NokiMo
MeshiSoftworks

MeshiSoftworks

patreon


MeshiSoftworks posts

General Update: 07/15/24

    Alright, the past couple weeks or so have been spent improving VT's code, but I know I've been getting sidetracked and that it's been quite a while since there were any new ...

View Post

Dev Journal: Skills? Buffs? States? Statuses?

    Something I'm trying to nail down this update is how exactly I want my buff/debuff/status effect system to work. It's a part of the game that seemed like it would be very si...

View Post

Dev Journal: Game Dev is Fun!

    One of the issues I've been wanting to fix since I started working on VT is how to deal with sprite transparency. If you've played many other eroge or VNs you may know what ...

View Post

General Update: 06/24/24

    Hey there! Not too much to post this week while I'm focusing on the next update, but both writing and coding are progressing smoothly for the goblins. I'm currently in the p...

View Post

Unit Concept: Demon King

- Name: Demon King/???
- Role: Boss
- Rarity: Monster
- Stomach Size: ??
- Size: M

    So, normally I wouldn't do a concept post for a unit that's alrea...

View Post

Feature Preview: Multiple Stomach System

   This new patch will feature the first unit able to unbirth others in VT, so in order to make sure that works smoothly I've been implementing a new system to allow units to have an...

View Post

Vessel Tactics v0.1b (Hotfix Hotfix)

     Just a small patch to take care of a few major issues before I fully commit to the next build. As a general update, I've been implementing a new stomach system to allo...

View Post

Vessel Tactics v0.1a (Hotfix)

    Alright, I'm so sorry that this update took so long! Unfortunately there's not too much new stuff to see here, this is just the hotfix for v0.1 that was originally planned t...

View Post

Character Preview: Goblin Shaman

    "A goblin of keen intellect with a fearsome talent for the dark arts, she serves as her tribe's spiritual mother and guides them as a shepherd would her flock. Little is kno...

View Post

Unit Concept: Laguna

- Name: Laguna
- Role: Pred
- Rarity: R
- Stomach Size: 3
- Size: M

- Description:
    A vessel outfitted with flight gear, created in order to scout th...

View Post

Character Preview: Goblin Lord

    "A goblin born with an ravenous hunger that puts the lives of all those around her at risk, her insatiable lust for flesh has caused her stomach to stretch out considerably ...

View Post

General Update: 05/07/24 (Billing Resumed)

       Alright, after thoroughly enjoying my break I'm glad to finally be back! That means game development and Patreon updates will be returning to normal, and n...

View Post

Vessel Tactics' 1st Anniversary!

    I can't believe it's already been a year since Vessel Tactics was first launched... Thank you all so much for playing and enjoying it for the past year! This really wouldn't...

View Post

General Update: 04/07/24 (Billing Paused)

Hello again, everyone! So, unfortunately I have been running out of steam lately. It's not a big problem, I still like working on VT, I'm just struggling to find motivation right now. Therefore, I'...

View Post

Character Preview: Goblin Raider

A cunning and ruthless goblin tempered by many battles. Not only is she stronger than a regular goblin in every way, she packs an arsenal of skills that allow her to take down and devour much s...

View Post

Vessel Tactics v1.0a (April Fools)

Hello again, everyone! I'm so sorry about the buggy state of the last build, it sucks that the game would be released in a state like that, so hopefully this patch should take care of it all! In co...

View Post

Character Preview: Goblin

A creature widely praised for its ease of consumption and snack-sized portioning, the goblin is a staple food group for much of the monster girl kingdom. Unperturbed by their status at the bott...

View Post

Character Spotlight: Cheshire

    A mysterious woman who appeared out of the blue one day and offered her services to you. Her true motives and origin are unknown, but she seems to a species of catgirl not n...

View Post

Vessel Tactics v0.1 (Beta Branch)

Did I say evening US time? Sorry, I meant night Hawaii time. Anyway, here are the changes for this version, thank you so much for your patience again!

Change List:
Gameplay Changes:
-...

View Post

General Update 03/12/24

    Hey everyone, just a small update on the status of the current build again. It's taken a lot longer than I wanted, I'm sorry about the delay again, but the build will be out...

View Post

General Update 03/07/24

    Hello again everyone, just giving a small update on the next build. Unfortunately that cold I mentioned last time did end up getting worse and slowing things down by a good ...

View Post

General Update 03/04/24

Hello again, everyone! Progress went smoothly last week, and the main things left to do now are to finish the gacha animation and Avalon's weight gain, then do some last minute bug fixing. While I'...

View Post

General Update: 02/26/24

    So, funny story. I was working on an overly elaborate gacha animation earlier last week when I came to a sudden realization. VT is still in pre-alpha. Most of my UI is still...

View Post

Itch.io is now up-to-date on the latest build!

    Hey again, just a small announcement here. Normally, I've only been releasing free builds once the next major version comes out on here. However, since Vessel Tactics hasn't...

View Post

Dev Journal: Vessel Tactics' Predecessor

    I think, in game design, your first idea is rarely going to be a good one. Or your second. Or your third or fourth or fifth. It's a very iterative process, and by the time y...

View Post

Furry Poll


   Alright, I've been saying for a long time now that I'd like to cater to a ...

View Post

Unit Concept: Waitress

 - Name: ???
- Role: Feeder
- Rarity: R
- Stomach Size: 3
- Size: M

 - Description:
   A vessel maid working at the same hotel as Chateau. Her primar...

View Post

You can now use collections to easily find the latest builds and other posts!

View Post

Dev Journal: Drawing Mouths is Fun!

    I like mouths. Like, really like mouths. Not because of vore, I don't mean mawshots or anything like that. I'm talking about those squiggly lines at the bottom of characters...

View Post

Unit Concept: Cleaner

So, based on the results of last week's poll, I'm going to start previewing concepts for future units sometimes, especially if I'm interested in getting feedback on them. That said, here's the firs...

View Post