Patreon website index
Hey everyone!
I finished the first pass of a custom website/index to make everything more accessible.
After 2.5 years there are a lot of tutorials and some of them were quite hidden f...
Hey everyone!
I finished the first pass of a custom website/index to make everything more accessible.
After 2.5 years there are a lot of tutorials and some of them were quite hidden f...
I usually type a description here.
Just watch and let me know :)
Some artworks shown in the video:
http...
This came out of nowhere as a lot of people are spamming these days (amongst them myself) on social media about AI and auto generated images. I am thinking to gather some more concrete info and eit...
2022-06-07 16:28:18 +0000 UTC View Post
Concluding the scene setup with cloth art direction of course and some fundamentals about attributes. Again if you wanna remember how attributes work in more depth you can check my youtube series h...
2022-06-02 17:01:03 +0000 UTC View Post
In this part we are gonna briefly look at MOPs.
MOPs should be the bread and butter of every Houdini that comes from Cinema4D, as it emulates the cloner behaviour among other stuff. It cuts...
And here are all the files you will need for the render scene from H+C4D :
https...
In part 1 we explored some basic vellum properties and in this one I am gonna start breaking down all the aspects of the project.
Starting with, importing your own geometry and making it behave...
Happy summer!
Continuing from where I left off with cloth explorations but this time in Houdini.
We already saw a first introduction to vellum. This 4 part series will explore how I s...
Concluding this first part of s26 explorations by testing out the new spline dynamics system.
2022-05-13 18:01:03 +0000 UTC View Post
Further uses/showcases + stability of new s26 cloth system
2022-05-13 18:00:05 +0000 UTC View Post
More cloth stuff, case studies and continuing with the simulation settings revision. Pleasantly surprised with the potential so far.
Let me know what your experience is!
ps. in t...
First part regarding new c4d cloth system. A generic/boring but essential overview of basic parameters before jumping to the juicy bits.
2022-05-01 21:39:59 +0000 UTC View Post
https://www.dropbox.com/s/m5x4b31ps8t6mz4/shapes_extra2.c4d?dl=0
2022-05-01 11:29:25 +0000 UTC View Post
Happy month everyone!
Third and final part, discussing Octane and lighting.
More cloth stuff coming.
Cheers!
After fiddling for months on and off I finally made the decision to push Patreon exclusive content with Houdini along with my typical Cinema4D explorations.
Vellum is a solver in Houdini tha...
Hey again,
Well this is "advanced" indeed hehe. As advanced as c4d can be anyways :) Happy to answer any of your questions as usual.
Apologies as it is very lengthy around 45 minutes...
Happy April!
Well "advanced" shouldn't be the title of our first tut in this series since I am doing a very basic walkthrough in soft body dynamics. So if you are new in c4d this is definite...
https://www.dropbox.com/sh/aoxpa0ihie3rixu/AABo7w0QnB9StbhLra32e86-a?dl=0
2022-03-01 13:38:27 +0000 UTC View Post
In this last part I am gonna explain how I setup the explosion. Cheating here and there whenever possible to have a sim-less but seamless setup haha.
Not very funny huh?
Cheers!
Heya happy month!
This might be the last of H introduction tutorials as I think I covered the most basic things to get you started. Ofc H is a beast of a program and we will explore many thi...
Finally found some time to throw a Houdini tutorial as well in the mix.
A small roadmap here:
When I am done with free H stuff regarding fundamentals, I am gonna start doing Patreon exc...
Hello!
Let's discuss about lighting and some other tricks in this second part.
Cheers!
T.
Hey friends!
This month I will break down the Windows11 commercial I had the pleasure to contribute in 2021. I will explain pipeline/day to day stuff that I am using for better organisation i...
2022-02-01 16:00:07 +0000 UTC View Post
Hello,
In this part B we gonna look into Octane and overall look dev of a complex shot like this.
As usual, hit me up in the comments below for any questions you may have.
Cheers!<...
Happy new year and great week everyone!
I had many questions from a lot of you about this artwork I created during xmas holidays, so I decided to throw a quick-ish breakdown both for particl...
I discovered a quick and dirty trick and wanted to share along with some shading tips for merry xmas! This is the last tutorial before heading for some time off.
I wish you and your familie...
Hey hey,
Let's see how to render/light particle shots like this. Since I haven't posted for a while I 'll make this available to both tiers. Following up a xmas thingy soon :)
Cheers!...