Hey guys just want to give you a info on what has transpired over the course the last
couple weeks. As you know we spent the initial week of March dedicated to SU. Now we both feel that ...
2016-03-18 17:59:28 +0000 UTC
View Post
Sunset isn't feeling well today and won't have the Rogue Lust page finished. It will be released tomorrow now.
-SmokeShank
2016-03-11 19:48:37 +0000 UTC
View Post
Time to put your dicks back in your pants and talk some shit!!! http://youtu.be/MrTqOYfJ1aQ
2016-03-11 02:13:15 +0000 UTC
View Post
This build will finally get to be interesting for you guys. Sunset will be working on the portraits, and backgrounds for the lower city. All the sketches and materials will be available to the insider...
2016-03-09 14:44:00 +0000 UTC
View Post
Another installment of our critically acclaimed web show will be this Thursday at 8pm CST. Submit you questions below and they will be answered.
2016-03-08 15:44:37 +0000 UTC
View Post
So since we have the release of v.0.0.2 is behind us I want to give you some context on where we stand with the goals for March. Firstly we have the majority of all the system and prototypes in the g...
2016-03-07 14:56:55 +0000 UTC
View Post
Hey guys here is the commentary from the latest build. Hope you enjoy
-SmokeShank
2016-03-03 17:35:35 +0000 UTC
View Post
Like always we want to thank everyone for the amazing support last month. To summarize February in one word we would use “Healing”. Just like any wound it takes time to heal, in January we w...
2016-03-02 18:57:25 +0000 UTC
View Post
Thank you so much for the support this month!
2016-03-01 07:59:59 +0000 UTC
View Post
### 0.0.2 Change log
- Finished Night/Day Cycle and calculations
- Finished 10 buildings Day/Night spriteswaps
- Finished 10 buildings Day/Night full clickthroughs for the...
2016-02-29 02:13:35 +0000 UTC
View Post
We are finally done v. 0.0.2. Time seems to fly by during the last week of the month for us here. Most of this month was devoted to getting all our background systems in place, which means...
2016-02-29 02:05:08 +0000 UTC
View Post
http://youtu.be/TOqoIKJjVbI
- Thanks guys we had a ton of fun! Bring on the hate fucking!!!!
2016-02-26 02:07:12 +0000 UTC
View Post
Another week and another webshow coming up. It has been a busy week over here while we prepare for the release of Path of Kings v.0.02. Now this weeks webshow we will let everyone of our P...
2016-02-23 14:59:11 +0000 UTC
View Post
Sunset is doing some of the rougher design work just randomly on scraps here and there. These are some more final-ish clean sketches. Most of these characters might change when Sunset starts making ac...
2016-02-20 02:34:07 +0000 UTC
View Post
Hey guys sorry for the lack of content over the past few days. We have been busy working on most of the systems that will be in this months build. Most of the calculations and variables ar...
2016-02-17 18:46:13 +0000 UTC
View Post
http://youtu.be/BIuOoIKsv7o Live @ 8:00 pm CST
2016-02-12 02:03:55 +0000 UTC
View Post
So it's that time of week again, we will be doing our bi-weekly web show this Thursday at 8:00 pm CST for everyone (Connoisseur level supporters 7:30 pm CST). Get your questions in, as a r...
2016-02-08 21:09:21 +0000 UTC
View Post
This has a pretty cool progression with it. Sunset did this one over a few days since it's so massive.It is also split into about six parts, it's like painting five or six huge backgrounds by themselv...
2016-02-08 21:06:16 +0000 UTC
View Post
Here is another little diagram for 0.0.2 in February. We would like to have most of the intractable part of the city done, mostly the two lower tiers that you saw in 0.0.1. In addition to both version...
2016-02-04 17:47:46 +0000 UTC
View Post
I want to preface this with a giant thank you to all of you for the tremendous support over January. You now know that January had to be the most adversity we have been forced to face since starting ...
2016-02-02 20:01:58 +0000 UTC
View Post
Hey guys just an early access to the video we will show publicly next week that highlights key parts (well all the parts) in this build. We are looking to continue doing this moving forward with...
2016-02-01 00:01:59 +0000 UTC
View Post
Finally the first release of Path of Kings. It's been a long month for us but it went by really fast. It has also been a strange month and really turned everything upside down on us. We are starting t...
2016-01-31 23:58:36 +0000 UTC
View Post
Thank you so much for the support this month!
2016-01-31 00:00:00 +0000 UTC
View Post
Hey guys so here is the link for the webshow. Just open the link in a new window.
http://youtu.be/ua8efGHG5HI...
2016-01-29 02:20:18 +0000 UTC
View Post
Hey guys just a reminder that we will be doing the web show tonight. If you can't tune in that is no problem as we will leave the video up for all after. If you haven't asked a question ma...
2016-01-28 19:13:39 +0000 UTC
View Post
These are just some quick sketches from the slaver cut scene. . We are breaking the cut scenes into three parts. The first two will be unique to each class with the last being the same across all clas...
2016-01-26 20:36:52 +0000 UTC
View Post
Hey guys super excited to share this with you guys. One of the aspects of our Patreon that we wanted to accomplish is more transparency with all patrons and with all non patron supporters.  ...
2016-01-23 20:48:31 +0000 UTC
View Post
So part of our new direction we want to have weekly web show. The production quality will increase over time as we invest in new equipment and set-ups, but for now it will resemble our previous ...
2016-01-21 16:28:16 +0000 UTC
View Post
This character was heavily based on Korra. She is somewhat amazonian, and will provide an important role in the game. The captain will be the key for all stories lines when progressing through ...
2016-01-21 16:22:55 +0000 UTC
View Post
It has been a very busy week for us. Lots of meetings and discussion, I just want to give all supporters an update as to the progress and an update on upcoming events.
Build Progress: <...
2016-01-19 15:59:38 +0000 UTC
View Post