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TrixelCreative

TrixelCreative

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TrixelCreative posts

Restitched: Asset Preview #17

For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game.

Each following month, the previous month's post will be public for everyone to enjo...

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Restitched: Recapped! | March 2024

You know the drill! Welcome back to another development recap for Restitched. We're so excited to show you some of our latest developments toward the game, so sit back, get comfy, and warm up those...

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The Grandiose Tales of Cpt. Stuffy | Page 27

‘Overboard!'

We release a new page of our comic The Grandiose Tales of Cpt. Stuffy every month here on trixel+. Want to get caught up with the story? Read the full...

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Restitched Screenshot | Beach Night Vibes

What could be cozier than a moonlit night at the ocean with a good book? Well, the book is blank, but Stuffy tuckered themselves out trying to read it anyway.

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Restitched: Asset Preview #16

For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game.

Each following month, the previous month's post will be public for everyone to enjo...

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Restitched: Recapped! | February 2024

After an exciting and jam-packed January recap, we're back again with more Restitched progress! We're excited to show new and continued developments from the last month, so grab your favorite snack...

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The Grandiose Tales of Cpt. Stuffy | Page 26

‘Bottle It Up'

We release a new page of our comic The Grandiose Tales of Cpt. Stuffy every month here on trixel+. Want to get caught up with the story? Read the fu...

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Restitched: From The Vault | Early Checkpoint Ideas

Early in development (2020), we were exploring visual ideas for different checkpoints. Is it a flag that raises when activated? A glowing, levitating ball of yarn? A box that opens with Stuffy popp...

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Restitched: Level Editor Testing

Hi, Stuffies! 

Tag along with us as we test some of our level editing features in this early development footage. We'll be arranging a small scene using various features, like placement,...

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Restitched Screenshot | Reaching Higher Places

This screenshot from a recent development branch shows platforming through an attic scene with warm ambient lighting. Stuffy is balancing on a ruler that overhangs a long drop as they run toward a ...

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Community Poll: Candle or Candle Light?

Candles and other Props that produce light in Restitched always give us a dilemma. Do we keep it simple and versatile, letting you assemble the flame and light separately? Or do we merge them so al...

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Restitched: Asset Preview #15

For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game.


Each following month, the previous month's post will be public for every...

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Restitched: Recapped! | January 2024

Hello there, and welcome back to yet another exciting Restitched: Recapped! post! This is our first recap of 2024, and we're already starting strong with a very productive and pro...

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Review Your Trixel+ Experience!

With a library of nearly 300 posts over the years, we've regularly offered subscribers a passenger seat to the development process via both exclusive and early access to posts. Now...

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Restitched: From The Vault | Scrapped Default Background

Did you know that in early development (2020), we initially meant to make the default/blank level environment a workshop art studio?

This concept was ultimately scrapped as we moved toward a ...

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Restitched Screenshot | Deep Taiga Testing

We've been playing around with the new 3D physics changes, including more buildable depth. As a result, new scenes are emerging from our developers! We're still ironing out some level editing bugs ...

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Restitched: Stuffy's Movement Testing

Howdy-hey! We have a special video this month! We're always nervous to share in-depth footage because things are still a bit rough around the edges. However, we've seen your comments asking about a...

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Community Poll | Which Dev Diary topic would you like to see?

It's been quite some time since we last shared a Developer Diary post! We've covered a broad range of t...

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Restitched: Asset Preview #14

For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game.

Each following month, the previous month's post will be public for everyone to enjo...

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Changes to Select Trixel+ Content

Hello everyone! We'd like to inform you of a few changes coming to trixel+ in the following months.

We've decided to scale back in some promotional areas so that we can focus more on ...

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Restitched: Recapped! | December 2023

Welcome to another Restitched: Recapped! post! In fact, welcome to the final post covering 2023's developments!

We're looking forward to an exciting 2024 with Stuffy, but for now, le...

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Restitched: Soundtrack Preview #11 | Saving for You

Welcome to another Restitched: Soundtrack Preview!

This time we're looking at early Wardrobe music, which is intended to play whenever you're customizing your Stuffy in their...

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The Grandiose Tales of Cpt. Stuffy | Page 25

The First Fight Begins'

We release a new page of our comic The Grandiose Tales of Cpt. Stuffy every month here...

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Monthly Screenshot | Layers Upon Layers

After implementing more depth into the game, we played around with our volumetric lighting to give this ominous look to a familiar scene.

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Where should our next Restitched screenshot take place?

It's been a minute since our last new Restitched screenshot. We're looking forward to testing new scenes with our build tools, and want your opinion on which theme it should be set in!

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Restitched: Asset Preview #13

For a monthly bite-sized taste of the content in Restitched, we're showcasing two new assets from the game.

Each following month, the previous month's post will be public for everyone to enjo...

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Restitched Promo | Shape Tool

At the heart of Restitched is the level editor... and at the heart of the level editor is the Shape Tool!

The Shape Tool allows level creators to reshape any...

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Restitched: Recapped! | November 2023

Howdy-hey, and welcome back to another Restitched: Recapped! November has been a busy month of refining features and tackling bugs - mostly due to a big change that has taken place on a technical l...

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An Update Regarding November’s Schedule

Hello! We're here to update you on this month's Patreon content and offer transparency regarding the disturbance of our regular schedule.

In October, we celebrated the trixel+ anniversary wit...

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Restitched: Recapped! | October 2023

Hello, hello! Welcome back to another Restitched: Recapped!, where we'll be walking you through our various developments from October.

Are you all strapped in and ready to depart? Then let's ...

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