V5.08
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V5.08 is here! The big feature in this patch is the new Party Man...
2019-04-21 19:35:03 +0000 UTC View Post
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V5.08 is here! The big feature in this patch is the new Party Man...
2019-04-21 19:35:03 +0000 UTC View Post
The Village map only had 2 NPCs, and every ne...
2019-04-18 05:08:36 +0000 UTC View Post
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New build is here! Had some issues with the compiler not co...
2019-03-31 21:12:35 +0000 UTC View Post
Build's not ready yet. So here is a sneak peak of what I am working on and what you can expect on the next build.
2019-03-23 02:13:03 +0000 UTC
View Post
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New build is here. Couple of highlights.
The first is a new...
2019-03-10 05:10:32 +0000 UTC View Post
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New build is here! I admit, the new mapping system took longer th...
2019-02-26 20:44:48 +0000 UTC View Post
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This is for $5 tier and up, to get more feedback. It is a still a...
2019-02-17 19:30:14 +0000 UTC View PostDownload LINK.
Fixed a lot of bugs already, but I am sure there are lots of othe...
2019-02-16 01:55:40 +0000 UTC View PostDownload LINK.
Changelog:
- fixed game crash when ...
2019-02-13 02:22:08 +0000 UTC View Post
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NOTE: this a preview build for a reason. Expect unintended featur...
2019-02-10 22:11:01 +0000 UTC View PostA while back I mentioned that I'll add a tutorial on how to generate IK move data to handle grabs between non-standard size participants better. Finally gotten around to do it, 2019-02-07 04:41:32 +0000 UTC View Post
On the last post, I outlined the new dungeon generation system. Here is another post demonstrating some of the things I have implemented.
So, the dungeon generation itself. It short, it mostl...
2019-02-03 02:47:51 +0000 UTC View Post
Been working on the new dungeon system, here are some of the new things so far.
The first is a rework of the transition system. This is kinda hard to explain without going into technical deta...
2019-01-27 19:23:46 +0000 UTC View PostHere are a couple of cheats implemented for v4.944:
[deep_pockets] -> refills ammo to full at every game frame; effectively, granting infinite ammo.
[init_player "UnitId"] ->...
2019-01-17 19:19:46 +0000 UTC View PostBeside playable males, v4.94 implemented a significant feature that was only mentioned in passing - cheats. Without further ado, here is how it works:
First, you must enable the in-game comma...
2019-01-10 03:06:01 +0000 UTC View Post
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Playable males and additional console commands are here! This kno...
2019-01-10 00:54:39 +0000 UTC View PostHope everyone had a good holiday and Happy New Years.
As mentioned previously, I want to start wrapping up on implementing new features and move onward to content.
There are three...
2019-01-04 04:52:56 +0000 UTC View Post
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Took a while to track down an elusive bug. Plus the fact that I w...
2018-12-24 05:48:27 +0000 UTC View Post
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V4.9.3 is here! I didn't get a lot of time to work on it unfortunately, ...
2018-12-17 20:06:44 +0000 UTC View PostA while ago I asked for suggestions on a central web host/service to use as the mod repo. One of the suggestion was reddit. So I thought, why not, let's give that a try. Made a subreddit: 2018-12-12 20:05:12 +0000 UTC View Post
Here are a couple features for next version.
The first is item requirements:

This by itself is not...
2018-12-04 03:07:07 +0000 UTC View PostHere are 2 mods that was posted on discord.
The first is an official hairs pack. This will likely be merged into the base game so it's pretty safe to use:
2018-12-01 21:44:55 +0000 UTC
View Post
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V4.9.12 is here! Mostly to fix the game crush on hair change / cer...
2018-11-27 06:27:54 +0000 UTC View Post
EDIT: download v4.9.11 HERE. Fixed a coloring bug.
EDIT: link taken down to fix a bug 2018-11-23 20:01:34 +0000 UTC View Post
It seems that quite a few people have issues with mediafire/zippyshare. I am definitely open to suggestion on a different filehost to use/try, so fire away!
Excluded hosts for one reason or another:...
2018-11-18 03:44:42 +0000 UTC View Post
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Dyes patch is here! One of the first uses of the modding system is different colored items, b...
2018-11-14 22:28:26 +0000 UTC View Post
Dyes / in-game coloring of equipment is almost here! This post will briefly go over how it works.
Let's talk a bit about the design goals for the coloring system. I think the following characteristi...
2018-11-14 01:34:39 +0000 UTC View Post