After getting char save/load to work, naturally the next thing to do is to start on character customization. Been working on a mechanism that allows the player to change the looks of the controllable ...
2017-04-27 02:39:20 +0000 UTC
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So after a long week of engine coding to support char save/load, it seems to be finally working. Decided to take a break from that and play with some body sliders instead. And here is the result so fa...
2017-04-23 02:34:31 +0000 UTC
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Lots of invisible backend stuff happening.
When the tech is done, we will be finally be able to save/load and really take advantage of the customizeable character feature.
I want to add a camp...
2017-04-18 22:50:32 +0000 UTC
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Download LINK.
Fixed many bugs and implemented many improvements suggested by people in ...
2017-04-17 06:21:02 +0000 UTC
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Fixed a whole bunch of bugs today and got the terrain generator working in-engine. It allows for far greater control over Blender's randomizer and allows for the expedient creation of various backgrou...
2017-04-13 04:28:12 +0000 UTC
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Here is a rather important poll for everyone that played Adventure Mode: are you getting good FPS on that mode?
I need to determine if I need to spent some time on optimizations or we can jump to im...
2017-04-12 00:14:10 +0000 UTC
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Download LINK.
- Implemented Adventure Mode! Follow Ms Succubus as she makes a trip in the...
2017-04-11 07:37:59 +0000 UTC
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Happy to announce that Adventure Mode, in its most basic form, is now fully functional! However, I like to take a bit more time to polish it. The new patch will be available shortly!
Afterwards, goi...
2017-04-09 05:35:49 +0000 UTC
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Now, now, before the panic, no progress is lost. I has backup files + PC.
There was something that the win10 updater doesnt like about my SSD + HDD setup and it trashed the win10 install on the SSD....
2017-04-06 05:08:45 +0000 UTC
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One of the things that I want to do for Adventure Mode is to have greater emphasis on having multiple opponents and allies at once. To facilitate this, the camera is locked on a parallel plane l...
2017-04-05 06:55:55 +0000 UTC
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Whats special about the grass is that unlike the other models (trees etc), they are generated in-engine via a new tech. The obvious implication is that the same technique can be applied to other...
2017-04-04 03:07:31 +0000 UTC
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Showing a super awesome Patreon feature: becoming your own fan!
2017-04-01 23:50:18 +0000 UTC
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In anticipation of the upcoming adventure mode, cumming behavior is now changed. It is now possible to have multiple orgasms during any one match! When the character orgasms, they loses a percentage o...
2017-04-01 05:49:04 +0000 UTC
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Working on the forest stage. Currently focusing on getting the general setup to look right and then will add more details later.
2017-03-30 03:58:17 +0000 UTC
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With Nyaa-Chan finished, the next thing todo is Adventure Mode!
What is Adventure Mode exactly?
In short I want to expand Heroine Rumble include the following design elements:
2017-03-27 22:18:05 +0000 UTC
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Download LINK.
Changelogs:
- fixed RNG girl generation not have as many options as they should
- implmente...
2017-03-25 04:01:32 +0000 UTC
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Enjoy!
2017-03-22 03:16:19 +0000 UTC
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Head-body separation tech is done! We can finally assign different heads to different characters!
Attached a picture to show that it works! WARNING: SCARY HEADLESS BODY!
2017-03-21 04:20:27 +0000 UTC
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Currently working on some new tech. The goal is to separate the head model from the body model to enable having different heads for different characters. Shown is the new body model, you guys like it?...
2017-03-17 05:28:38 +0000 UTC
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A picture of it in action. (outfits still broken)
The resolution settings are pretty sweet. The quality of these screen captures has gone up noticeably. Considering to implement a fullscreen to...
2017-03-15 05:42:37 +0000 UTC
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Showing the upcoming in match dialogue feature. The dialogues are played independently from the combatants in the ring - IE they are not frozen in place and can do w/e.
Ignore the outfit clipping pr...
2017-03-14 05:48:04 +0000 UTC
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Download LINK .
Changelogs:
- implemented parry
- double tap <guard&...
2017-03-13 02:10:22 +0000 UTC
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In the next patch there will be a new combat mechanic: parry! How it works is that upon double tapping the <guard> key, the character will start a parry animation. During a specific interval in ...
2017-03-12 03:58:26 +0000 UTC
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Showing new kitty stuff.
EDIT: noticed the trail lasting too long on the foot, its fixed now.
2017-03-11 05:51:55 +0000 UTC
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Showing new kitty stuff.
2017-03-11 05:51:07 +0000 UTC
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As mentioned before, the moves that each girl possesses (not the RNGed girls) may not necessarily fit their character. This is due to a significant number of moves are made based on demand/request rat...
2017-03-10 06:11:57 +0000 UTC
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Finished 2 attack animation today: handstand spin2win kick and high spinning kick. Shown here is the handstand spinning kick.
She jumps into handstand, then spins for a number of hits, followed by a...
2017-03-08 05:53:47 +0000 UTC
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Showing one of the new moves for Nyaa-Chan.
I know, I know, ppl in chat already saw this (it was done on Saturaday) but I havnt finished anything cool to show today. So that'll have to do :).
2017-03-06 06:24:35 +0000 UTC
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Showing the refined butt.
Also I am curious if there are anybody interested in creating some customized RNGable girl. The chat
2017-03-05 03:52:59 +0000 UTC
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