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mcm82

mcm82

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mcm82 posts

Preview: Leona - KoF XIV

She has quite a unique eye shape, which game me a great amount of trouble :) Decided to make custom eyelashes for her, as without those the eye did not look as good. Still have to correct about 35 eye...

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Preview: Leona - KoF XIV

The clothes are mostly done, just need to make the alternative states. The gloves were a nightmare, even compared to previous ones.. :) As you can see on the picture, all parts are custom color-able w...

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Next characters poll (January #2)

Next i will start working on Gloria outfit. After it is released I'll do  a GGMod shoe tutorial (using examples from Gloria) so those together  will take up next week. Afterwards i h...

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[HS]Black Delmo outfit

Black Delmo outfit is done. Converted it to be custom color-able, the black parts can be changed with the exception of the white waist and neck collar. The ribbon can be recolored too just as the sock...

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[HS] Asuka Kazama Outfit - Tekken 6

This outfit took more effort than i have anticipated. As expected the gloves were troublesome to make.. too many bones :) But the more difficult part was to make the jacket have a natural shape with a...

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[HS] Sara Ryder - ME: Andromeda (Request)

This was the most challenging character to make so far, mostly because of the asymmetry both of the clothes and the face. But considering all it turned out to look much better than i expected. New fea...

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Preview: Sara Ryder

This is the most work intensive face so far :/ The level of asymmetry is astonishing. I still need to correct a lot of eyelash and moth morphs and need to add the moles / face thingies. Also the mouth...

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Preview: Sara Ryder clothes

This character is for a commission, which will be released here exactly as previous characters were (so it will be available). At first look, the outfit looked simple to do. But i soon had to realize ...

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[HS] Ada Wong - RE6

You guys are in for a treat :) My face detail and poster/card making skill have gained a few levels while making this character :) The eyes were the most problematic. They are about half the size of t...

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Preview: Ada Wong head / hair

Almost finished with the head, i just need to make some finishing touches to the textures and correct some issues with the clothes that i missed. Will be released tomorrow.

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Next characters poll (January #1)

Final results:

I will start working on the top three voted entries (the outfit only ones first) after Sara is released this weekend.

  • Asuka Kazama  - 8 points
  • <...

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Preview: Ada Wong clothes

The clothes for Ada are mainly done, some of the textures still need some work. The specular maps that came with the model are quite low resolution, so i will have to make new ones instead of those.

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[HS] Shura - Soul Calibur 4

Shura is finished, was skeptical at first due to the old age of the game assets. But it turned out to be quite decent quality, and the swords were interesting to make. I think i manage to nail the fac...

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Preview: Shura head / hair

Almost done with Shura, just need some small adjustments, mainly to the face textures. Will be released tomorrow.

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Preview: Shura - Soul Calibur 4

The clothes for Shura are almost done, just need to do the waist ribbon thingy. Moving on to the hair / head soon.

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[HS] Plachta - Warriors All Stars

Managed to finally finish Plachta. I overestimated the time i will have available during the previous week, and underestimated the effort needed to finish the head/hair. This is the first character wh...

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Preview: Plachta

Running a bit late on this one, well its Xmas.. :) Will most likely be finished on Sunday.

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Next characters poll (December #2)

Final results:

  • Shura  - 8 points   
  • Ada Wong  - 6 points
  • Catwoman  - 4 points 
  • Kerrigan  - 2 points&nbs...

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[HS] Lady Kai - Samura Warriors: Spirit of Sanada

Tried a few new ideas to improve the head textures and their fitting. I think they made a great improvement compared to previous faces. I'm pretty satisfied with how the whole character looks, in my o...

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Preview: Lady Kai head / hair

Only some finishing touches remain. Will be released tomorrow.

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Preview: Kai - Samurai Warriors: Spirit of Sanada

Clothes for Kai are mostly done, the shoes need some more skinning work. Afterwards moving onto the face / hair.

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[HS] Jill Valentine - Resident Evil 5 GE

Jill is finally done :) The clothes gave me no trouble, after all it is just a jumpsuit. So i put the spare time i had saved on the outfit into making the head more authentic. I think the shape of the...

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Preview: Jill Valentine face / hair

The head is coming along nicely, but some of the morphs need more adjusting. There's also a quite big gap in the hair at the bottom which needs correcting :)

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Technical stuff #1

As a prelude to tutorials and guides i plan to do in the future, here is a comparison of the base clothing mesh(right) and the finished one (left) for those that are interested in such stuff :)

The ...

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Preview: Jill Valentine - RE5GE

The clothes are almost done, just need to do some plug thingies on the back and its onto the hair / head next :)

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Next characters poll (December)

 Final results:

  • Kai - 8 points 
  • Plachta - 6 points
  • Fem Shepard - 2 points
  • Kerrigan - 2 points
  • Muveil - 2 points
  • Sorceres...

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November summary and new reward tier.

Hello guys, i would like to do a summary on my first month and give you some information about what is and going to happen in the near future.

I will be changing when releases become public (for fre...

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[HS] Aluche Bride outfit - Nights of Azure 2

This outfit was the most tedious to make so far. I had to make cutouts where the metal and transparent parts meet, so there are no clipping at all. When making the face i had the same issue as with Ar...

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Preview: Aluche - Nights of Azure 2

Clothes and hair are mostly done, will need to do some work on the transparency, but I'm starting to work on the head before the finishing touches.

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[HS]Kunoichi - Samurai Warriors: Spirit of Sanada

The upper most poncho thing has issues, just like the base game ponchos. There is some clipping around the shoulder areas, and they act strange with arm movement, but i think they are of an acceptable...

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