EDIT | November 15th, 2018, 12:53PM PDT
First thing I addressed was the mouth, as that was the biggest point of contention for most people. I pushed the upper lips down to hide more of the tee...
2018-11-15 07:04:22 +0000 UTC
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Been working on this for the past few days. I've never really done much of anything with wings before. I've animated with wings once before, and only once, but I never rigged or s...
2018-10-27 12:44:33 +0000 UTC
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I haven't animated Coloratura in one of these one off animations in a while. I wanted to challenge myself a bit with something I haven't been doing a lot lately, which is walking, with the walk gettin...
2018-10-19 02:20:20 +0000 UTC
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I'm surprised I didn't think to publish something like this earlier. Something where I throw a ton of differen...
2018-10-12 20:28:36 +0000 UTC
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Finally getting back into the swing of things. It's been an incredibly long time since the last time I showed progress on this set. You can find the previous version here for comparison:
2018-10-09 23:13:40 +0000 UTC
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It's sure been a long while since I've done any animations with lip syncing. And this is the first time I'm doing any kind of lip syncing with the new overhauled rig!
So, yeah. Just to show some of ...
2018-10-05 21:45:09 +0000 UTC
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Yes, yes it has.
Admittedly, I have been procrastinating a bit when converting Coloratura into the up to date rig, mostly because I'd have to remodel her eyelashes again and fit that into...
2018-09-26 22:53:53 +0000 UTC
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While most of my work lately has revolved around MLP, I was more originally interested in 3D Pokemon way before I got into MLP. There is a reason my Profile Picture is still the Leafeon render I made ...
2018-09-08 06:05:39 +0000 UTC
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This is in collaboration with another MLP artist, TheDiscorded! Obviously, a 2D artist collabing with a 3D artist isn't too usual around here, so here's how it went:
I asked TheDiscorded to cre...
2018-08-24 01:06:48 +0000 UTC
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Haven't done one of these in a while. And I haven't used Pear Butter in like a year. Spent some time this weak porting over the up to date rig over to her, as well as updating her mane and ta...
2018-07-27 00:30:45 +0000 UTC
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This render came about when I was just testing some poses. I thought the smile was cute and thought I'd publish this. Nothing else too substantial to note.
2018-07-23 01:49:16 +0000 UTC
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Wanted to do another Applejack render for a few reasons. The last one I did, the "Serious Applejack" one, had a few problems. The expression wasn't completely clear or easy to read, and the pose overa...
2018-06-23 05:07:27 +0000 UTC
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Boy, sorry for taking so long on this one. I had most of the animation done for a few weeks, but ran into some oddities with the rig around the front legs that I couldn't find a solution for some time...
2018-06-19 05:57:47 +0000 UTC
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( Full-Res Wallp...
2018-05-08 14:38:52 +0000 UTC
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Finally able to get the rig changes that I've been working on for the past few months applied to my other models! Not only that, but I also decided during this transition that I completely redo the to...
2018-04-28 20:03:03 +0000 UTC
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It's been a long time coming, but I'm glad to announce that I am finally considering the facial rig revision phase of mine is now over. It has lasted since around November of last year. The effe...
2018-04-06 01:16:33 +0000 UTC
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The eyebrows are finally done aaaaaaaaaaaaah (or at least done enough to be usable). I've tried tons of different methods to get them to work the way I want them to and I finally figured out a way to ...
2018-04-02 21:43:09 +0000 UTC
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This is a long time coming, and I should've done this sooner. Much sooner.
So in summary, I was having a lot of trouble getting the eyebrows to cooperate when they needed to move down towards th...
2018-02-16 22:37:56 +0000 UTC
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First ever render of a pony that's actually not standing up. It's actually been a struggle trying to get my models to sit without the mesh looking weird and whatnot. How does it look?
Also let me kn...
2018-01-14 10:25:35 +0000 UTC
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Finally, the rig can actually make faces like this with properly placed creases and such to show that the face is real. So yes, the purpose of this render is once again to push the new riggin...
2017-12-28 09:14:12 +0000 UTC
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I'm floored by how quickly I was able to get upgraded hardware for my main PC. I predicted that it would've been many, many months from now a month ago. But I've been getting so much support lately on...
2017-12-23 10:48:32 +0000 UTC
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Drawing a blank on names again. Maybe I should start making polls or something on what I should name these renders... Uhm... Anyway...
I've been hard at work implementing changes to how the fa...
2017-12-21 07:00:29 +0000 UTC
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It's been a while! I've been stressing over the quality of my model for a few weeks now, and it kind of got in the way of my releasing things to you guys. Thankfully I got tips from a veteran artist f...
2017-12-12 14:35:31 +0000 UTC
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Been doing some heavy re-working on the mouth rigging for the past few weeks. Lots of experimentation going on here. Let me know if anything about the mouth in particular looks a bit off.
2017-11-14 22:22:11 +0000 UTC
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Before this went public I decided to try to improve the clouds a bit more as I wasn't entirely happy with it. In fact, if you want to see how this evolved, here are some early WIPs that slowly progres...
2017-11-10 08:16:21 +0000 UTC
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Title means two things. I'm currently playing with clouds in Blender by filling meshes with volumetrics and such. But it also means Pinkie's also playing with the Clouds... Or I guess IN the ...
2017-11-08 12:28:50 +0000 UTC
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Finally figured out what I wanted to do with the rewards... Well, at least somewhat. I've added 3 more tiers in addition to the $1 tier for early access.
Tier 2 - allow...
2017-10-31 04:20:16 +0000 UTC
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I've finally settled on the parts I want to save up for upgrading my PC. The most limiting factor for my build is my processor. I'm currently running an AMD FX-8350. It's aged somewhat poorly and does...
2017-10-28 06:22:04 +0000 UTC
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Spent maybe about 3 hours animating a perfect loop animation for the base pose. Wanted to keep Pinkie moving and active, make it feel like she can't sit still with any part of her body at any time. On...
2017-10-27 10:32:06 +0000 UTC
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