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legendkeeper posts

Invite cap raised

During strange and challenging times, doing something creative together has the power to lift our spirits. It's for this reason I'm raising the invite cap to 50 per person. Invite your friends and ...

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Last day at work; starting FT on LK tomorrow!

Nothing new to update; just wanted to celebrate my official transition to full-time on LegendKeeper, starting tomorrow.


Thank you so much for your support (many of you for over a y...

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What's coming in the Fates mega-update.

Hey folks! I appreciate your patience while this update is in development. I'm in the last two weeks of my dayjob, and we're launching a huge update to our 300K+ user dating app today and tomorrow....

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Big news for LegendKeeper!

Thanks to your unwavering support over the past year+, I’m proud to announce I’m quitting my job to work on LegendKeeper full-time.

LegendKeeper has been my passion proje...

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What are you most looking forward to?

Thank you for your patience while I code away on the Fates update. It’s become the largest update to date and will bring a huge amount of professional polish to LegendKeeper, just in time for ope...

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Dev Update

Hey peeps! Hope you all had a wonderful Valentine’s Day.


I am hard at work on the next major update, codename “Fates”. This is a big update intended to make LK open-beta-read...

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Build 186 back in action.

Thanks for your patience!

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Build 186 reverted while I work out some bugs.

Stay tuned.

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Build 186: Duplicate and Restore

Duplicate

You can now duplicate articles via the Context Menu. A duplicated article has its contents and markers duplicated, and the same map and image assigned to it.

...

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Dev Update

Allo patrons! Just wanted to give a small blurb on what we’re up to since there wasn’t a major update this weekend.


LK has evolved a lot since it was a hobby project, and thou...

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Build 178: Hide articles, tag filtering, map pins

This change is the first of a few updates intended to streamline access control in LegendKeeper. The permissions system is powerful, but unwieldy, and we'd like to offer some one-click solutions fo...

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Build 173: "Elemental"

Project Activity Log

Projects now have a global activity log that gives you an overview of what's happening. It's simple right now, and only supports a few events, (Create ar...

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LegendKeeper in 2020

Over a year ago, I posted this GIF on a subreddit called /r/worldbuilding. At the time, I had been working on a little hobby project called LegendKeeper. I figured, hey, maybe other people will thi...

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Build 170

* Increased login session time.

* Failed logins now give more specific error messages and advice for moving forward.

* Cross-session login attempts now use a styled dialog box with emai...

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Build 169: Temporary new user onboarding

Since LK has had some major updates, I figured it was time to revamp some of the onboarding stuff. I re-implemented the "help" tab with some descriptions of new features, and added a brief "tour" t...

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Build 165: Tree Interactions

I revamped the mechanics of the tree drag and drop; this way it's easier to see where you're dropping things, and it's faster because there's no visual latency introduced by a swap animation. Win w...

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Working on wiki tree UX

The new wiki tree, while much more performant, is a little unintuitive when it comes to indicating where your dragged item is going to drop. I'm working on some better interactions for it now. ...

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Build 154: Performance Boost! ⚡🐉

  • Increase wiki tree performance and eliminate slowdown caused by number of articles in project.
  • Fix memory leak causing severe performance drop after using the app for a while.
  • <...

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What I'm working on now...

Hey peeps! Hope the bug fixes smooth out your new wiki experience!

I'm noticing the new drag and drop engine, while elegant, has some performance issues for very large projects that the previ...

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Build 150


  • Fixed tag deletion bug
  • Fixed tags not appearing in tag dropdown
  • Fixed link in atlas toolbar not working
  • Resurrected old creation dialog
  • Make "Ad...

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Build 148: "Dragon" 🐉

Rawr! Big update for the wiki! This ended up being more complex than I expected. The original plan was to remove categories, but after doing so, LK felt kinda... lame. So we did something different...

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Welcome, new patrons! Regarding LK maintenance...

Just FYI, you've caught me at an awkward time; been doing heavy maintenance on LK the past couple days for a new update. LegendKeeper is currently down and it's likely you haven't received your inv...

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Some notes regarding upcoming upgrade, "Dragon".

Hello folks! I'm currently putting the finishing touches on the migration script to upgrade your LegendKeeper projects from named release "Cerberus", to named release "Dragon". This update merges c...

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Happy Thanksgiving!

Happy Thanksgiving to you Americans and anyone else celebrating. I'm thankful for your support :D

I've been working all week on the revamp of the Wiki and its sideabr. As you may know, we're ...

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Team LegendKeeper officially grows.

The UI/UX powerhouse behind LegendKeeper is a product and graphic design expert named Justin, with whom I've been working for a while now. Justin's ability to create intuitive design systems and gu...

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The Great Slim-Down

Hey peeps! On a three-day weekend, hoping to get a bunch done. :) 

TL;DR:

  • Custom ordering coming to Wiki.
  • Categories going away, nest everything everywhere.
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Running behind on invites

Running a little behind on invites; I'm at work and then I've got family birthday commitments right after. I'll try to get them sent out late this evening. Thank you for your patience :)

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Build 144: In-App Announcements and Feedback

Introducing the new Announcements system! I'll be able to broadcast build notes and important announcements directly into the application now.

2019-10-31 06:04:39 +0000 UTC View Post

Build 143: Images and Avatars

  • The image manager no longer tries to load images at full resolution (yikes!) 


  • Image crops are now per-article rather than per-image. Changing a crop in one a...

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🎉🎉🎉 Thank you so much! 🎉🎉🎉

We reached the maximum goal! We've done this before, but this time it's through wizard tier pledges alone! I'm continually blown away by this supportive and awesome community. I hope everyone is en...

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