New 2v3 build
New test build here.
It's a 2v3 scenario with Lucia + Iron Mask versus 3 wres...
2020-04-26 06:00:00 +0000 UTC View Post
New test build here.
It's a 2v3 scenario with Lucia + Iron Mask versus 3 wres...
2020-04-26 06:00:00 +0000 UTC View Post
Couple of highlights in the new build:
1) A new base male model! His name is Iron Mask. Nobody cared about who he is before he putted on the mask... (Just kidding, don't have a male head mode...
2020-04-25 06:40:04 +0000 UTC View Post
Download here.
Here is another build to test. It features a single 2v2 battle...
2020-04-18 16:12:26 +0000 UTC View Post
Click on the picture/link to see a video of a somewhat scripted fight.
I implemented the particle system so we can have squirt particles. Then added cumming animations using the similar mecha...
2020-04-14 21:28:13 +0000 UTC View PostTurn based sex-fighting system is done! Here is a brief overview of how everything (currently) works:
Before I started, I did some research on other turn-based sex-fighting games and their se...
2020-04-07 04:13:39 +0000 UTC View Post
Finished implementing the Combat Loop with a simple enemy AI. Here is a barely playable combat test to see if everything works correctly. A big thanks to the folks in discord that helped me t...
2020-03-29 18:17:33 +0000 UTC View Post
The basic combat loop is now working. If you haven't seen it, click on the twitter video above.
I knew it was going to be troublesome to get the grid <-> world coordinate system working...
2020-03-25 00:46:53 +0000 UTC View Post
This is a screenshot from another game: Divinity II, Original Sin. A great thing about that your char...
2020-03-16 20:02:22 +0000 UTC View Post
Here's 2 new sets, the ladies are not naked clones of each other anymore :D
2020-03-11 15:06:57 +0000 UTC View Post
First not-even-a-demo build is here! Download is attached.
This is a mostly a test to see if the game runs on everyone's machines. Not much of an actual game yet.
To view grab ani...
2020-03-06 20:00:40 +0000 UTC View Post

Is now working :D. Just need to fix a couple other things then it's time to start testing the Animation...
2020-03-05 20:12:50 +0000 UTC View Post
Another quick update.
Busy working on the game to get the first builds ready. Did some testing in the Discord first. After some feedback and bug huntering, seems relatively stable. Going for ...
2020-02-29 05:40:40 +0000 UTC View Post
Decided to implement the game as "real time" but constraint it to turn based during combat. Made a crap ton of changes. Here is a test of concept.
Testing out twitter. Click on the image(?)/l...
2020-02-22 05:00:49 +0000 UTC View Post
Ported 4 m/f (futa) animations over from HR and adjusted the demo animation that was made recently.
Turns out, there is not many to port over ... because 1) there's not that many futa animati...
2020-02-15 20:54:59 +0000 UTC View Post
Attached a .mp4 version. The gif is just a preview. Turns out Vimeo's ToS prohibits nudity. Tried pornhub next, but the embedded video doesn't work on patreon. Bummer.
Here is a demonstration...
2020-02-13 01:11:48 +0000 UTC View Post
Extra extra large stretch test - this is probably the largest insertion size I'll support. Going to experiment with the belly budge next.
2020-02-09 03:29:14 +0000 UTC View Post
The new engine supports blend shapes. One of it's application is to make the pussy stretch when inserted. Here is a simple test to demonstrate it's effect.
Had some issues exporting the blend...
2020-02-09 03:27:11 +0000 UTC View Post
Here is the the first look at some of the ported moves from HR. Note: still lots of things todo: face expressions, fill the holes in hair, physics, etc etc.
Ported over all the selected h_(f/...
2020-02-05 03:45:02 +0000 UTC View Post
Quick peek at some additional animations added to the game!
2020-02-01 06:18:08 +0000 UTC View Post
Here is catwalk C. Which, hopefully is the a mix between the best parts of A and B.

Tried a couple of animations, along of which are 2 catwalk animations. Which one do you like more?
<... 2020-01-23 07:32:36 +0000 UTC View PostThe new body mesh + rig is working now, looking to post some short animation videos in the future.
I used to use the screenToGif to capture the animations and post the animation clip as a gif...
2020-01-21 04:42:14 +0000 UTC View Post
Putting things together, here is the result.
Also, turns out I got screwed by blender's crappy subsurface scattering implementation for yestoday's post. I use blender to pick the colors then ...
2020-01-16 00:04:59 +0000 UTC View PostImplemented a new shader effect, subsurface scattering, that is very important for rendering "plausible" skin. Here is the final result: (ignore the seam at neck + eyes/eyebrows)
2020-01-15 01:25:31 +0000 UTC
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That wasnt even it's final form! Decided to implement a more physically based hair shading model instead of only mocking with anisotropic lighting. Here is the result:
2020-01-07 07:04:53 +0000 UTC
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Worked on the hair shader some more, here is what it looks like now:

2020-01-03 00:25:00 +0000 UTC
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Hope everyone had a good holiday. I begin working on in-game rendering. Here is a before/after for the hair.
WARNING: spooky floating head ahead.
This is the final product with hair sha...
2020-01-01 22:45:56 +0000 UTC View Post
Simple renders done in blender to get a feel how the head looks like when viewed with lighting.
2019-12-28 17:21:30 +0000 UTC View Post