DM of the Rings LXXXV: Press Triangle
"In D&D, there is no act more reckless and fraught with danger than that of outsmarting the DM." ~Shamus
2024-07-27 10:00:07 +0000 UTC View Post
"Wizards: Work smarter, not harder.
Fighters: Not smarter, hit harder.
Rogues: Lie smarter, steal hardware.
Bards: Sing harder, get- ow! oh geeze! F...
2024-07-20 10:00:05 +0000 UTC View Post
"Sometimes initiative is a little odd." ~Shamus
2024-07-13 10:00:07 +0000 UTC View Post
"There’s one in every group, but only if you’re lucky. If you’re not lucky, then all the players are like this." ~Shamus
2024-06-29 10:00:08 +0000 UTC View Post
"I tried making a classic 'gag' strip. It worked! Not only are you getting less jokes, but I’m doing way less work! It’s almost a win-win scenario. Well h...
2024-06-15 10:00:07 +0000 UTC View Post
"It’s always amusing when the in-game party leader is a different person from the out-of-game leader. The most articulate player – or the one with the most decisive personality – is usually n...
2024-06-08 10:00:07 +0000 UTC View Post
"If the DM is against you, it doesn’t matter what you roll. You’re going down." ~Shamus
2024-05-25 10:00:10 +0000 UTC View Post
"I sort of indulged myself with this one. If the joke made no sense, then you can read this. The joke st...
2024-05-18 10:00:06 +0000 UTC View Post
"Nothing kills the excitement of battle like starting one." ~Shamus
2024-05-11 10:00:06 +0000 UTC View Post
"This is exactly the sort of behavior you get when players stop role-playing. Metagame thinking is poison. I played this for a joke, but from my own experiences and from comments others have made I...
2024-04-27 10:00:06 +0000 UTC View Post
"Observing that the “pack” in D&D is a much-abused simplification is not going to result in forehead-slapping revelations on the part of anyone who has played the game. 2024-04-20 10:00:06 +0000 UTC View Post
"The consequences you impose on your players for poor choices should be directly proportional to how much those choices annoyed you at the time." ~Shamus
2024-03-30 10:00:06 +0000 UTC View Post
"While often nothing the players do makes any sense at all within the context of the gameworld, you can be sure they will fixate on any and all flaws in the thinking on the part of NPCs." ~Shamus 2024-03-23 10:00:05 +0000 UTC View Post
"In the comments of the previous strip, I said, “In hindsight, the ideal thing would h...
2024-03-16 10:00:05 +0000 UTC View Post
"Sometimes the most sadistic thing the DM can do to is to let the players have their own way." ~Shamus
2024-03-09 11:00:06 +0000 UTC View Post
"“Plot” is what the DM does to amuse himself when the players aren’t talking." ~Shamus
2024-03-02 11:00:06 +0000 UTC View Post
"If you’re having trouble with wayward players derailing your carefully designed plot, you can always fix this by making the game non-interactive.
Let me know how that works out for you." ~...
2024-02-24 11:00:08 +0000 UTC View Post
"On one hand, taking away their weapons is a dead giveaway that they will need them. On the other hand, by the time conflict starts the players will already have opened the rulebooks and found the ...
2024-02-17 11:00:05 +0000 UTC View Post
"I don’t blame them for wanting to hold onto their walking sticks. Edoras has about the worst wheelchair / handicapped access I’ve ever seen. If you take a bad step at the entrance to the Golde...
2024-02-10 11:00:04 +0000 UTC View Post
"Jaquandor once said this about quoting Monty Python at a Renaissance Festival...
2024-02-03 11:00:03 +0000 UTC View Post
"Players usually get their quests from very powerful NPCs. If the NPCs weren’t powerful, then players might just be tempted to save themselves some trouble by killing the NPC and taking the rewar...
2024-01-20 11:00:04 +0000 UTC View Post