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Pre-Alpha Preview: AI Test

Compared to previous iterations of the combat system, the current version of the enemy AI within Legends will be much more inclined to try and get behind you requiring you to be more tactful with u...

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Weekly Company Updates - 3rd Week of September (2023)

Completed

  • Second Internal Build Version: Introduces a reformed version of the AI that behaves more accordingly to the mechanics of Legends rather than ...

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Pre-Alpha Preview: Sound Test

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2023-09-14 22:50:41 +0000 UTC View Post

Antics of a Great Many Forms

Further material reflecting the cleaned up initial design proposal that is being explored for Claude in Sunrider Legends.

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Magical Mending Masterclass

A cleaned up version of the initial design proposal that is being explored for Claude in Sunrider Legends.

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Weekly Company Updates - 2nd Week of September (2023)

Completed

  • First Internal Build Version: Introduces the prologue and the gameplay tutorial.

Internal - In Progress

    ...

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Contagion Hazard

Animation for Zombie attacking.

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Call of the Grave

Animation for Zombie running...(?) doing their best to catch up.

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En Garde, Captain!

A cleaned up version of the initial design proposal that is being explored for Cullen in Sunrider Legends.

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Numbers Advantage

Animation for a second variation of Pirate Grunt running.

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Teachings of the Sellsword

Animation for a second variation of Pirate Grunt attacking.

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Weekly Company Updates - Jumping to the 1st Week of September (2023)

Completed

  • Framework: Coding the VN engine & integrating outputs of the VN developer tools to fit the engine. [To a certain degree this will be ongo...

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Pre-Alpha Preview: Additional Land Test

If the Patreon video player does not load the content please use the below mirror to access.  

2023-08-27 23:39:18 +0000 UTC View Post

Pre-Alpha Preview: Land & Water Test

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2023-08-27 23:38:45 +0000 UTC View Post

Chronicle of the Elves: IV - Cleaned Up

Two individual CG concepts that will appear in the prologue of the game, from here we will be looking to introduce filtering reminiscent of reading through ancient murals. The purpose of this prolo...

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Chronicle of the Elves: III - Cleaned Up

A revised CG concept that will appear in the prologue of the game, from here we will be looking to introduce filtering reminiscent of reading through ancient murals. The purpose of this prologue wi...

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A Blade Famous all over the Caribbean

Animation for Pirate Grunt attacking.

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Ahoy Landlubbers

Animation for Pirate Grunt running.

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Chronicle of the Elves: II - Cleaned Up

A set of revised CG concepts that will appear in the prologue of the game, from here we will be looking to introduce filtering reminiscent of reading through ancient murals. The purpose of this pro...

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Chronicle of the Elves: I - Cleaned Up

A revised CG concept that will appear in the prologue of the game, from here we will be looking to introduce filtering reminiscent of reading through ancient murals. The purpose of this prologue wi...

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Attire Interchange

The initial design proposal that is being explored for Alice in Sunrider Legends.

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Aces High

Animation for Asaga's special attack.


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Frontline Jaunt

Animation for Asaga running.

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House Edge

Animation for Asaga's basic attack.

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Birth of One's Bushido

The initial design proposal that is being explored for Fontana in Sunrider Legends.

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Weekly Company Updates - 2nd Week of August (2023)

Completed

  • N/A

Internal - In Progress

  • Sound: Research and planning into game's soundtrack.
  • CGs...

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Crescentia School of Swordmanship

Animation for Ava's basic attack.

Enemies and stackers of paperwork, beware!

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Creator's Markings

The reborn Sunrider universe has now made contact and given us the logo that will be representing Legends through the tale it has to tell, while there will be some slight adjustments made to better...

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Magical Uptime

Animation for Ava's special attack.

The worry we currently have is just how much of a power level she will achieve stacking this ability between now and when we formally introduce the gamepla...

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Against the Clock

Animation for Ava's running.

With so much of the administration left to organise in order to bring the new ship to voyage and Kayto currently not in sight at the animation level, Ava is going...

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