High Resolution V5 121
Page 121 in high resolution. Thank you High Resolution backers for keeping the series in production- your clip studio download is here:
Page 121 in high resolution. Thank you High Resolution backers for keeping the series in production- your clip studio download is here:
As Guillotine removes pawns, the blank squares may prove more perilous than the pieces themselves ever were... Commander Cal stands in a dark room, on the precipice of an invisible abyss.&nbs...
2021-04-21 16:37:22 +0000 UTC View Post
Dave and I sat at a coffee shop and worked on the best way to show Vanth's expressions. We tried head stripes, different bat-like noses, a variety of hair lengths to create this character. 2021-04-21 11:58:59 +0000 UTC View Post
Using a bat as reference, designing this character's legs became the next obstacle. We tried shorter legs, skirts, and how the arms would work. The images on the left were preliminary w...
2021-04-20 11:58:59 +0000 UTC View Post
Vanth was one of our most recent characters to be designed. We already had the Lilith and Mace Prelude stories, but wanted one that would include Bast. Her name began as 'Sly'. Se...
2021-04-19 11:58:59 +0000 UTC View Post
Although there are many pages of Lilith's character, we are going to be switching Vanth next. The images above were used for promotional cards and banners showing Lilith as a zombie for Hallo...
2021-04-18 11:58:01 +0000 UTC View Post
All of these images are from the stickers created in 2007. Previously we were using the character swatches as stickers at conventions.
2021-04-17 11:58:01 +0000 UTC View Post
High-resolution backers, your clip studio file awaits- snap it up while it's live this week:
2021-04-17 02:43:55 +0000 UTC
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Errands had me off kilter- but the weekly Volume 5 update is here. Late-night edition!
Philosophy and pragmatism have an ugly collision, as Tinsel in her solitude reveals she...
2021-04-17 02:40:57 +0000 UTC View PostI found the last bit of Volume 4 original pencil art (the very end of the book) and would like to send you a piece of your very own!
Supply is very limited, so please send m...
2021-04-16 16:30:16 +0000 UTC View Post
The picture on the left was intended to become a print of Lilith in her natural element, studying for school. This was around 2005, prior to Volume 1 being completed. The sticker on the...
2021-04-16 11:58:01 +0000 UTC View Post
NOTE: This week's Volume 5 post is coming tonight after the stream, I had a pile of appointments keeping me occupied yesterday.
Comic bookmarks from the blockbuster Volume 5 campaign ar...
2021-04-15 18:40:15 +0000 UTC View Post
After some color swatches, Lilith became green to represent a life/plant power. The pictures above were meant to be included in a cast poster. Cuddles, the Ryuu-neko, and the species of...
2021-04-15 11:58:00 +0000 UTC View Post
The names of Lilith and Namah (spelled naamah originally) are from Mesopotamian lore, but in the story, Lilith is the evil demon, not Naamah. The name Lilith had a softer sound to it, and hin...
2021-04-14 11:58:01 +0000 UTC View Post
Being the daughter of the Viscount, Lilith plays the part (to some degree) as the princess to Mace's poor orphan trope. Several different color schemes were applied when Lilith was adapted, i...
2021-04-13 11:58:00 +0000 UTC View Post
Lilith is one of our oldest characters, and her roots are from Dave's Redemption and Realm stories. As you can see from the pictures, she started as a human character and was adapted to be fe...
2021-04-12 11:58:01 +0000 UTC View Post
According to the graphic novel story, Vi was to be in the troika and have a tragic ending to her story. More time was spent developing her story in Prelude, however, and because of her new pu...
2021-04-11 11:58:01 +0000 UTC View Post
Color assistance by ezioauditore97. The large Vi is final line art to the animated commercial from 2011. The other images are sketches that were given to backers in a previous book camp...
2021-04-10 11:58:00 +0000 UTC View Post
High Resolution backers, your clip studio file can be downloaded here: https:/...
2021-04-10 00:56:09 +0000 UTC View Post
Today's Prelude update- Muliebral and Damon facing off against the facilities supervisor.... Changes are a-comin'.
2021-04-10 00:53:24 +0000 UTC View Post
Some very old renders of Vi in the troika. The sketch in the lower right was planning for an image that would appear in a video. Although Vi is not the main character of Dreamkeepers, h...
2021-04-09 11:58:01 +0000 UTC View Post
A rough warm up of Vi expressions, and the pencils to a fall print based around Vi playing fallguard in school. While we had definite plans for Vi in Prelude and its arcs, Vi's story with the...
2021-04-08 11:58:59 +0000 UTC View Post
High Resolution backers, your clip studio file awaits:
2021-04-07 22:23:03 +0000 UTC View Post
The next page of Volume 5- Nainso is pushed beyond his breaking point...
2021-04-07 22:17:21 +0000 UTC View Post
The upper right sketch is a rough plan for what would later appear on the website. The lower left pencils became a popular art print as well as the back of the Prelude 1 book. My goal i...
2021-04-07 11:59:00 +0000 UTC View Post
The second image was used as Vi's color swatch. The other images were intended to be sticker designs in 2008, but we chose the one on the right to be the final. A brief doodle of Vi in ...
2021-04-06 11:59:00 +0000 UTC View Post
These are the earliest sketches we have of Vi. When developing Prelude ideas, which happened after Volume 1 was finished, we needed a female character to appear for a specific Prelude arc (wh...
2021-04-05 11:58:59 +0000 UTC View PostOh, you funny people. I put out a character poll, and what comes back but a tie for third place. So what happened was, Vi took the first week (starting tomorrow) then Lilith came in for...
2021-04-05 01:13:17 +0000 UTC View Post
We're going to be sharing some more personal photos on here, where did you think those eggs came from?
2021-04-04 11:58:01 +0000 UTC View Post
I address the accusations being leveled against our company and our events. I will not be addressing the situation again.