Let's stream some more!
Finishing up Sacrifice.fla, the second in a series of cartoons following Deimos.
https://www.youtube.com/user/MD...
Finishing up Sacrifice.fla, the second in a series of cartoons following Deimos.
https://www.youtube.com/user/MD...
https://www.youtube.com/user/MDKrinkels/live
4-5 hours of animation, hot and spicy, served right up! :D
https://www.youtube.com/watch?v=qrF_60BnjlE
Hop in and give a watch, won't you? :D
The choice is made. There will be a stream on Feb 4th to kick off a short themed to 'sacrifice'. Same pattern; less than 20 hours of animating to get the point across so as not to take awa...
2018-02-01 16:27:14 +0000 UTC View PostMc11 marches along, Thankfully the way my life is arranged things move faster. When I reach the next milestone (say, the neighborhood of 8000 frames of animation) I will take some time to stream the c...
2018-01-22 22:06:48 +0000 UTC View Post
Thought i'd ask, do you guys prefer the initial for the last name, or is it better to write the whole name?
2018-01-05 03:54:30 +0000 UTC View Post
1 big cartoon is ridiculous. I've resolved to see about banging out short cartoons along the way because letting ideas die in sketchbooks is a crime and I'm no crime-inal. I'll be streaming work...
2018-01-02 21:52:06 +0000 UTC View Post
The whole of the cartoon moves along. Not much to report other than it moves, and moves well. 2018 is going to be one hell of a year.
what ARE frames, even? What's the measure of progress in a cartoon like this? I could pad out hundreds, even thousands of frames of drawn out dialog, and I probably should at some point, but rig...
2017-11-26 16:36:12 +0000 UTC View Post
The lack of simplicity in some of these scenes is killing me, and giving me perspective on what is important. Namely, the killing. A bunch of fun nonsense is a great way to put a fun slant...
2017-11-15 14:43:25 +0000 UTC View Post
Scene after scene, kill after kill. Some scene transitions are cooler than others, and then some days all I do is go back and add shell casings to all the shooting.
2017-11-01 17:33:24 +0000 UTC View Post
I've reached 5250 frames of animation on this. I'm a little surprised at the pace I am keeping up but stacking up bodies like boards comes naturally in Flash. Some unconventional backgroun...
2017-10-19 13:53:29 +0000 UTC View Post
Here look, an image of an agent being shot in the face. There's a lot of that going on here in MC11, as it turns out. A lot of people being shot, a lot of weird things going on really, but...
2017-09-27 16:29:46 +0000 UTC View Post
Hey there guys, another year has marched along, and what a year it has been! If you've been following my progress on Madness: Project Nexus 2 you've seen that we've starting to squeeze storymode into ...
2017-09-22 14:24:45 +0000 UTC View Post
Can't share my work on mc11, because SPOILERS, but I can surely let you guys watch me re-design Hive!
2017-09-15 19:24:51 +0000 UTC View Post
It can't ALL just be frame by frame blood, cool shit has to happen, right?
2017-08-28 00:01:03 +0000 UTC View Post
Implants present a tactical danger to the user.
2017-08-13 01:46:38 +0000 UTC View PostWhat a way we've come with this, eh? Granted, the animations have ground to a halt with a transition into game development. But it's good that I've been moving again on that as of this yea...
2017-07-25 20:42:34 +0000 UTC View Post
So clumsy...
I'm clipping along faster and faster. While it's not the full gallop I'd like (and won't be, so long as M:PN2 remains my primary focus) the amount of time I am devoting to th...
Watching nonsense on my computer while animating mc11. Drop by and hang out for a few hours? :3
2017-07-09 22:01:48 +0000 UTC View Post
Working on mc11, wanted to stream, so... come in and watch cartoons with me while I work on mc11 in the background :D
2017-07-07 01:39:57 +0000 UTC View Post
I put this in the "wouldn't it be cool if..." pile. Also a thank you for everyone who has been supporting the Madness.
2017-06-26 23:58:37 +0000 UTC View Post
I don't even know why I try to 'write' madness combat episodes when I am not animating them. I find that no matter how much I think up plot points and write them down, I wind up deviating wildly...
2017-06-18 21:16:06 +0000 UTC View Post
Cracking open flash for an hour or two of BACKGROUNDS! Hop on in, won't you?
https://www.twitch.tv/mr_krinkels
A little planning, a little backgrounds, and action... action, sweet delicious action.
I will post about a stream when I draw these background assets, unless I get scared of it being entirely t...
Drop on it, won't you? Just a couple hours of me hacking away at some drawing. :3
2017-05-23 02:33:51 +0000 UTC View PostGotta finish that tricky drawing, I'll post tonight when I'm at it, probably around 9-10pm est. Then It's back to silently working on mc11. Soon I'll put together some non spoilery teaser ...
2017-05-22 14:54:23 +0000 UTC View Post
Why not? I mean, I could always just animate madness combat 11 quietly and NOT stream, but what's the fun in that? Drop in, ask questions, get mad when I don't answer them, and watch me su...
2017-05-14 18:12:54 +0000 UTC View Postwhat are the diminishing returns on hand drawn flames/electricity/ect? I ask because during mc11, there will potentially be a LOT of this, and I am starting to look at ways to cut corners to pre...
2017-05-10 02:47:28 +0000 UTC View Post
Look, a thing that is used to make people go from one scene to the next. I feel like I should re-use this one frequently instead of drawing a brand new set of a zillion keyframes every tim...
2017-05-09 03:14:41 +0000 UTC View Post