We have the technology!
Finally getting to a point, where I can see the end of the blowjob part of the animation. Even if its still on the horizon.
Still some way to go yet, but when th...
2020-04-06 14:42:51 +0000 UTC
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I am working on the animation, but animating all the small details take time. I guess all good things take time.
The hair in this render looks a little flat, that's due to me turning of the h...
2020-04-02 15:40:13 +0000 UTC
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This grid over the dragons junk, is a simple mesh that will tell cades neck how to bulge without slowing things down to a crawl, or adding unwanted detail.
Its been set up to follow the drago...
2020-03-29 16:53:46 +0000 UTC
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I am still working on the next animation, I just took a break and did some thing else for a few hours.
I made some awful B-Grade sounds! (All things considered, they are not that bad.)
...
2020-03-26 16:22:45 +0000 UTC
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I am able to get a little more done every night, and I post what I have made when I have something worth showing.
So if you are hungry for updates, my discords got you covered!
(Just lo...
2020-03-24 17:18:21 +0000 UTC
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But at least the renders will not be such a pain!
I have been paying attention to peoples constructive criticism
and I have been told the main area I should be improving on is the anima...
2020-03-21 15:29:53 +0000 UTC
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Been a little slow with work, with all that's going on, but I am back at it tonight. Just need to sit down, and get cade's neck to start working with a lowpoly "bulge mesh" I am making.
This ...
2020-03-18 14:28:01 +0000 UTC
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This will be an interesting one, poor cade is cruising for a bruising, ... and internal bruising.
Its going to be nice to work on a proper long from animation again.
I'll probably...
2020-03-16 03:48:03 +0000 UTC
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Ok, so this commissioned character I am working on is called Cade.
I just figured I start calling him that, instead of tiger man.
Anyway! This animation is going to be the fu...
2020-03-12 11:23:11 +0000 UTC
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Ok, so I have decided to go long form this time. Full animation, with a start middle and end. No loop this time!
I was going to put the poll up today, but still getting my ideas together. It ...
2020-03-11 12:56:56 +0000 UTC
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So first off, Big news! I went ahead, and bought myself a GTX 2070 super, making this character has made me realise I can use all the power I can get. The new GPU will be helpful!
Now, I am g...
2020-03-09 05:39:57 +0000 UTC
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Will polish the fur off tomorrow, and get his rig set up. The rig should not take too long, as I have already made a few rigs for anthro characters, and I can use those to make his faster.
So...
2020-03-05 14:27:25 +0000 UTC
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This image by the way, is a texture map, that will handle the colour of the fur. But not the colour of the skin underneath it. Hence why the nose is just painted white.
It is still in t...
2020-03-02 14:02:12 +0000 UTC
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So I usually just stick to having all my fur based on a single vertex group, and nothing else.
But this time, I finally decided to try my hand at using a texture to control things like ...
2020-02-28 23:25:31 +0000 UTC
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Been stuck away from home for the last few days. And I will be away again tomorrow.
Finished the lowpoly!
Finally modelled the inner mouth, and the eyes.
Did as much as I co...
2020-02-25 11:38:11 +0000 UTC
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Good news! I'll have a little more cash for spending on furry related things. Maybe a GPU upgrade. We will see.
The only down side is I will have a little less time for making furr...
2020-02-23 08:50:36 +0000 UTC
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Just need to do his junk, and the inside of his mouth!
Then I can finally move on! This new method has been the most detailed so far. But it also eats a lot of time.
But it was worth it...
2020-02-20 03:58:40 +0000 UTC
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I'm finally back at it, making the low poly mesh, so I can add fur and textures to it. It is going to take some time, but I am doing more work, to make sure I do not lose the shape of this guys mus...
2020-02-17 00:59:54 +0000 UTC
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I'll post the work I have managed to do later tonight, just didn't realise how many days have slipped by since the last update.
My bad.
2020-02-16 02:15:08 +0000 UTC
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Ok, the commissioner is happy so far, so now I am working on re-topology.
Basically just remodelling the whole character on top of itself, so it can be rigged and animated.
Its a really...
2020-02-12 12:17:03 +0000 UTC
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The last few days where busy, but that's no worry's. I am very close to moving onto re-topology. That part will be boring and slow, but I have to get it right.
Once the customer is happy with...
2020-02-10 13:34:01 +0000 UTC
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I have been kept busy over the last two days, but that's ok, I have managed to do a lot of work on the tiger mans hands, trying to make them less boxy.
Also merged the head with the base mesh...
2020-02-06 16:18:20 +0000 UTC
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You may recognise the body, its mostly reused from the lion anthro I made some time ago, I had to re-sculpt parts of it.
And I needed to completely replace the hands and feet, as the last one...
2020-02-02 15:44:52 +0000 UTC
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Ok, so this is the sort of thing I have been spending my time on over last few days.
Don't worry about the pole, I didn't spear the poor kitty, that's just a marker for the rotation of his ja...
2020-02-01 03:50:19 +0000 UTC
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This is a commission for a new character, and this is good, as I need the money.
Anyway, I am excited about this new character, as I have just figured out how to better keep the muscle from m...
2020-01-29 07:05:12 +0000 UTC
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The render is in the final stages now, hopefully I can post it in the next 8 hours.
I had finished the render, but there where some plants that dropped there textures, so I have to to fix tha...
2020-01-26 09:22:25 +0000 UTC
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The only things brought over from the old computer, where the GPU and the Harddrive.
But now that is done, and I have done a few tests, it will be able to help with the rendering!
 ...
2020-01-23 13:23:22 +0000 UTC
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My renders have been ether crashing a lot, or having issues where the lighting or materials change, without reason.
But I think I may have figured out why, it is possible the reason may just ...
2020-01-23 08:05:24 +0000 UTC
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(The render seams to have stopped its belly aching, so that's good!)
OK, I have two computers, My Render PC, its faster, and I use it just for rendering.)
And my working PC, ...
2020-01-19 15:14:14 +0000 UTC
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