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Ravenpenny

Ravenpenny

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Ravenpenny posts

Book Review: How to be a GURPS GM

Yargh! I forgot to post an update on Sunday - in my defense...I had been awake for several days, and I finally conked out. So here, have a GURPS book review - it's a good one: it's Warren "Mook" Wilso...

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Patreon Special - October 2014

This month's Patreon Special is all about the intersection between two of my favorite topics: Wildcard Skills and Ritual Path Magic.

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Assembly Required: Outlining Step One - Campaign History

And we're back! So it seems like you guys are pretty interested in my particular method of campaign creation by the number of likes, views, etc. so here's the next installment (warning, might be a lit...

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Gamemaster's Guidepost: Diablorising Sorcery - The Witch Doctor - Part I

I told the Witch Doctor that I was in love with you... then he cast a freaking spell on me that ripped out my heart and caused a rain of toads by chanting the mystical words "Ooo eee,ooo ah ah ting ta...

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Gamemaster's Guidepost: Playing Child Characters

Kids are great: babies are mobile barf barges, five-year olds constantly ask why, and teenagers make YOU want to strangle your progeny in their sleep sometimes. Kids are also a great plot hook if done...

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The Hurt Locker: Occult Emergency Kits

That's it. You've had enough. Your girlfriend just threw up pea soup on you. She's icier than that time you wanted to fool around in the janitor's closet, and she appears to be speaking in tongues. Wh...

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GURPS101: High Archetypes as Advantages

http://www.ravensnpennies.com/2014/10/gurps101-high-archetypes-as-advantages.html<...

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Triple Threat: Spriggan

Big. Small. Big. Small. Big...you get the idea. Spriggans like to spring that on you (see what I did there?) and can be quite powerful foes if you're not prepared. This provides a valuable lesson - ne...

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Book Review: GURPS Template Toolkit 1: Characters

People might say GURPS is "dead," but you can't get new books from a dead system (maybe a undead system - but not a dead one). I look behind the cover of a rather unusual book. It's not a genre book o...

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GURPS101: I got all the Heals

"Bring on the healbots!" "My character is not a "healbot" he is a complicated man with a checkered past..." "HEAL ME NOW, NO ONE CARES ABOUT YOUR STUPID PAST, CLERIC!" *sigh* "Fine. I heal his charact...

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Gamemaster's Guidepost: NPC Frequency of Appearance in Game Time

Every GM has his or her own house rules and I'm no different. I don't typically make radical changes to the system - because really, I think it works just about perfectly. But one thing I do happen to...

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Gamemaster's Guidepost: Dirty Laundry

Now, a clever man would put points into a Contact to know the dirty secrets of others, because he would know that only a great fool of a GM would just *give* him that knowledge. As you [the GM] are no...

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GURPS101: Wound Absorption

Ever had a really cool idea fall into your lap? I get that a lot more than I probably should. After running a game seems to be one of those times where it happens to me the most. In this instance how ...

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Patreon Special - September 2014

This month I'm talking about modifiers for traits and the various yardsticks I've learned over the years to figure out what numbers to give custom traits, plus, a new trait: the "Convenience Effect." ...

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Gamemaster's Guidepost: Plot Points, Expanded

I'm a big fan of "Full Speed Ahead!" when it comes tO gaming. But I'm also a fan of accurate simulation - this is one of the reasons that GURPS is so attractive to me as a GM. I can easily mix the two...

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Melee Academy: Mage-Blade Duelling

Recently, both Peter and Doug have been poking at this interesting video and GURPsfying it - well, they got that covered, so instead I thought about just messing with it period. What if mages settled ...

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Oh! I forgot one thing - thanks to a wonderful birthday gift by one of your fellow patrons (Celti) we now have a domain (www.ravensnpennies.com). Thank you all for making that happen, but especially t...

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Ravens N' Pennies: Gamemaster's Guidepost: Benchmarking Modifiers

So it's a day early (I'm celebrating my birthday tomorrow with delicious sugar-free cake!), but today is Patreon day! The day where I thank my patrons for being awesome. I'll continue updating my blog...

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Despite it being my birthday this week, I've put together some new stuff for you guys, my patrons and I'm going to upload it a day early because I'm going to have a small celebration tomorrow for my b...

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Patreon Special - August 2014

A follow-up from July 2014, adding more spells for the Mythos to your games with Ritual Path magic.

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Patreon Special - July 2014

A PDF discussing how to create Cthulhu Mythos spells using GURPS Ritual Path Magic

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Patreon Special - June 2014

A PDF discussing Ritual Path magic being used in Mass Combat.

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Guys, Today is my 32nd birthday so I'm going to be taking a break from blogging for the rest of the week. But don't worry! I got plenty of good stuff coming up - some of you have lit the fires of ins...

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Ravens N' Pennies: Gamemaster's Guidepost: Player Psychology

What makes players tick? How do you get them to have fun? Well...you get into their head. You find out what they want (even if they don't want to tell you) and then you force feed it to them until the...

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Ravens N' Pennies: Assembly Required: Development Step Six - Campaign Goals

So how to wrap up exactly what you want to do in your campaign - set some goals. Stick to those goals. Go from there. It really is that easy. This will be the last of the Assembly Requires posts until...

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Ravens N' Pennies: GURPS101: More Cyber Claws for Ultra-Tech

Since GURPS Ultra-Tech got a update today and GURPS Ultra-Tech Tables was updated I thought I'd do something in honor of that. So here ya go - Enhanced Cyber Claws for your every razor girl need. View Post

Ravens N' Pennies: My Top Ten Most Used Pyramid Articles

Recent discussion came up on the forums about which articles were used the most in your campaigns? I had to narrow it down to the top ten that I used half a dozen times or more and this is what I came...

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Ravens N' Pennies: Gamemaster's Guidepost: Designing Realistic Characters

So how do you create realistic player characters? In my experience you need a good GM if you plan on making a good character. One who is willing to work with you the entire process through so you have...

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Ravens N' Pennies: Melee Academy: Variant Judo Throw, Part Duex

I talk about Judo Throw some more, but this time I look at some optional rules from GURPS Martial Arts that seem to fit the bill for what I'm looking for. 2014-09-04 18:07:14 +0000 UTC View Post

Ravens N' Pennies: Melee Academy: Variant Judo Throw

The Judo Throw rules listed in the Basic Set and Martial Arts are just fine as a gameable abstraction - but what if you want to use some (slightly) more realistic ones? Well, hell, I got you covered.....

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