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panundrum

panundrum

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Penny Diagnostics Day 19:

+Assembled the main corridor.

+Secondary Chamber for Penny is Assembled

I need to make some tweaks to the lighting in the 2 areas, but I think its looking fairly good at the moment.

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Penny Diagnostics Day 18:

+Set up the objects to layout the flooring for the games initial area

+The end area will be the Lab where penny will be

+The left room will actually be the Workshop

+The room on t...

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Penny Diagnostics Day 17:

Man oh man. This one was a tough one. I was having a hard time not throwing in the towel on this one. Mainly because I was ready to move on to the next part and I then realized that the dialog syst...

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Penny Diagnostics Day 16:

+Built a scene system to move dialog along properly.

+Took almost all day to code touch zones to work properly with the proper toys

+Rebuilt the Dialog system to enable me to easily swa...

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Penny Diagnostics Day 15:

+Halfway done working on the coding for the toys to show when touching certain body parts

+Wrote a bunch of code for the speed at which you touch Penny

+Created a sweet spot zone (which...

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Penny Diagnostics Day 14:

So this one was a little more of a pain in the tush.
I needed to fix the skeleton so that I could use animations that included toys, Hands, and tongue, etc.
It took a while to get it to all w...

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Penny Diagnostics Day 13:

+I shall dub this update the "Oppsie" update

+I had to add additional bones to allow for play with hands and toys

+I created the hands and toys: Tongue, Dildo, etc

+I recreated th...

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Penny Diagnostics Day 12:

+Created a Test talking animation render of multiple PNG's

+Made an Array with them

+Created a material from the array

+Coded all the logic for the animated profiles

+Coded ...

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Penny Diagnostics Day 11

+Rebuilt the Dialog system. (I wasn't happy with it so redid it)

+Options are now possible through dialog

+New Database created to allow dynamic dialog

+Character image next to di...

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Penny Diagnostics Day 10:

+Logic Built for Dialog

+Basic Dialog system for base code (Orange Man is for test Click)

+Next will be animated images of character over sides of Dialog

+Database for Different C...

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Penny Diagnostics Day 9

*Penny Diagnostics Day 9:*

+Coded communications between the controller and the character

+Hover events for body parts are working in the animation blueprint

+Created a t...

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Penny Diagnostics Day 7 & 8:

+Had to write out the paths I need the animations to go into

+Had to learn how to Write out aliases for animations as it will get too crowded to make much sense otherwise

+Created 25 te...

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Penny Diagnostics Day 6:

+Added a lot of coding to separate which character is being interacted with

+Code for Hovering is working properly now

+Will create test animations for all body parts

+Code for to...

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Penny Diagnostics Day 5:

It might not look like much, but it took a long time to figure out the flow of control for this one. I wanted penny to react to every time you hover over her left breast with your cursor. I have to...

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Penny Diagnostics Day 4:

I was working on my animation blueprint, then got distracted with how to organize and naming conventions in unreal engine, that took my attention away for a few hours.

I reorganized all my f...

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Penny Diagnostics Day 3

Finally all the collision zones are completed! (You can see them represented by Red spheres all over her body)

Ok I didn't think that would take as long as it did.

+Each zone is coded p...

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Penny Diagnostics Day 2

I got some more of the upper body collision sections done for interactions.
(places where the mouse can interact)
You can see all the red spheres are some of the places you will be able to in...

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Penny Diagnostics Day 1

-Was able to create the collision interact zones with a mouse controller

-Was able to code the touch and hold the mouse

-Was able to move the mouse while locked allowing the speed of th...

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Penny Diagnostics Progress

Working on a daily status update now that I am back from personal family events
Here is a very high level rundown on what needs to happen:

Penny Diagnostics:

+ + Base coding (This i...

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Kobolds and Penny getting Frisky (Gif Version)

Made a quick animation of Penny and the Kobolds getting a little touchy feely.
Just made this to thank my patrons for being awesome!
(The Normal and NSFW version of this in Gif Format)
I w...

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Penny and the Kobolds

Penny was invited to chill with the Kobolds today.
Just a fun quick little render

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Elise and Penny Renders

Just wanted to share some renders of Penny and Elise together.
Working on coding for Penny Diagnostics so not much to show on it while I rewrite some come.
You can see the size difference of ...

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Elise Drink the wrong drink

Oh no Elise! You drank the experiment instead of the Coffee! Well it doesn't look like she has time to worry about that. She is off and back to work on her projects as usual. Creators don't have ti...

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Penny Diagnostics - Elise Intro NSFW

Here it is, the NSFW version of Elise!
I wanted to get this out there for my Patrons!
Enjoy!

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Penny Diagnostics - Elise the Shopkeep completed!

WHOO hooo!
Penny the shop keep is now completed, you can see her on youtube here.
I will be posting a NSFW ...

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Penny Diagnostics - Elise The Shopkeep Completed!

Woohoo!
Elise the shopkeep is finally done and I love her!
I hope you all like her too!
I will be making a video for her Intro Video soon!

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Penny Diagnostics - Elise Shopkeep update

Painting is nearly done!
I had forgotten her panties so I added them and textured them.
Took a bit of work but I like the end result!

Hope you like her!

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Penny Diagnostics - Shopkeeper Elise Progress

Slowly making progress, Painting Elise, Gotta do her shorts and her shoes next, but shes coming along nicely!

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Penny Diagnostics - Elise the Shopkeeper

Just started the painting process.
The skin is just a flat color right now.
Just finished the eyes and worked on the hair a little bit.
Still a lot to paint but she has been so fun to make...

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Penny Diagnostics - Lisa the shopkeep

So I need a shopkeeper for the unlocks in Penny Diagnostics
So Lisa is in the works! Tall and full of fun attitude!

Working on her main body and hair, Clothing will be next after I paint ...

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