NokiMo
minshug

minshug

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Fortnite(v22.30) UModel


NOTE: select ue4.28 in the startup dialog


Download umodel from link below.

2022-11-03 09:20:34 +0000 UTC View Post

[Beta] BlenderUmap2 with replay & lights support (Build 3.2.2))

Maintenance fix


Download BlenderUmap-win-x64 from link below.

http...

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[Beta] BlenderUmap2 with replay & lights support (Build 3.2.1))

Fix ram usages


Discord Server: https://discord.gg/mU3tgzZgXv

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[Beta] BlenderUmap2 with replay & lights support (Build 3.2)

Changelogs

  • Fix spotlight rotation (most of them).
  • Attenuation Radius support for EEVEE. 
  • Point light support.
  • Fix light colours

Discord Serve...

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[Beta] BlenderUmap2 with replay & lights support (Build 3.1)

Fortnite v22.00 update

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Fortnite(v22.00) UModel

Copypasta:-

All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.

NOTE: select ue4.28 in the...

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[Beta] BlenderUmap2 with lights support (Build 3.1)

Updated to support Fortnite v22.00.

New replays are not supported yet.

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[Beta] BlenderUmap2 with lights support (Build 3)

Import BP Actor attached lights from umaps (playsets are not supported).

this version doesn’t support importing replays.

Discord Server: 2022-09-13 21:10:21 +0000 UTC View Post

[Beta] BlenderUmap2 with replay & lights support (Build 3)

Import BP Actor attached lights from umaps and replays (playsets are not supported). 

Discord Server: https://discord.gg...

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[Beta] BlenderUmap2 with replay support (Build 2)

Now it's fast upto 10x

Changelogs:

1. fixed caching

2. better error handling in case of corrupted replay

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[Beta] BlenderUmap2 with replay support

How to use:

paste .replay file path in "Package" field

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Fortnite(v21.00) UModel

Copypasta:-

All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.

NOTE: select ue4.28 in the...

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Fortnite(v21.00) UModel

Copypasta:-

All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.


NOTE: select ue...

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Fortnite(v20.40) UModel

Changelog:

  • pak independent utoc/ucas loading
  • mount files from InstalledBundles folder (fixes low res texture issue)

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[Public] Fortnite(v20.10) UModel

changelogs:

minor mappings changes.

ACL.dll is not required anymore.


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UModel with Additive Anims Support (Beta)

LocalSpace Additive are fully(kinda) implemented.

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[Public] UModel with ACL Support (valorant 4+)

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Fortnite(v20.00) UModel

copypasta:-

All the static meshes, skeletal meshes work, and animations (tested). and as usual, I can't test textures so I am just gonna assume that they all work.

NOTE: select ue4.28 ...

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Fortnite(v20) Umodel beta build

not tested at all

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UModel(Fortnite) Additive Anim beta build

Partial AAT_LocalSpaceBase with ABPT_AnimScaled is supported.

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Fortnite(v19.20) UModel

All the static meshes, skeletal meshes work, and animations (tested). and as usual, I can't test textures so I am just gonna assume that they all work.

NOTE: select ue4.28 in the startup dia...

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[Public] Fortnite(v19) UModel with Animations Support

make sure you select ue4.28 as ue version

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[PUBLIC] Fortnite(v19) UModel

All the static meshes and skeletal meshes work (tested). I can't test textures so I am just gonna assume that they all work

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Fortnite(v19) UModel

almost all the static meshes, textures, materials and skeletal meshes work.


NOTE: select ue4.28 in the startup dialog

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