When I started work on v0.26.0 of Lab Rats 2 and planned out the new taboo system I knew there was going to be a fair amount of dialogue that would have to be written. This was good, since variatio...
2020-03-04 09:57:38 +0000 UTC
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Lab Rats 2 v0.26.0 is live! Get it here!
PC: Lab Rats 2 v0.26.0-PC
M...
2020-03-01 11:22:12 +0000 UTC
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Another relatively dry update for tonight: I've still just been writing a ton of dialogue for the new taboo break system. I've added roughly 28,000 words of dialogue already, spread across all of t...
2020-02-25 09:26:47 +0000 UTC
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I don't have any fancy technical updates for today, just a report that I'm chugging through all the new dialogue for the new "taboo break" dialogue. This is all dialogue that comes up the first tim...
2020-02-19 11:01:30 +0000 UTC
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It's been a few days since my last progress/planning update for v0.26, and I've been hard at work since then. The community response I got about adding sound/music has convinced me it's less of a p...
2020-02-15 08:44:16 +0000 UTC
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v0.25.1 is in the wild and seems to be doing well, although there are some scaling and memory issues that I need to track down. That means it's time to do a little planning for next months release ...
2020-02-10 10:14:00 +0000 UTC
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Lab Rats 2 v0.25.1 is live! Get it here!
PC: Lab Rats 2 v0.25.1-PC
M...
2020-02-08 10:43:11 +0000 UTC
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First, the android version of v0.25.0 has been posted! If you're a patron you can find it here! The 2...
2020-02-03 10:29:17 +0000 UTC
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Lab Rats 2 v0.25.0 is live! Download it here!
Edit: There was a memory leak in v0.25.0. It has been resolved in v0.25.0a, which is available from the links below.
PC: 2020-02-01 11:56:35 +0000 UTC
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It feels a little strange to near the end of a three week long development and still not quite feel confident everything is going to work, but the last bits of the shader animation system are all f...
2020-01-27 10:15:33 +0000 UTC
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Life has been a little busy the last few days, but work on the new animation system has been continuing and is almost done. I've implemented an automated system to generate region weight m...
2020-01-23 09:22:29 +0000 UTC
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It took longer than I thought it would to get shader animations working in Lab Rats 2, but at long last (and with a few concessions) I have it working! No .gif previews today because I still have a...
2020-01-19 10:14:20 +0000 UTC
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It's a rather boring progress update for the last couple of days, as they have been dominated by documentation reading and experimentation. I have continued to work on core of the soon-to-be animat...
2020-01-16 11:07:28 +0000 UTC
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I was planning on having this post up two days ago (and ideally with a different outcome), but things didn't exactly go to plan. If you've been following the development of Lab Rats 2 for a while y...
2020-01-12 10:35:43 +0000 UTC
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v0.24.0 has been out in the wild with patrons for a few days and I've been chewing through bug reports as they pop up. Between bug fixing bouts I have also been working on the internal clothing sys...
2020-01-05 08:53:22 +0000 UTC
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Lab Rats 2 v0.24.0 is Live! Get it here!
PC: Lab Rats 2 v0.24.0-PC
M...
2020-01-01 12:11:23 +0000 UTC
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Christmas celebrations have been, and continue to, keep me busy, which means I'm going to keep this post short and use what time I have to squeeze some more content in for v0.24.0! My last couple d...
2019-12-26 07:01:58 +0000 UTC
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I promised it and it's finally here, a detailed look at the save/load bug that popped up in v0.23.1 when it was first released. This post is going to be a look into the technical details of Lab Rat...
2019-12-21 09:33:56 +0000 UTC
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It was about time that my rendering automation got some love. For the last week or so I have been planning and coding a ground-up rewrite of the scripts that generate the image sets used in Lab Rat...
2019-12-17 07:47:29 +0000 UTC
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It's been a while since I put some real time and effort into my rendering automation, which has resulted in a bunch of less than ideal hacks. I'm taking some time now to do a complete rewrite and r...
2019-12-13 09:34:09 +0000 UTC
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Lab Rats 2 v0.23.1 had a couple of bugs, the most critical of which prevented saving/loading when any character had a saved limited time event. I've fixed the cause and v0.23.2 is now available. I'...
2019-12-10 10:20:28 +0000 UTC
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There were conflicts with a new feature added in 0.23.1 and Ren'py's saving system that snuck past me and have been causing issues. I believe I have found and fixed the issue, but will be spending ...
2019-12-09 08:46:45 +0000 UTC
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Get it Here!
***IMPORTANT***
v0.23.1 had a few bugs related to saving and loading, v0.23.2 includes fixes and has now replaced it.
PC: 2019-12-08 10:51:31 +0000 UTC
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It's that wonderful time between the patron bug testing release and the public release, which means lots of bug hunting and some general polish on the state of the game. This week I had also planne...
2019-12-05 08:01:23 +0000 UTC
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Lab Rats 2 v0.23.0 is Live! Get it here!
PC: Lab Rats 2 v0.23.0-PC
M...
2019-12-01 11:06:47 +0000 UTC
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Alongside the improved sex system being worked on for v0.23 I have also been working on the balance of the individual positions possible in the game. I've done some spread sheeting and math with th...
2019-11-26 08:55:33 +0000 UTC
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Just a quick update for tonight, letting you know what's going on with development for v0.23! I've finished the last bits of the refactored sex system and gone through all of the events that made u...
2019-11-21 08:43:25 +0000 UTC
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Last dev log I talked about the game play changes I was planning for the sex system of Lab Rats 2. Since then I've sat down, looked through the existing code for the system, and decided it's time f...
2019-11-16 08:15:00 +0000 UTC
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I mentioned in a previous dev log that the sex system of Lab Rats 2 was due for an overhaul and to look out for a post detailed exactly what that overhaul would include. Well, this is that post! On...
2019-11-12 09:05:28 +0000 UTC
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