Spent the week wrapping up testing and final tweaks to allow the release of the beta to $10 Patreons. Happy to announce that both the PC and Mac versions the beta are currently uploading and will b...
2021-08-20 14:35:49 +0000 UTC
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Got a big week ahead of me, attempting to tidy up the loose ends, to allow the release of the beta. Going to put my head down and work over the weekend in an attempt to release next week. Have abou...
2021-08-13 09:09:01 +0000 UTC
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Working through the final renders of the main story line to prepare the game to be ready for beta. Also took the opportunity last week to do all of the image processing (enhancements / glitch corre...
2021-08-06 08:41:35 +0000 UTC
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Working on the stills for the final portion of the main story, which represents the majority of what is left before beta release. While this is going on, my 2nd GPU is crunching out the last of the...
2021-07-30 14:07:47 +0000 UTC
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Spent the week doing lewd animations for the upcoming release. Just one animation remaining to pose, plus a few related stills. Whilst these animations are threesomes and require a little more work...
2021-07-23 13:49:19 +0000 UTC
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My GPU is off and processing animations for the v0.70 release. The posing for these animations will continue and hopefully conclude, next week. Weekly progress is now starting to align with the for...
2021-07-16 03:15:31 +0000 UTC
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Change of pace over the last week, as I switched to the Tanya backstory. Gave me a chance to flex some of my scene creation skills, as I switched from location to location.
2021-07-09 09:29:28 +0000 UTC
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The renders over the past week have had a higher technical challenge due to the scene complexity. Although with this challenge, comes some very nice results. The main story training sequences are n...
2021-07-02 10:44:31 +0000 UTC
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Had a little change of pace this week as I switched my attention to some renders related to the Sam backstory. Was a nice change to switch to a more creative set, rather than the cranking out of ma...
2021-06-25 14:16:29 +0000 UTC
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Still progressing the image renders for the main story content on Dione. I will likely spend all of next week focused on this content as well. The following week I will give myself a change of pace...
2021-06-18 14:41:22 +0000 UTC
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Last week was spent crunching through the renders with the new recruits on Dione. Each image is multi-character, hence multiple figures to pose per frame. This made progress on this portion a littl...
2021-06-11 13:54:19 +0000 UTC
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With recent events, I thought I would give you some insight into my past and my work ethic. Prior to working on Callisto, I had an extended career in engineering consultancy. Over the years, the go...
2021-06-05 03:16:04 +0000 UTC
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The last week has been less than ideal in terms of game development. Came down with a pretty crappy head cold, that has been plaguing me all week. It is in decline (only cough left), however much o...
2021-06-04 10:05:12 +0000 UTC
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Head down and tail up generating the images for the main story for v0.70. Really just running though the script and generating images as they are required. The other activity during the week, was t...
2021-05-28 11:48:23 +0000 UTC
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Been a quiet week just working through the posing of the renders for the main story. On top of this there was a little work on the script for the Tanya backstory.
2021-05-21 09:39:03 +0000 UTC
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There have been some real world distractions this week, so progress on renders less than hoped. Currently working on the main story renders of which the below is an example.
2021-05-14 12:43:32 +0000 UTC
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The main story script is complete and is currently being reviewed by the Callisto team. As part of this script, I wanted to mesh in the outcomes of the side missions and other items such as your ma...
2021-05-07 01:40:51 +0000 UTC
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The last week has been a mix of undertaking lewd animations and also story development / coding for the main storyline. If things go to plan, the writing for the main storyline should be completed ...
2021-04-30 03:27:17 +0000 UTC
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Work continues on v0.70, with progress made on the main story script, set and character creation. I have planned out what is possible, within the roughly 2 month development period, I have restrict...
2021-04-23 04:09:30 +0000 UTC
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In case you hadn't spotted it, Callisto v0.60 was released to Patreons earlier this week. Only one significant bug, related to salvage goods splitting, has been identified to this point. This has s...
2021-04-16 05:34:55 +0000 UTC
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Callisto v0.62 is now available to all Patreons as linked below.
Callisto v0.62 PC - 2021-04-14 08:07:55 +0000 UTC
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In the final throws of winding up development work on v0.60. All of the stills for the side mission have been posed and the vast majority rendered. Just need to do a little tidy up on renders that ...
2021-04-09 05:04:56 +0000 UTC
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Quick update this week, as I predominately crunching through the side quest renders. The Rachel backstory development is complete and is more extensive than originally intended. Thanks to Professor...
2021-04-02 06:09:58 +0000 UTC
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The beta testing has been going very smoothly. Currently there are a couple of little glitches that need rectification, however nothing that will create significant work or affects playing of the b...
2021-03-26 05:58:54 +0000 UTC
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Polished off the content featuring Tiffany and Julia last night and made the beta available to $10 Patreons earlier today. A fair amount of internal testing was carried out by the development team,...
2021-03-19 06:51:05 +0000 UTC
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The current version is in the final stages of development, prior to the release of the beta. Following of the completion of the piracy and salvage coding, a couple of things became apparent. It wou...
2021-03-12 07:25:18 +0000 UTC
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Firstly thanks to all those that voted in the Pirate Poll. The results are really not what I expected. One of the interesting things is that Kaa'na and Kii'na are based upon the same asset. The ass...
2021-03-05 05:18:16 +0000 UTC
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Been a busy week cranking out the renders for the final scenes in the main storyline for v0.60. Since the last update, I have posed 106 images and 7 animations. The images have already been rendere...
2021-02-26 07:19:10 +0000 UTC
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Bit of a change of pace this week, as I placed additional focus on the writing / coding side of the game. During the course of the week I completed the writing / coding for the main story with only...
2021-02-19 14:30:49 +0000 UTC
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Nearing the end of the action part of the main story renders as I put the finishing touches on the combat scenes. These scenes, due to the number of effects, take far longer than typical images to ...
2021-02-12 09:34:13 +0000 UTC
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