open back evening dress patterns
got the dress working in daz now. daz makes it way more complicated then it needs to be.
anyway, now its a full rigged dress, and still respects the custom morphing that are going on. s...
2021-05-26 00:35:25 +0000 UTC View Post
i did figure out today how to render out nice clean normal maps. 3ds max isnt really great with baking out normal maps, so i never really looked into it. but since its a must have in daz, i really ...
2021-05-21 22:49:18 +0000 UTC View Post
still trying to figure out how to get good results on a long dress that is tight around the feet. so, daz has this contraction-expansion ratio option which is really great. it kinda works like an e...
2021-05-21 21:44:00 +0000 UTC View Post
ok, so next problem we need to solve. if we have a dress that is tight around the lower part of the figure. how are we going to set that up in daz. the problem with the g8f character is that she st...
2021-05-20 21:21:35 +0000 UTC View Post
fixed some of the edge flow to get a better subdivision result
added colors and pattern materials
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used here...
2021-05-20 15:19:22 +0000 UTC View Post
garment used: short halter dress (g8f) (daz)
2021-05-18 23:46:49 +0000 UTC View Post
its become way more clear now why people dont use thickness on dforce clothing. if we have a simple single trim going on then that works fine, but as soon as we make it a bit more complicated, dfor...
2021-05-17 20:30:59 +0000 UTC View Post
this will fix poke throughs, and jagged lines.
keep in mind when raising the smoothing iterations, daz will have to do some calculating to fix things. and the higher the number of the smoothi...
2021-05-16 18:48:26 +0000 UTC View Post
i think i figured it out. the thickness itself looks smooth and there is no weird jagged lines. and the way i set it up now you can even have control over how thick the edge must be with a simple s...
2021-05-15 00:12:34 +0000 UTC View Post
garment used: bolero dress (g8f) (daz)
so, figured out that dforce has a layering option, so no more clipping of...
2021-05-14 21:51:16 +0000 UTC View Post
first complete scene in daz, rendered in daz, all daz
2021-05-13 12:07:48 +0000 UTC View Post
better render settings and upgraded shaders
2021-05-13 09:49:12 +0000 UTC View Post
garment used: short halter dress (g8f) (daz)
rendered in daz, with a hdri map and tried the cloth thicknes...
2021-05-11 23:19:47 +0000 UTC View Post
trying to figure out how to get some thickness to the clothing. i found a work around, but its not perfect yet.
2021-05-11 20:22:19 +0000 UTC View Post
learning lights and camera settings inside daz
2021-05-11 01:14:19 +0000 UTC View Post
learning lights and camera settings inside daz
2021-05-11 01:13:38 +0000 UTC View Post
learning a little bit more about how to render in daz
2021-05-10 12:58:03 +0000 UTC View Post
this tutorial is for dforce, and works great with characters with bigger boobs so you wont end up with those weird chunky lines.
if you run into any problems, let me know, and ill try to help...
2021-05-08 20:29:03 +0000 UTC View Post
garment used: bolero dress (g8f) (daz)
just testing to see how to work with bigger boobs. the idea is to do the ...
2021-05-08 00:58:42 +0000 UTC View Post
i think i figured it out how to use dforce. this is the bolero straight dress (g8f) but now fully daz ...
2021-05-07 18:58:30 +0000 UTC View Post
been testing to see how to work with dforce, and i think im beginning to understand how things work inside DAZ. the hair part i figured out, now i need to figure out how to use dforce on the garmen...
2021-05-06 23:48:50 +0000 UTC View Post