MIST 0.7.2 finally released. There were quite a few bugs caused by the early game rework and the Ren'Py version change, but most of it is fixable and as the current version is 0.7.2b I alre...
2021-09-06 13:37:13 +0000 UTC
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And of course, with every release comes the feedback post. let me know what you think about the game and the latest release.
I don't take offense to criticism, so feel free to be op...
2021-08-29 09:36:58 +0000 UTC
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Update 0.7.2 is coming out today, as always, the links follow as soon as all the uploads are done. Now, this update is a bit different. Instead of introducing a bunch of new content, it int...
2021-08-26 11:15:15 +0000 UTC
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I finally made the change from USD to EURO. I already talked about my reasons for this in Monday Update #60, but here is another little overview on the topic.
tl:dr; The conversions f...
2021-08-26 08:54:11 +0000 UTC
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I am back from my break and I bring good news. Update 0.7.2 will be released this week.
Everything new:
- All reworked scenes for Robin are animate...
2021-08-23 14:21:26 +0000 UTC
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This weeks monday update comes a day early, I just felt like writing it now and not tomorrow. So without further ado, what is new in the game?
Everything new:
2021-08-08 09:06:08 +0000 UTC
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The development of 0.7.2 is coming along nicely and I am already able to see the finish line. Let's talk about what is new in the game, but before that, a small tangent.
I qu...
2021-07-26 12:31:31 +0000 UTC
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MIST 0.7.1 released and from the new members here on Patreon and the feedback I am gathering I think it is safe to say that the update was quite successful. So let us talk about what is com...
2021-07-12 16:48:29 +0000 UTC
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And of course, with every release comes the feedback post. let me know what you think about the game and the latest release.
I don't take offense to criticism, so feel free to be open and hones...
2021-07-03 14:57:54 +0000 UTC
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Surprise, surprise. I was a lot quicker than I thought. So I am releasing MIST v0.7.1 one week early! And don't worry, I am not dropping the quality for it. The only problem is that A...
2021-07-03 14:47:45 +0000 UTC
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0.7.1 is almost finished and will be released next week.
Everything new:
- I finished writing the dialogue and made all renders to go along with it.
- I fini...
2021-06-28 14:56:55 +0000 UTC
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And another Monday Update. The last two weeks were quite uneventful and I made good progress.
Everything new:
- I basically finished writing 95% of the dialogue. It...
2021-06-14 14:01:27 +0000 UTC
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This Devlog is one that I originally didn't want to do, as it doesn't directly involve Mist, but is more offtopic. It is about me learning new skills and trying out new workflows to someday...
2021-06-10 19:50:58 +0000 UTC
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Alright. We are back to the normal Monday Updates. The last two weeks went well and I have a good amount of progress to report.
Everything new:
- I modelled a bunch...
2021-05-31 08:38:21 +0000 UTC
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MIST 0.7 finally came out and was a big success. I am glad that you like the new content. Especially because the next Update 0.7.1, will bring even more of it.
But be...
2021-05-17 08:48:03 +0000 UTC
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And of course, with every release comes the feedback post. let me know what you think about the game and the latest release.
I don't take offense to criticism, so feel free to be open and hones...
2021-05-07 22:01:40 +0000 UTC
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It is finally here. Update 0.7. This one took a while and not only comes with a good amount of new content, but also a lot of fixes and improvements to already existing content. As always t...
2021-05-07 21:21:52 +0000 UTC
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0.7 is almost finished. Only the final polish is missing. The update will be released this week, as soon as I am done.
Everything new:
- The story and dialogue are ...
2021-05-03 19:33:21 +0000 UTC
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I am pretty much done with the development (only one scene is missing). What is left is to fix bugs and get rid of spelling errors and also to better the performance of the game.
...
2021-04-29 18:57:57 +0000 UTC
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Progress is still going great and I am almost done with the story part of 0.7, about 95% I'd say, only the finishing touches are missing. After that comes polish, scenes, testing, all that ...
2021-04-19 08:58:41 +0000 UTC
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In this Dev Log I want to shed some light on why some of you experience lag when videos play and how I finally got around to integrating the videos in a way that they can't be skipped...
2021-04-12 10:54:24 +0000 UTC
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Development is going great and I am making a lot of progress. The list of new things will be very small this time, but I still made a big jump in the past two weeks.
Everythi...
2021-04-05 08:37:25 +0000 UTC
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Todays Monday Update will be a little bit different. While I can definitely report on some decent progress something happened. Something that kinda sucked. You don't have to worry though, e...
2021-03-22 15:31:54 +0000 UTC
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The first Monday Update from the development of 0.7. Even though it hasn't been a full two weeks since I started working on it, there is already a bunch of new stuff to share. Although it m...
2021-03-08 14:45:08 +0000 UTC
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So, 0.6.2 just came out. Which kinda makes the Monday Update obsolete. So I decided to simply write a new Devlog. This time I wanted to detail how I am actually making those 3D models I spe...
2021-03-04 14:34:47 +0000 UTC
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And here is the regular feedback post. I know this is only a small update, but if you want to tell me something, go ahead!
2021-02-28 12:30:05 +0000 UTC
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