NokiMo
CodeLikeMe

CodeLikeMe

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CodeLikeMe posts

How to replace Unreal Third Person Mannequin Character

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode, ...

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Unreal Climbing - Capsule Trace Before Climb - UE4 Tutorial #392

 Project Files : https://www.patreon.com/posts/36050769 In this episode of unreal engine open world series, I am ...

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Design Patters In Game Development II

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Unreal Character Customization System Tutorial

 Project Files : 2020-04-22 19:02:42 +0000 UTC View Post

Unreal Third person Shooter #50 - New Exo-skeleton Character Mesh

 In this episode  of unreal engine third person shooter series, I am going to import and retarget a new character mesh for the player character. The new mesh has a exo skeleton, so we can...

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Project Files - Character Customization System

Here is the project file of the character customization system i developed in this video
https://youtu.be/B5fmS8vmHNQ

...

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Unreal Third person Shooter #49 - Getting Hit With Layered Animations

 In this episode  of unreal engine third person shooter series, I am going implement a layered animation system so that the hit reaction will be played independent from the character move...

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Project Files - Ledge Climbing Animation Improvements

updated open world climbing system as of episode 390

password : codelikeme_landledge

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How to create Ziplines in Unreal Engine

 Project Files : https://www.patreon.com/posts/35975173 I wanted to make a zipline system as in Star wars Last Je...

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Design patterns in game development

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Unreal Climbing - Climb Up Ledge - UE4 Tutorial #389

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode o...

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Unreal Climbing - Hang On Ledge - UE4 Tutorial #388

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode o...

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Project Files - Unreal Ziplines System

Here is the project file of zipline system i implement in unreal engine 4.24


password : codelikeme_ziplines

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Project Files - Ledge Climbing

Ledge Climbing System update as of episode #389 in open world series
password : codelikeme_ledge

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Unreal Third person Shooter #48 - Enemy Bullet Trails

 In this episode  of unreal engine third person shooter series, I am going to improve the visibility of the bullet trails so that the player will be able to clearly see from where he go s...

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[Project Files] Unreal Character Selection - Persistence

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Last Time, we dev...

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Unreal Character Selection

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Today, I am going...

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Third Person Wall Running In Unreal Engine

 Project Files : https://www.patreon.com/posts/35566022 Today, I am going to develop a wall running system using ...

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Predictive Jump - Launch Velocity - UE4 Tutorial #387

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode o...

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Object Inspection in unreal engine II - Dynamic Depth of field

 project Files : https://www.patreon.com/posts/35481926 This is a special request tutorial from one of the patron...

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Project Files - Wall Running in Unreal Engine

Here is the project file i used for the third person wall running demonstration in unreal engine

password : codelikeme_wallrunner

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Projct Files - Shooter AI

Here is the updated project files as of episode 47 in unreal third person shooter series

password : shootlikeme_ai

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Project Files - Object Inspection In Unreal Engine

Here is the project file of complete object inspection system I developed in unreal engine 4

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Predictive Jump - UE4 Tutorial #386

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode o...

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Lecture 7 - Object Oriented Principles In Game Development

 Due to the corona outbreak, The local universities are closed and as a result, we have to conduct the lectures through internet. So, here is the 2nd video lecture I have recorded. This time w...

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Project Files - Water Leaks on Camera

Here is a sample project with the water leaks on camera effect I have developed.

password : codelikeme_waterleaks

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Safely Destroy Actors When Out Of Range and Not On Screen - UE4 Tutorial #385

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode o...

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Unreal Third person Shooter #47 - NPC shooting AI Behavior Tree

 In this episode  of unreal engine third person shooter series, I am going to implement a shooting AI system using behavior trees. When the player is visible for the enemy NPC characters,...

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Inspect Objects in Unreal Engine

 project Files : https://www.patreon.com/posts/35152293 This is a special request tutorial from one of the patron...

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Open World NPC Spawner - UE4 Tutorial #384

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode o...

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