NokiMo
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May Update

Evening patrons!

In this month's Demon Tale update, a few bugs were addressed including some mentioned, and one in particular that caused the main character stats to not save properly after a...

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April Update

Afternoon patrons!

This month, I'll be putting out a PvB build in addition to the latest Demon Tale build.

First, the Demon Tale changes.

The Wisp can now be recruited, and ...

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Patreon aside, here is some of the Other Stuff...

I recently spoke of things I've been working on outside of Patreon via commission, or otherwise. I believed that they were pretty easy to come by, but recent comments as well as some DM's are makin...

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March Update

Afternoon patrons!

In this month's Demon Tale update, the save feature has been updated to include scenario progress as well. So now, whatever you've accomplished will be saved up to Titania....

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February Update

Evening patrons!

In this month's Demon Tale, I've finally begun putting together the save feature. No more hard resets when you die. It instead, kicks you back to the opening where you can ch...

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January Update

Happy New Year all!

In this month's Demon Tale, I've expanded even more on the core of the game, among other things.

The creation system is implemented! You can now talk to Kanna to get...

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Merry Xmas All!

Season greetings, happy holidays, and happy new year to all! I wish you and your families the best as we wrap up the year. Go easy on the nog, enjoy time with your relatives/friends, and have a gre...

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December Update

Evening patrons!

In this month's Demon Tale, I've further expanded on the core mechanics of the game.

The item and ability menu systems have been configured. You can see the items in ac...

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Happy Thanksgiving!

If you celebrate, I hope you're having a good one.

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November Update

Good night patrons!

In this month's Demon Tale, I focused a little more on stabilization. It's not as hefty as last month's update, but necessary all the same.

The camera moves much mo...

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Peach vs. Bowsette Interface Options

Just some of the things you can expect in the next PvB update. Some interface stuff, including camera settings as well as being able to select characters. I'll also be touching up the outfits/model...

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October Update

Evening patrons!

Well as I said, today marks the day that the public version of Demon Tale becomes available. Hopefully, it'll give people on the fence a better idea of what the game is. The ...

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September Update

Afternoon patrons!

In this month's update for Demon Tale, my main focus was asset creation for the first level which is the forest, in order to push it towards completion. The way thin...

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August Update

Afternoon patrons!

This month's update will include both Demon Tale, and PvB.

Demon Tale:

For Demon Tale, I've added the special attacks for the two previo...

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Demon Tale July Update

Happy 4th of July any fellow Americans, and anybody celebrating independence! XD

In this month's update, I've added the base functionality for area navigation, added the two previously mentio...

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Introducing Peach vs Bowsette!

So basically, I'm at the point where I feel like I want to introduce this small project into the fold. To preemptively answer some questions:

Isn't this the same as bedlam or w...

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Some Changes and Additions

Afternoon!

So going into next month, I want to implement some changes that I think will improve things as a whole.

First, I'm implementing what I'd like to call a discrete game, ...

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Demon Tale June Update

Morning!

In this month's update:

Grab attacks.

I've added the ability to grab the dryad. You can grab her while she's standing, or while she's on the ground. Of co...

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A Compromise

Okay...so I've been going over this in my head. I want support for Bedlam to help drive the patreon upwards, but right now, 300 might be a bit much...

Keep in mind that when I first put that ...

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Going forward, what would you like to see?

In regards to the current flow of content, how are you feeling about it? Please note I've thought about making Bedlam the main game, but I really don't believe that doing so will improve anything.<...

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"Water Jelly" and "Fire Jelly" Initial Models

Just giving a look at the initial models I have for the other two enemies that appear in the Demon Tale prologue. More enemy models on the way of course.

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Demon Tale May Update and Important Notices

Morning!

In this month's update, the pause function and a pause menu have been added. None of the selections work just yet, but you can scroll through them. This happens if you press w...

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Bedlam Update - More Moves and Better Pace

Just a quick Bedlam update. Added some more moves to the repertoire, and increased the pace a little. I'll probably increase it a bit more by changing the speed of some things, since I do think thi...

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Demon Tale April Update

Morning!

In this month's update, I've added to the targeting to allow switching targets between multiple opponents (there are 3 chompers now), and I've added the Dryad npc as well. For...

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Demon Tale March Update

Afternoon!

In this month's update I've added a few more mechanics to the combat, as well as a rudimentary health and stamina bar that will be replaced with something better looking at a later...

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Bedlam - Big Girls and Back Breakers

So I've been configuring the game to have slightly bigger character models as well, for the sake of making the size difference between certain characters a little more apparent. In this video, you'...

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Demon Tale February Update

Afternoon!

In this month's update as I've said, I've added some initial assets and configuration for said assets into the game. I've also added some sound effects for the combat so far.

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Demon Tale January Update

Happy New Year all! Hope it's going well for everybody! I've just sent what would be Demon Tale's next update which includes an introductory to the combat.

In game, jump down to the makeshift...

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Happy Holidays!

Merry Christmas if you celebrate, and happy holidays to all! I hope everybody's holiday is going great! To you and all your loved ones, be merry and have a great night!

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Demon Tale December Update

Morning folks! So I've just sent out the 2nd update for Demon Tale. In this update, I've added some more of the basics and mended some other things:

  • The camera starts off in a more acce...

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