The sound design in Children of Morn has two goals. The first goal is to convey motion and put emphasis on the things that need to be emphasized. The second goal is to create immersion and ...
2023-03-27 13:38:53 +0000 UTC
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Time for the sixth installment of the Diary of Morn. This time I'll be talking about my writing workflow. How I go from a blank page to a full scene with images and soundeffects in Ren'Py. ...
2023-03-07 09:45:29 +0000 UTC
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Todays diary entry will be a bit different from the others. Instead of focusing deeply on one topic, I'll touch more briefly on a few different things that I want to get out there, but feel...
2023-02-15 11:38:05 +0000 UTC
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This time I'm back with a timelapse. As last time the video contains some inevitable spoilers, be aware. This timelapse shows how I've made one of the new environments of the new game and g...
2023-01-31 14:39:23 +0000 UTC
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Last week I hit the first big milestone in the development of Children of Morn, I completed every single character for the game. Time to talk about the road leading to the release of versio...
2023-01-09 14:42:32 +0000 UTC
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And on your grave I will swear. Swear to be the thorn in her eye, her one weakness, her mortal enemy, her death.
On this very day, the 24th of December, the...
2022-12-24 17:14:58 +0000 UTC
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It's time for the first development diary of my new game Children of Morn. This first entry will be a short addition and not much can be said, instead you can watch.
I've ma...
2022-12-07 17:10:01 +0000 UTC
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I've returned. My vacation was very relaxing and after I came back I moved to a new place. It took a while to set everything up again, especially with a few hardware and software upgrades I got for...
2022-11-24 12:08:39 +0000 UTC
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In "Children of Morn" you are brought back to life by a white-haired witch that offers you a deal. Her blood to keep you alive and a chance to find out how you were killed, in return for helping he...
2022-10-04 12:23:34 +0000 UTC
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And let us not forget the feedback post. One last time I'm asking for your final thoughts on the game, to see what I can learn from finishing MIST.
I don't take offense to criticism, so feel...
2022-10-03 10:35:04 +0000 UTC
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MIST is a survival horror, harem game. A trip to your grandfather's old cabin goes south as you are suddenly surrounded by a deep unnatural fog that spawns strange creatures out for your blood. Luc...
2022-09-30 14:39:56 +0000 UTC
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On the 24th of December 2019 I released version 0.1 for MIST. Now, almost 3 years later, the game is finished. It took me all I had. Hours, upon hours of bashing my head against the keyboar...
2022-09-30 13:26:28 +0000 UTC
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MIST has just been banned from Steam. Despite the page being online for over a month now they just informed me that they have banned the game. I had basically no chance to even get a word in and wa...
2022-09-20 23:02:33 +0000 UTC
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It's another Monday but this time I'm not writing an Update post, as pretty much all I'm doing is waiting for Steam to approve the final build for MIST and working on a trailer for the next...
2022-09-19 11:40:30 +0000 UTC
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MIST v0.11 has released and with it the story for MIST has found it's conclusion. But there is still one more update to go before we'll move on for good. Let's talk about the next few weeks...
2022-09-05 16:44:43 +0000 UTC
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And of course, with every release comes the feedback post. Let me know what you think about the game and the latest release.
I don't take offense to criticism, so feel free to be open and hon...
2022-08-25 18:54:35 +0000 UTC
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MIST is a survival mystery game, set in a world hit by a sudden catastrophe. Try to survive, unravel mysterys and build relationships with...
2022-08-25 12:15:52 +0000 UTC
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A New Monday (or Tuesday) means a new update post. Like the last one I'm not gonna de the usual list of what I've worked on to avoid spoilers. But there are a few things I can tell you with...
2022-08-16 09:29:11 +0000 UTC
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I kinda didn't notice that yesterday was Monday so this update comes a day late. That is also not the only unusual part of this Monday Update. To avoid spoilers for the ending of MIST I'm n...
2022-08-02 18:39:08 +0000 UTC
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Version 0.10 released. You finally got to see the final fight. Now it's time for the last content update for MIST. The epilog to the game. But I'm making it clear once again: This will NOT ...
2022-07-18 09:18:26 +0000 UTC
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And of course, with every release comes the feedback post. Let me know what you think about the game and the latest release.
I don't take offense to criticism, so feel free to be open and hon...
2022-07-05 21:24:34 +0000 UTC
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If you like MIST, remember Wishlisting it on Steam. It really helps me o...
2022-07-05 16:15:46 +0000 UTC
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Version 0.10 is finally done and on its way to you. I'll release the links once the uploads are finished. It's time for the final bossfight and some patchnotes.
New C...
2022-07-05 16:00:35 +0000 UTC
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Update v0.10 will be released this week in the patreon early access.
Also, check out the S...
2022-07-04 10:37:31 +0000 UTC
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Two weeks later the next Monday Update is ready. Once again I'm gonna remind you that the Ste...
2022-06-20 11:59:29 +0000 UTC
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Two weeks have passed and I'm here with a new Monday Update. This is the moment where I point out that the 2022-06-06 10:49:48 +0000 UTC
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A new Monday and some big news. I finally have the Steam page for MIST online with a release set to Fall 2022. You can check it out 2022-05-23 13:24:49 +0000 UTC
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It's time for the third and final installment of my Animation Breakdown series. Last time we focused on the actual animation, cleanup and the final compositing. Now it's time to look at the...
2022-05-18 11:22:40 +0000 UTC
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MIST v0.9 came out and as you can probably tell if you've played it, we are getting close to the finale. That's why in todays Monday Update we'll discuss my plan for the future releases to ...
2022-05-09 10:50:25 +0000 UTC
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