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zybrand

zybrand

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zybrand posts

Houly Challenge! Week 2

Hi Everyone! 

We are well into week 3 now so here are the unfiltered hipfiles from week 2. Some of them are more of a mess than others but hopefully you find it useful :)

Think som...

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Houly Challenge! Week 1

Hi Everyone! This is an announcement and file share rolled into one. If you missed it on the discord I am giving the Houdini houly challenge a go. That's on top of the day job so it's keeping me ve...

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Tutorial: Chocolate Dancing Part 4 - Lighting

Hi Everyone,

I the final section I wrap things up by going through my lighting setup a little shading and little animation and VEX camera space constraint .I show you how I dealt with setting...

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HIPshare - FLIP Geometry Erode

Hey everyone!

This one if for everyone who isn't on the discord server. It's a sample setup to show how you can create a geometry erosion effect interacting with FLIP.

There are other w...

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Chocolate Dancing Part 3 HIP file

And here is the hip file.

Enjoy!

Z

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Tutorial: Chocolate Dancing Part 3 - VDB Meshing

Hi everyone,

In part 3 we use VDB nodes to mesh our fluid and combine the animated dancer and platform to create one single geometry to render. 

Enjoy!

Z

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Chocolate Dancing Part 2 HIP file

Here is the hip file

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Tutorial: Chocolate Dancing Part 2 - FLIP Simulation

Hi Everyone!

Part 2 of this tutorial covers converting our particle trail emitter from part on into a a emission source for FLIP and setting up the FLIP simulation.

Enjoy!
Z

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Chocolate Dancing Part 1 HIP file

And here is the hip file! 

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Tutorial: Chocolate Dancing Part 1 - Emission Control

 Hi everyone!

Part 1 of this tutorial covers setting up the emission control for the simulation. The part can apply to all sorts of simulations not just FLIP.

Enjoy!
Z

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Chocolate Dancing

Hi everyone!

Here is a little promo clip for my latest tutorial. 

The tutorial covers setting up a controlled emission, getting it working with FLIP, and meshing the simulation. Wi...

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Tutorial: How to Retime FLIP Simulations

Hi everyone, in this tutorial I demonstrate how to use the Retime node to time ramp a FLIP simulation in a smooth fashion with no jitter or stepping in Houdini 18.


Enjoy!

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FLIP - Chocolate Pour HIP files

Here are the HIP files.

Enjoy!

Z

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Tutorial: FLIP - Chocolate Pour

Hi everyone!

Here is a new video tutorial. Not that long since my last one but I am trying to make up for being a bit quiet the last few months.

In this tutorial I demonstrate how you c...

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Explained - FLIP Surface Tension

Hi everyone!

Here is my latest tutorial, it's surface tension again but this time a am trying something different and just explaining what it is and how it works in Houdini.

I will stil...

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VEX: Spinning Particles

Hi Everyone!

Here is a vex quick tip from the blog. It's about rotating points using quaternions.

Enjo...

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Shiny New Discord Up and Running!

Hi Everyone!

I created a Discord server called  Zybs FX Chat! (more create name suggestions welcome)

 I created it so that its easier for patrons to communicate with me. The P...

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Tutorial: Quick FEM Plant Sim

Hi All, 

In this tutorial I demonstrate a setup for creating plant simulations using the Finite Element solver but setting the plant up as a solid object. The good thing about this setup...

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Groups To Attribute With VEX

Hi All,  

I just posted this over on my 2020-01-09 22:16:26 +0000 UTC View Post

New Year Update

Hi All, happy new year!

I know I have been a little quiet over the festive period but I have lots of big plans for more tutorials this year. 

In total last year I recorded 18 video...

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Pyro Meshed HIP files

And here are the hip files. The tutorial end and the simulation file from the original Vimeo video.

Enjoy!

Z

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Tutorial: Pyro Meshed

Hey all,

As promised here is the tutorial showing how I made the Thank Your patron video clip. 

It's a combination of pyro simulation and VDB manipulation to mesh the simulations a...

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Thank You Patrons!

Hi All, in case you missed my twitter post which you probably did because I am not on twitter much and don't expect many people to follow me there. I posted a little thanks you to all of you on the...

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Quick Tip: Rounding To Decimals

Hi All, here is a new quick tip from over on my blog and the hip file is attached as well. 

https:/...

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Tutorial: FLIP RBD interaction

Hi All,

Here is a quick tutorial demonstrating how to setup a mutual interaction between  a FLIP and rigid body simulation to create effects like objects floating in water. 

E...

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Rest Pos to Texture HIP Files

Here are the hip files. I am doing this one differently because I don't think I do enough for my higher tier patrons so this hip file has the basic setup. Everything up to the bonus stuff I show af...

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Tutorial: FLIP - Rest Pos to Texture

 

Hi All, since making the Melting Textured Objects tutorial following it up with a tutorial about texturing a simulated mesh seemed unavoidable.

In this tutorial I demonstrate a m...

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Tutorial: Melting Textured Objects

Hi All, 

In this tutorial I demonstrate a simple trick of using flip as a deformer rather that meshing the simulation in order to preserve textures on objects. 

It is useful i...

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Tutorial: Beer Simulation Part 3 - Applied Foam

Hi All,

Here is part 3 of the beer tutorial. In this section I go of the setup for applying the foam setup to the beer glass shot. 

Disclaimer - The setup still as some bugs that n...

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Beer Simulation Part 3 HIP files

Hi All,

And here are the hip is the hip files. Since it't only a walk through I am only including a single file.

Enjoy!

Z

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