Hello, everyone!
So it turns out that I had slightly jumped the gun when writing last week's Progress Report. I thought the audio that Milly had sent in was all of her audio,...
2024-01-30 06:58:00 +0000 UTC
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Hello, everyone!
Corsair is humming along. Had a slight scheduling hiccup, but as of this morning, that has been resolved.
All of Ivan's and Innie's audio, as the alien and Artemis resp...
2024-01-23 22:50:48 +0000 UTC
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Hello, everyone!
I straight-up forgot to make yesterday's post. Oops.
Progress on Corsair is going well. I've managed to get all the scenes built and lit. In total, there are 6 scenebui...
2024-01-16 22:46:14 +0000 UTC
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Hello, everyone!
Let's just launch right into the post with the highlight of the week:
The Corsair Short Is Officially Greenlit!
I have locked in and confirmed ...
2024-01-09 07:44:35 +0000 UTC
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Hello, everyone!
I hope you all had a great New Year. Mine was surprise-eventful, in the sense that I had plans to put together stuff for the January 1st Progress Report but my friends sponta...
2024-01-02 23:55:05 +0000 UTC
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Hello everyone, and welcome to the last Progress Report of the year!
I am very excited to announce that it comes with good news, as well! The news comes in two parts, so let's split this up i...
2023-12-27 05:01:57 +0000 UTC
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Hello, everyone.
I'll be frank with you all: I am extremely distressed and despondent.
Over the past handful of weeks, in the attempt to find a good 4-minute minivid, I have animated an...
2023-12-20 00:30:03 +0000 UTC
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Hello, everyone.
I meant to get this post out yesterday, in a bid to slowly correct the Progress Reports drifting. But by the time it was finally done, it was just too late. Then I've just be...
2023-12-14 02:29:38 +0000 UTC
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Hello, all!
I apologize for the very late Progress Report.
I've spent the past week going through a dozen or so different ideas for minivids, putting together storyboards, vibing them o...
2023-12-07 04:06:20 +0000 UTC
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Hello, everyone!
I apologize for this post being a day late. Had a busy weekend and ended up just getting passed-out tired early on Monday, didn't have a chance to properly put this post toge...
2023-11-29 12:11:04 +0000 UTC
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Hello, everyone!
Finishing Up the Conditional Evaluator
Last week, I regaled you all with the fun and exciting journey that has been my effort to automate the conversation system for ...
2023-11-21 04:40:05 +0000 UTC
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Hello, everyone!
I apologize for being a day late for this week's Progress Report. I wanted to make sure the system I was working on yesterday actually worked before making the post, and I ju...
2023-11-15 04:55:46 +0000 UTC
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Hello, everyone!
Sorry for this post being a day late. I wanted to get this system fully functional before I posted about it.
Which naturally raises the question of "what is this system...
2023-11-08 09:59:14 +0000 UTC
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Hello, everyone!
I hope you've had a fantastic Halloween. To celebrate, have a ~spooky~ bit of update news: I'm still focusing on UE5 stuff!
I said last week that I was hoping to wrap u...
2023-11-01 05:04:58 +0000 UTC
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Hello, everyone!
Last week, I noted how I was having a rough week and how it was frustrating me. This week, I decided to do something about it.
Namely, I decided to explicitly write out...
2023-10-25 05:41:54 +0000 UTC
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Bleh.
Hasn't been a good week, if the fact this Monday Progress Report is being published on Wednesday, with a single unfinished image. That's only half the intended image.
That's reall...
2023-10-19 03:22:52 +0000 UTC
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Hello, everyone!
As you all know, the Chloe/Max Minivid was finally released onto early access yesterday, and will be going public / 2160p this upcoming Thursday. I pretty exhaustively addres...
2023-10-03 07:55:00 +0000 UTC
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Runtime: 5:09
1080p Early Access Release Date: RIGHT NOW! (October 1, 2023
Public 720p & Patreon-Exclusive 2160p Release Date: Oct...
2023-10-02 01:31:29 +0000 UTC
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Hello, everyone!
I have officially resumed work on Overbreed Ep1 today, getting about a minute and a half of new footage put together. 2023-09-26 08:41:08 +0000 UTC
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Last week, I noted how I was in the final stages of the Life is Strange minivid, that I had the final 4k render going and it was just a matter of waiting for it to finish, editing, and releasing. I...
2023-09-22 06:13:02 +0000 UTC
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Sorry for disappearing for half a week. Starfield has utterly captured me within its grasp.
Like no joke. I spent all of Sunday, Monday, and Tuesday playing ...
2023-09-14 18:48:25 +0000 UTC
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Hello, everyone!
So I know I said there wasn't going to be a Progress Report this week. What can I say? I'm a liar.
Right up top, I have a new WIP for the Chloe/Max Minivid to share wit...
2023-09-05 05:37:12 +0000 UTC
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Hello, everyone!
I apologize for dropping off the face of the Earth for the past month.
Where I've Been
As I noted in my last Progress Report, on July 25th I we...
2023-08-31 07:42:32 +0000 UTC
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Hello everyone!
I apologize for the much-delayed Progress Report. As I noted in the last one, Tuesday was slated for heading back to my folks' place to help with my mum's recovery from her he...
2023-07-29 06:09:54 +0000 UTC
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Hello, everyone!
This week's Progress Report will be rather short.
Right off the top, I now have a firm date on when I will be leaving to spend a few weeks with my family: July ...
2023-07-18 06:30:43 +0000 UTC
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Howdy everyone.
I don't have too much to report this week, because it's been... uhh.. hectic.
Family Health Update
If you 2023-07-11 09:39:49 +0000 UTC
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Hello, everyone!
Another week, another Progress Report. And boy do I have a good report for you all this week - along with two storyboards attached for you to download and peruse at your conv...
2023-07-04 09:44:02 +0000 UTC
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Hello, everyone!
I apologize for being a day late with this. I intended to post last night, but wanted to actually get the Epilogue QTE fully fleshed out and functional, so I could show it of...
2023-06-27 23:03:06 +0000 UTC
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Hello, everyone!
This past week's focus has been predominantly split on the Life is Strange projects and the Overbreed storyboard.
Overbreed
I've added 4ish min...
2023-06-20 10:46:32 +0000 UTC
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