almost a year since I made the first one, and to m...

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Welcome!!!

I'm super excited about my Patreon launch, thanks for joining me here!

As you can probably see, I already shared a bunch of files, so there is stuff to download, but I want to know more about...

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Lil Pickle Snack Scene

It's not a complex scene but I like how it looks! Eventually this will the the thumbnail for the Lil Snack Tier, but I'm still working on the other ones.

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Creepy Head Model

This is one of the sculpts I made last October. I'm planning on doing more character work this year, so expect more!

I ask that you don't use this in any public work without mentioning my nam...

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Louse Model

This is one of the sculpts I made last October. I'm planning on doing more character work this year, so expect more!

I ask that you don't use this in any public work without mentioning my nam...

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Lil Camper Model

This is one of the sculpts I made last October. I'm planning on doing more character work this year, so expect more!

I ask that you don't use this in any public work without mentioning my nam...

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Bloom Model

This is one of the sculpts I made last October. I'm planning on doing more character work this year, so expect more!

I ask that you don't use this in any public work without mentioning my nam...

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Ammonite Model

This is one of the sculpts I made last October. I'm planning on doing more character work this year, so expect more!

I ask that you don't use this in any public work without mentioning my nam...

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Cursed Pizza Model

This is one of the sculpts I made last October. I'm planning on doing more character work this year, so expect more!

I ask that you don't use this in any public work without mentioning my nam...

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Frog Character Model

This is one of the sculpted characters I made last October. I'm planning on doing more character work this year, so expect more! I ask that you don't use this in any public work without mentioning ...

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Chomp Model

This is one of the sculpted characters I made last October. I'm planning on doing more character work this year, so expect more!
I ask that you don't use this in any public work without mentioni...

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Map range Project File

This one has the visualizer I made in the video, to explain how the map range works, as well as the 3D modeled nodes in the thumbnail!

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Character Modeling and Rigging File

These are the files from my two videos about modeling and rigging this character. All I ask is that you don't use it for public projects without mentioning my name or altering it first. If you alte...

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Geo bool Project File

I made this one in 2.93 with geometry nodes, so hopefully it doesn't break with future versions. I'd share the file from the thumbnail image, but I paid for that material and am legally not allowed...

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Pumpin Modeling Project File

This is the one that shows all the methods I used to model pumpkins.

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Basic Character Project File

This is the file I worked on in my currently most popular video. Underwhelming? Maybe, but I gave the middle one some angry eyes

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Pumpkin Carving Project File

What you see is what you get! Just be careful, the boolean modifier might crash Blender if you move it around without disabling it. 

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Commotion Thumbnail Project File

This one is special to me. It's the same concept as my other animations using the commotion addon, but I liked the outcome of this one the most.

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Frame Offset Project File

This is the file from the thumbnail Commotion video about offsetting keyframes. The file still works without the addon, since all it does is move the keyframes around.

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