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silverlan

silverlan

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silverlan posts

Progress Update - March 2020 W03

Hey all!

I'm happy to say I've got Source 2 maps up and running, although it once again took me a bit longer than planned. On the plus side, the lightmaps work as well, and they're a looker!<...

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Progress Update - March 2020 W02

Hey all!

I was originally planning on doing some more interface updates this week, but ended up spending the entire week on improving/adding support for Source 2 assets, just to get it out of...

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Progress Update - March 2020 W01

Hey all!

First of all, a big welcome to all of the newcomers, your support is much appreciated, and without it I would not be able to put nearly as much time into the project, so thank you ...

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Meet the Soldier - SFM / Cycles comparison

Here's the video I promised! It's mostly intended as a comparison between SFM and Cycles, once I have finished adding support for the remaining SFM features (like particles), I will create a full r...

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Progress Update - February 2020 W04

Hey all!

It's been a very productive week, so I'm happy to say I've got a lot of progress to show off :).

I'm also currently rendering more of the Meet-the-Soldier short, you can see so...

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Progress Update - February 2020 W03

Hey all!

Quick update for the changes since the Monday post. You can skip the second part of the video, that's essentially the same as the last one, I just fixed a few issues where it would u...

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New Beta Update +Support for Source 2 assets!

Apologies for the delay, but the new update is out now! It includes a bunch of bug fixes, as well as the changes I've shown in the last few posts. Additionally I've also started adding support for ...

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Progress Update - February 2020 W02

Who's ready for more eyeballs? I was really hoping I could get this done more quickly, but at least it's now over and done with (for the most part). The eye implementation is now fully functional, ...

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Progress Update - February 2020 W01

Hey everyone!

I'm still working on getting the eye implementation fully functional, so it's going to be a shorter post this week. I spent a lot of time delving deeper into the Source Engine c...

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Progress Update - January 2020 W05

Hey, here's a quick overview of the progress this week!

Decals

I'm currently working on i...

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Quick Poll

Hey all!

I'd like to know what your most wanted features/requests are for the near future, so I created a quick one-question poll: 2020-01-25 10:00:47 +0000 UTC View Post

New Beta Update!

I've published a new update for both the public beta-branch and the preview version, which includes the new Cycles updates! You can use it properly now to render your SFM projects with Cycles as sh...

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Meet the Soldier - Cycles Renderer - Clip #1

Just wanted to showcase a quick test clip I rendered of the Meet the Soldier SFM demo. With some more adjustments on the lighting you could probably get even better results, but I'm still pretty sa...

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Cycles Update

I spent the weekend on some more updates and changes to the Cycles configuration for rendering with raytracing and I finally nailed a few issues I had down. Rendering times and rendering quality ar...

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Cycles Updates & Asset Importer

Changes:

Skybox support for Cycles

Finally got around to adding support for skyboxes for the Cycles renderer! Since Blender/Cycles don't have support...

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Update News: Quick progress update


Hey everyone!

I don't have a whole lot to show this week, since I'm working on several things simultaneously and they're not quite ready for a showcase, so this is gonna be a bit o...

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Update News: Model Explorer / Blender Export

Hey, hope you've all had a good start into the new year :)!


I've been working on making some updates and changes to an old model viewer I've created a while ago. It's currently jus...

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Public Beta Release

Happy Holidays everyone!


Just a quick update to let you all know that I've published the first public beta version of the Filmmaker, you can find some instructions on how to set it...

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Update News: Various Feature Updates / Credit Names

// EDIT:

There was an issue with the form for the credits name, but it should be fixed now, if you've already entered your name, just re-enter it. You'll know it worked if yo...

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Preview Version Update

I've just published a new update for the preview version of the Filmmaker. If you've already activated the preview DLC key, the update should download automatically, otherwise please check out my <...

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Update News: Interface and Actor Editor

Hey all!


Mostly just got some more interface updates this week!

The primary new addition is the actor editor (shown in the video), which is essentially PFM's...

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Update News: VR and Timeline Editors

Hello everyone!

Some of you may have already seen the video I've uploaded to the YouTube channel earlier this week, but in case you didn't, here it is again! VR playback didn't get any votes ...

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Update News: Feature updates and bugfixes

Hey everyone!


I hope all of you Americans had a great Thanksgiving!

No GUI updates today, but I've spent the past couple of days fixing most of the problems with the Hat Kid ...

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Update News: More UI updates

Apologies for the late post, here's the promised video! Sadly I didn't manage to get as much done as I had hoped, but progress is progress. Anyway, first things first, huge thanks to Mannda...

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Priority Poll

I'll have to delay today's update post for a few days, sorry! I'm still working on a few things I'd like to get done first so I can record a new video of the current state, that should hopefully be...

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Update News: GUI Update

I'm making good progress on the GUI, but of course there's still plenty left to do. Many of the elements are still just placeholders and I'll be using the SFM icons for the time being, but they'll ...

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Update News: Wrinkle Maps, GUI and Transform Controls

Hey all!

I'm recovering from oral surgery right now (wisdom teeth removal), so I'll keep this post a bit short. Here's what I've been working on the past few days:

Wrinkle Maps<...

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Update News: SFM importer

Hey all!


I've had a minor setback which required me to do some time-consuming re-writes of some parts of the SFM importer, but I'm back on track now.

The good news is, the co...

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Preview Version

Apologies for the delay, I've had to do some bug-fixing for Nvidia GPUs which took a bit longer than expected.

The preview version for the Filmmaker is available as DLC now, you can get your ...

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Progress Demo #2 | Open-Source

This took a bit longer than I had planned initially, but here we go! Cameras and audio playback are now supported and I've fixed quite a few issues with the SFM-importer, so all of the clip offsets...

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