Fortnite(v22.30) UModel
NOTE: select ue4.28 in the startup dialog
Download umodel from link below.
Maintenance fix
Download BlenderUmap-win-x64 from link below.
2022-11-03 06:27:14 +0000 UTC View PostFix ram usages
Discord Server: https://discord.gg/mU3tgzZgXv
2022-10-19 12:35:46 +0000 UTC View PostChangelogs
Discord Serve...
2022-09-29 20:08:03 +0000 UTC View PostFortnite v22.00 update
2022-09-22 01:05:34 +0000 UTC View PostCopypasta:-
All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.
NOTE: select ue4.28 in the...
2022-09-22 00:19:10 +0000 UTC View PostUpdated to support Fortnite v22.00.
New replays are not supported yet.
2022-09-21 07:45:30 +0000 UTC View PostImport BP Actor attached lights from umaps (playsets are not supported).
this version doesn’t support importing replays.
Discord Server: 2022-09-13 21:10:21 +0000 UTC View Post
Import BP Actor attached lights from umaps and replays (playsets are not supported).
Discord Server: https://discord.gg...
2022-09-13 21:02:39 +0000 UTC View PostNow it's fast upto 10x
Changelogs:
1. fixed caching
2. better error handling in case of corrupted replay
2022-09-02 10:07:44 +0000 UTC View PostHow to use:
paste .replay file path in "Package" field
2022-08-30 12:59:04 +0000 UTC View PostCopypasta:-
All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.
NOTE: select ue4.28 in the...
2022-06-23 09:06:53 +0000 UTC View PostCopypasta:-
All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.
NOTE: select ue...
2022-06-09 07:57:48 +0000 UTC View PostChangelog:
changelogs:
minor mappings changes.
ACL.dll is not required anymore.
LocalSpace Additive are fully(kinda) implemented.
2022-04-03 16:41:34 +0000 UTC View Postcopypasta:-
All the static meshes, skeletal meshes work, and animations (tested). and as usual, I can't test textures so I am just gonna assume that they all work.
NOTE: select ue4.28 ...
Partial AAT_LocalSpaceBase with ABPT_AnimScaled is supported.
2022-02-17 19:14:07 +0000 UTC View PostAll the static meshes, skeletal meshes work, and animations (tested). and as usual, I can't test textures so I am just gonna assume that they all work.
NOTE: select ue4.28 in the startup dia...
make sure you select ue4.28 as ue version
2021-12-30 17:15:48 +0000 UTC View PostAll the static meshes and skeletal meshes work (tested). I can't test textures so I am just gonna assume that they all work
2021-12-28 17:47:11 +0000 UTC View Postalmost all the static meshes, textures, materials and skeletal meshes work.
NOTE: select ue4.28 in the startup dialog
2021-12-27 06:14:19 +0000 UTC View Post