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Nathaniel Bruha

Nathaniel Bruha

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Nathaniel Bruha posts

Bonewood Vine (plant) (a Skull-ly creation)

This plant grows through and around corpses, and can leave behind solid wood "bones".

Created for day 12 of Skull-ly, an entire month of daily skull/skeleton -related homebrew creations.

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Hammerskull's Skull Hammer (a Skull-ly creation)

This heavy hammer is made to look like it is made of steel skulls. It's an orc thing.

Created for day 11 of Skull-ly.

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Spell: Senses of Skulls (a Skull-ly creation)

Use this spell to location humanoid skulls around you, then pick one to look through as if it were a familiar.

Created for day 10 of Skull-ly.

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Bonemask Cape (a Skull-ly creation)

Use this magic cape to disguise yourself as an ordinary, totally dead, skeleton.

Created for day 9 of Skull-ly.

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Goblin Skull Armor (a Skull-ly creation)

Wearing the skulls of goblins can frighten them or drive them into a murderous rage.

Created for day 8 of Skull-ly, a month of daily skull/skeleton -related homebrews.

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Dragon Skull Shield (a Skull-ly creation)

You won't fear dragons while wearing the skull of a young one, but perhaps you should.

Created for day 7 of Skull-ly.

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Ram's Skull Helm (a Skull-ly creation)

Use your head in battle...as a weapon! This stylish helm will help you put your foes on the ground.

Created for day 6 of Skull-ly.

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Raven Skull Clasp (a Skull-ly creation)

Raven skulls are all the rage these days, and this decorative one lets you summon a raven as a familiar.

Created for day 5 of Skull-ly.

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Spell: Skullery Maid (a Skull-ly creation)

No necromancer worth their salt should have to cook and clean for themselves. Declare your independence from kitchen chores!

This spell was created for day 4 of Skull-ly<...

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The Crystal Skull of Many Thoughts (a Skull-ly creation)

This has nothing to do with aliens, but it can let you contact beings quite alien to mortals.

Created for day 3 of Skull-ly, a month of daily skull/skeleton -related 5e homebrews.

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Pack Leader's Skull (Cursed Item) (a Skull-ly creation)

Use this wolf skull to magically conjure your own pack of loyal wolves.

This is a sort-of-cursed item, but the curse only takes effect if the skull's magic is all used up. Give your player th...

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Scepter of the Laughing Skull (a Skull-ly creation)

Even after death, a popular court jester still captivates audiences, gives cutting remarks, and makes people laugh.

Created for day 1 of Skull-ly, a month of daily skull/skeleton -re...

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Whip of Dominance

With this whip you can be incredibly intimidating, and you can use that to get a target to obey you. Be careful though, as some targets might like to be treated badly.

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What's Yours

...is mine!

Use this magical whip to grab things from your opponents.

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Riptide Whip

Dangerous ocean currents can move a creature against their will, but you do not have control over the direction.

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Point of Interest: Really Old Cat Lady's House

Only someone that really loves cats and has no sense of smell could live in this big, old house.

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Point of Interest: Webber's Butcher Shop

The windows of this shop are filled with spider webs and dead bugs, but there are no flies landing on the fresh meat inside.

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Solar Flare

This dramatic whip makes it look like you are wielding a wisp of the sun itself. Sear your enemies with its light, but be careful not to give your allies serious sunburn

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Token Markers: Aenea Token Marker Set

These are updated versions of the custom token markers for my own weekly online D&D campaigns. You can get the set on the Roll20 Marketplace for $4.99, and I'm posting it here for all of my pat...

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Background: Amnesiac

You awoke one day in a place you didn't recognize, having no idea how you got there…and no memory of your own past.

This seems like a pretty common thing in worlds where there is magic, and...

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Thundercrack Whip

This whip strikes with such speed that the sound it makes causes damage. With a bit of effort, its end can be cracked to produce even louder sound.

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Feat: Otherworldly Marked

For all those characters that you wish could sense when things just don't belong in this world.

Originally written for 3e, now updated for 5e.

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Feat: Living Helm

This feat is really only for campaigns that tie into spelljamming (Spelljammer setting), but it lets you move a fantasy space ship for a little while, under your power.

Originally wr...

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Feat: Fearless

Some people just aren't afraid of anything. They might not realize that it might not always be a good thing.

Originally written for 3e, now updated for 5e.

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Feat: Battle Ready

Ideal for those that are not already proficient with every weapon, or those that would like to be able to pick up anything and hit more often with it.

Originally written for 3e, now updated f...

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Feat: Furred

Something happened to you, so now you are always warm and cuddly.

Originally written for 3e, now updated for 5e.

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Feat: Aquatic

Something happened to you, so now you can more easily swim and breathe underwater.

Originally written for 3e, now updated for 5e.

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Feat: Stone Headed

You may not be smart, but that doesn't mean mind magic will work on you.

This was originally written for 3e, but has been updated for 5e.

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Grip Whip

With this easy to grip whip, you can stop an escaping creature in its tracks...unless it is bigger than you, but that can be fun, too.

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Stormlash

Probably shocking no one because of its name, this whip inflicts lightning damage on a hit. Getting a natural 20 with it is simply stunning, though.

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