Jack-o 2D to 3D Full Res Image
Full res for you Patrons!
2021-08-18 21:07:28 +0000 UTC View Post
Just to let you know I have currently changed my currency for USD to GBP,
I have done this to reflect my own nationality and this was actually what I had intended for a long time but when I set ...
First time using refferences for posing, don't worry the pose will progress to other things.
btw, 8/8/21 is coming up and Jack-O is eyeing up her orbiting neighbours >:3
Honestly I wasn't expecting such a response to the recent Ahri animation, as a result this will be posted again tomorrow night for the public in a better resolution and higher frame rate so you can...
2021-07-07 20:59:15 +0000 UTC View Post
Jack-o from the Guilty Gear series floating through space and making Earth her new lollipop!
This one took a lot of time and effort, more than I've ever put into an image and damn near what ...
A few things didn't work in the time I actively had to produce this art after my IRL job.
Mostly the issue is the planet model not being compatible with Blender, but also this Ahri model is pret...
Sorry for the delay on content, work has been destroying me.
Here's Ahri but she's been having a special growth spurt that she loves a lot.
She wasn't sure about this kind of photoshoot, but she seems to be warming up to it and enjoying it.
-Haku-
"Perhaps this isn't so bad... what if they ask me to come like this for another...
Been messing around with a model I'm finally happy to show off, it's still a work in progress as you can see, but this will be the kind of flexibility you can expect from Haku and Miku in the futur...
2021-04-07 20:58:01 +0000 UTC View Post
Made for BeePunz as a very late birthday present.
2021-03-31 04:05:06 +0000 UTC View Post
gotta make a huge world for a huge girl
2021-03-23 01:40:08 +0000 UTC View PostSorry for the lack of posts this month, I've been dealing with more emotions and work again, huge ups and downs all at the wrong times and it's been effecting my motivation on the project.
The a...
Sorry for the lack of activity here, I've mostly been recovering from some work related joint issues and pains whilst still working my full work week with very little sleep as of recent.
I'm cur...
An early teaser for all of you who support me here!
WOHOO!!! WE FINALLY GOT HER INTO UE4 BABY!!!
it's been 2 months trying to figure this out, anyways, now it's time to fix a few minor issues...
Just wanted to start by saying sorry for the lack of activity, your continued support really helps me keep my chin up through my current depressive state.
The reason why I haven't been able to g...
Hey guys!
TLDR: Just wanted to drop in and say you can look forward to streams, art work and a new animation starting soon.
Basically I'm working this Christmas week sadly, however I will...
It's been great making content for you all, but I'm on the verge of smashing out content at a whole new level of quality, please support me as I find new ways to reach my goals!
2020-12-03 00:23:40 +0000 UTC View Post
Amber has been chosen to be the new deity of Mondstadt as chosen by Ningguan after she found the secrets of giantism.
2020-12-03 00:21:52 +0000 UTC View Post
New test render in Blender because I felt bad about spending all my time fixing my PC's storage issue and not having time to work on Micha.
2020-11-26 00:33:03 +0000 UTC View Post
Porting Micha into UE4 tonight was mostly successful, now it's onto using UE4's sequencer and getting all this lighting correct, also to get some effects in!
2020-11-20 00:42:16 +0000 UTC View PostKeeping it short for you to read:
BIG THANKS to all of you still here supporting me, I don't know how or why you put up with me, but I'm super lucky to have you all here.
I'm looking into...
All keyframes and wiggle physics are final here!
Now it's time to port her into UE4 and get everything looking awesome with lighting, effects, destruction.... maybe even some sound and VA to com...
Here's a link to the final rough draft of the animation I've been working on this year.
Still so much work to be done on this, but once I've gone through this whole process once, I'll be far mor...
tonight was a quick blocking session where i smashed a lot of the crap that was confusing me last night out of my way.
All i have to do is port over some more map dimensions from UE4 and block o...