I ended up running into some issues when trying to apply outfits to the model, so I wasn't able to include some base features that are usually available for my Beta models. So for now, I'm going to...
2024-12-14 01:50:46 +0000 UTC
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The model is coming along better than I expected. I may actually release this as a Beta model instead of Alpha, which means my Power (Chainsaw Man) model will move down from the $10 tier to the $5 ...
2024-12-10 14:58:38 +0000 UTC
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This model is another Generation 2 Model and will start off in the Alpha stage instead of Beta stage, so it may be a bit less developed than my Yoruichi model I just recently posted. Ideally, this ...
2024-12-08 23:15:13 +0000 UTC
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Now that Yoruichi (Bleach) has been added to the 2nd $10 Tier character slot, Yoru (Chainsaw Man) is moving down to the $5 Tier.
2024-12-02 13:31:17 +0000 UTC
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Generation 2 Model
This Yoruichi model is the first of the 2nd genera...
2024-12-02 02:20:12 +0000 UTC
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Just a quick update. The Yoruichi model should be ready to enter the Beta Phase by tomorrow.
Yoruichi (Bleach) will enter the 2nd character slot in the $10 Tier, meaning Yoru (Chainsaw Man) ...
2024-12-01 03:21:50 +0000 UTC
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There's still a bit more for me to do, and I'm currently still using some placeholder shaders, but I just wanted to give a quick update of my progress.
When this model is ready for the Beta p...
2024-11-27 23:47:58 +0000 UTC
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I've made enough progress now that I feel comfortable revealing what my next character model will be. It's Yoruichi from Bleach! Bleach has always held a special place in my heart, and it has some ...
2024-11-22 13:45:50 +0000 UTC
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I'm sure most of you have been wondering why most of my recent updates have just been adding new outfits to my models, and why I hav...
2024-11-12 19:42:29 +0000 UTC
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Note: The above render is using the "Voluptuous" and "Hip Size" morphs that I included in MustardUI to better show off this outfit.
Hey everyone. I'm really sorry about the long wait between updates. I've been slowly adjusting to all the new things going on in my life, but I think things are starting to look a bit better.
2024-10-28 03:13:13 +0000 UTC
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This update hopefully should be done by tomorrow. I'm still dealing with a lot IRL, but I'm doing all that I can to get back in the rhythm of things.
I still have to work on the corr...
2024-10-16 18:54:21 +0000 UTC
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I'm just making this post so you all are aware of my current situation.
I was recently evicted from my apartment. As some of you may know, I originally started this Patreon specifically becau...
2024-10-11 02:08:56 +0000 UTC
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This is actually an updated version of a render I posted for my paid members about a month and a hal...
2024-10-05 20:34:21 +0000 UTC
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I still need to add volumetric lighting for the background, do some work in the compositor and then color grade. I'm just posting a quick WIP here because this is going to take some time to render,...
2024-10-04 23:24:51 +0000 UTC
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It takes a lot more work than people would expect to get high heels ...
2024-09-30 04:52:31 +0000 UTC
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So recently I've been spending a lot of time thinking about how I should approach making outfits for my characters. When I originally started out with my Makima model back in March, my thought proc...
2024-09-28 02:51:48 +0000 UTC
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So this is a little different from the models I usually post. I actually made this model well over a year ago before I was ever considering releasing my models to the public. I posted a bit of art ...
2024-09-22 05:18:43 +0000 UTC
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I've been working on a lot of projects in the background, but I wanted to try to get another render done in my free time. I feel this came out pretty decent, but I think I may make some adjustments...
2024-09-16 19:13:32 +0000 UTC
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I've been studying a ton on things related to lighting, color theory, color grading and the Blender compositor in order to learn how to get that "cinematic" look to my renders. This is the first re...
2024-09-01 18:52:18 +0000 UTC
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2024-08-29 14:34:53 +0000 UTC
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I've been working on this for a bit now. It still needs a little more work, but I should hopefully have this outfit completed in the next day or so.
I'm currently using a bowtie instead of a...
2024-08-24 20:28:41 +0000 UTC
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There's still a bit more changes ...
2024-08-21 14:09:16 +0000 UTC
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For this render, I focused less on the lighting and, instead, paid more attention to how my model actually looked.
By default, the extreme angles the legs are bent in would result in a pretty...
2024-08-16 23:18:26 +0000 UTC
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