I worked on a few things this week, but what I specifically wanted to show off was a few magic/ability updates.
First I've changed some effects and spells for air magic, making the boomerang ...
2022-07-10 16:00:08 +0000 UTC
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As I released a new test last week, I didn't do a lot of heavy work for half the week, I mostly tried to collect feedback.
I did do some model work, though.
I also worked a bit on deca...
2022-07-03 16:01:02 +0000 UTC
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This week I focused on prepping and putting out a new test build.
I've implemented a proper scene gallery and streamlined the combat a bit, and I am looking for feedback on those thing...
2022-06-26 16:01:03 +0000 UTC
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Linked below is a new Test Build!!
There are two main things here that I'm Looking for some feed back on.
1) The sex scene viewer is available by sleeping in Meridiana's bed. &nbs...
2022-06-24 16:06:04 +0000 UTC
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HAPPY FATHER'S DAY!!!!
If you're a Dad, I hope you have a great day!
This week I worked on the few things I wanted player opinions to give feedback on in the next build.
<...
2022-06-19 16:01:05 +0000 UTC
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As you can see from the video, I spent some time this week trying to finish doing some streamlining of the magic attacks. I never quite liked having to select which magic to use, and have bee...
2022-06-12 04:04:12 +0000 UTC
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I focused on some animation work this week. I think I've got all the washing animations done, except maybe an idle.
I'm pretty happy how soft I was able to make this one look. &n...
2022-06-05 04:20:27 +0000 UTC
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I spent some time this week working on a few levels.
I've got a layout started on the town level and surrounding area. I plan for this area to not only be the town, but also the access ...
2022-05-28 19:10:35 +0000 UTC
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Had to take care of some out of office stuff this week, so didn't get as much done as I'd like.
I did continue to work on the sleep animations, and environment stuff.
I also had a bit ...
2022-05-22 16:01:02 +0000 UTC
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Spent some time this week working on streamlining and fixing some issues with the complicated spell casting system. I'm trying to add the ability to have spell cooldowns, as well as some sort...
2022-05-15 16:00:06 +0000 UTC
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Happy Mother's day!
I hope all the wonderful mom's are having great day!
While I did get some animation work done, as well as do some coding stuff to clarify and better organ...
2022-05-08 16:00:05 +0000 UTC
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2 hot 4 Public post!
Instead of me telling you what I did in a very boring fashion, this time I'm just gonna leave you a bunch of pictures and gifs with no context!
(I had a ...
2022-05-01 16:01:05 +0000 UTC
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Besides working on some animations and models this week, I also started to put together the rig for the male figure.
The idea is that the various humanoid enemies will all have be able to be ski...
2022-04-24 16:00:06 +0000 UTC
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In order to reduce some burnout I've been feeling, I took a little more time this week to explore Unreal Engine 5. I still did some animation and modeling work, but I needed something a bit d...
2022-04-17 16:01:03 +0000 UTC
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I've continued to work on animations and new character models this week, nothing super exciting as far as far as progress goes.
I HAVE been thinking a lot about how I want to implement the se...
2022-04-10 16:00:07 +0000 UTC
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After getting the fishman dude back in the game, I've been shifting my focus a bit.
I spent a bit of time rebuilding a few spells as abilities that can be gained from draining elem...
2022-04-03 16:00:07 +0000 UTC
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While I was finishing up getting the animations for the Fish Troll dude done, I found a blood FX kit that was very customizable, and I did some tests that I think turned out fairly well.
...
2022-03-27 16:01:03 +0000 UTC
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Was able to get almost all the animations for fish/troll dudes done, and have them running around in engine.
There are a few small things to get done,(I never did a ending for their t...
2022-03-20 16:00:06 +0000 UTC
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Gonna keep it super short.
Had some stuff take me out of office for a few days, so didn't have a full week.
But what time I did have I worked on getting animations for this dude do...
2022-03-13 16:01:02 +0000 UTC
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Last week I released a new game build:
https://www.patreon.com/posts/new-game-build-63123531 ...
2022-03-06 05:00:02 +0000 UTC
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The new build is up!
Mega Link:
https://mega.nz/file/qU4QwYwD#PfpXylAJf_rVt...
2022-02-27 17:48:03 +0000 UTC
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I spent this week prepping and doing a last couple things so that I can get a new build out.
I finished a new "interaction" animation between Meridiana and the hobgoblin. Its now set up...
2022-02-27 05:00:02 +0000 UTC
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I'm a bit tired as I write this so I apologize if it seems a bit disjointed or confused.
I took a bit of time this week to focus on a few new assets. For the dungeon area I'v...
2022-02-20 17:01:02 +0000 UTC
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Continued work on the rooms and models and animations this week.
I've started trying to build out more combat rooms, in which all the bad guys need to be defeated before you can progr...
2022-02-13 05:00:02 +0000 UTC
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This post is gonna be brief and pretty boring.
I've been fairly busy, but its along the same lines as what I've been doing.
Working on some animations, and adding mo...
2022-02-06 05:01:00 +0000 UTC
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This week was a pretty fruitful and I got a lot done!
I spent a lot of time developing rooms for this level section, and I've gotten into a rhythm with creating them, as long as I have ideas....
2022-01-30 05:00:02 +0000 UTC
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Really got some work done trying to make various rooms for a dungeon area in the cave level.
My plan is to build out a series of rooms, and then randomly select from them and add some...
2022-01-23 05:00:02 +0000 UTC
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Continued to work on stuff that I was doing last week, so again not a SUPER exciting week.
I've made a lot of progress on an animations I was working on with our heroine and the hobgo...
2022-01-16 17:01:02 +0000 UTC
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Started to really get back into the flow of things this week.
I started working on an animation I was working on before, but had a lot of issues with so I backed off it for a wh...
2022-01-09 17:01:02 +0000 UTC
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I'll keep it kinda brief!
I had a good time off, and did some prototyping for stuff as something alternative to working on the game.
If I get the prototyped stuff any furth...
2022-01-01 20:39:43 +0000 UTC
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