Måndags Post:
Hello everyone!
I hope you have a great day today!
So! I am working on a fairly large expansion of the Caves part of the maze. With new area's new enemies, new perversions and a strong story...
Hello everyone!
I hope you have a great day today!
So! I am working on a fairly large expansion of the Caves part of the maze. With new area's new enemies, new perversions and a strong story...
Loki's Corruption version 1.1 - Maze Games:
I'm doing some last minute fixes and dialog changes.
The plan is to upload the update in a day or two. I think I mined out most bugs by now, but I don...
Hard at work as every day in the week.
I've encountered alot of bugs and so far fixed all of them. The crosstalk is fairly complexed and has nearly 20 layers with up to 27 different states in some ...
Dear Supporter! I mean you! *Pointing at the screen*
As I am starting to get somewhat familiar with Discord. Would a Discord channel related to the game and um weird stuff.. Be of any interest to y...
So only minor unforseen things is needed to do.
And I am in the testing phase right now. There's alot that can go wrong when so many functions crosstalk. But so far it's runned pretty smooth. Some ...
Slightly more worked on than the earlier picture.
There are much more variations to this scene.
This is the BIG BELLY BIG BOOBIE variation :-P
So I'm adding graphical content to another scene, it was planned to be added in future updates but. It's kind of important and not making any graphics for it would probably make the scene feel less th...
2017-05-22 10:11:05 +0000 UTC View Post
This picture is taken from a multi-layered scene.
Which most of the scenes in the new update will be.
Can't wait to get everything finished and running!
God morgon everyone!
Enemies: So I've finished a system that allows for more interaction.
Most enemies won't attack when they see you. And you can choose to interact by talking, and they mig...
Several new hrhrm..
Battlers have been completed and graphical scenes are being worked on.
Scenes will play out different depending on status of the character.
Hench the scenes will have dif...
So I've finished most of the planned encounters, but I don't really feel like that's enough to start with. So I'm adding a few more combat encounters to make more variety. Kind of doubling the base am...
2017-05-04 12:21:23 +0000 UTC View Post
Even in a no-work day like this I'm still pulling hours :-)
I'm adding a few animations related to the skills enemies use.
In this short animation it shows a failed attempt of an older Goblin to...
As this character does her return with a bigger role in the next update.
She gets her first real scene. B-b-but who is she?!!
So I'm finished with all the base maps including overlays and layouts.
I'm forced to cut down on the number of facesprites since they can't be layered, and the same goes for the walking sprites.
I hope everything is well with you, you, you and you and everyone else! I don't know how interesting this is but I thought I should share a clip of adding a bit of quick dirty details to the pitfalls....
2017-04-14 17:42:25 +0000 UTC View Post
Full at work at the new overlays for the new maps! The maze does at the moment include roughly 30 maps. But I am thinking of adding a few more.
Each one will need a overlay, I've managed to fin...
Creation of maps for the Maze.
I wouldn't say this is hard but it is time consuming trying to make as interesting maps as possible the the stuff I've drawn. All maps will look very different, despi...
I hope you and everyone are well!
Something is going on, and a bit of testing of tilesets again!
I'm sorry that my video software kind of acted up for some reason.. The video is only 2:25 mi...
I've just finished the new picture loading system that is specificly made for the Maze Games. And for the most part it's down to fine tunes and testing of the picture loader.. It'll play a tremendous ...
2017-03-21 18:42:41 +0000 UTC View Post
This is how it usually looks when I work on the new tilesets.
Many many groups with many layers in each.
Each solid square represents 32x32 pixels and is divided
by two into 4x 16x16 pixels ...
This scene that I'm working on is going to play out fairly early in the next update. It is a good example of something that is not originally planned but that I think will be a consideral improvement ...
2017-03-10 20:27:52 +0000 UTC View Post
Well you're lucky, it was only a virus this time.
So I've been down a few days in sickness, a virus infected the lungs but I'm recovering good now so no worries! And the Tomteverkstad is at ful...
Testing of a new tilesets and a new map with a overlay.
Music is just free youtube music. This is running on a lowpower APU with only 1ghz. This is the first of several tilesets that needs to be co...
Ok, so I'm naming the next update to Loki's Corruption 1.1P - Maze Games.
I'm done with alot of graphics as it is and I think I might be able to splitt the update in two parts to have something pla...
Do you recognize this character? No?
I'm giving the hooker a new face and a few more roles in the next bit of content. This is to give her a bit more unique appearance instead of using a standard ...
Full at work on the next bit of content.
It will feature several outcomes depending on player choices(or misshaps).
Much like previous parts, this does require alot of attention to make. And its...
A quick look at some testing of tilesets I'm currently working on.
There's much work to be done!
Very old ones, that most people didnt find.
And a few new fekkups. BUT!!
The testing is almost finished and if I don't
find many new bugs I'll publish the update tomorrow!
I'm fairly ...
Also known as the End Game Gallery.. Short "EGG".
As you will be able to see stills, some sequences(or parts of) will be animated.
Each character represents atleast one scene.
Optional p...
I'm afraid I might have to add a few extra days due to some dialog complications. I have made through the worst part of the dialog. There isn't much left. But most of it has to be replaced with comple...
2017-01-06 20:09:59 +0000 UTC View Post