For those who have the mod already just overwrite everything.
While watching her gameplay and story, a certain mission piqued my interest. And so, I decided I would make this version of her b...
2021-01-07 21:02:27 +0000 UTC
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Just copy abdata folder then overwrite.
- fixed Dolly Hair dynamic bones (transferred values from gravity to force)
- updated hair ribbons to have some bouncing physics
2021-01-07 19:47:31 +0000 UTC
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Happy new year to all. Again I'm very sorry for the slow progress and lack of updates.
This is definitely the most outdated model I've ever worked on. I did everything I could to make it look...
2021-01-05 23:38:12 +0000 UTC
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A few days late as I have to tweak some of the morphs a bit as I couldn't resist copying that one smile (middle, image above) on one of the in-game cutscenes. And now here it is, everyone'...
2020-12-03 17:17:43 +0000 UTC
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For those who have the mod already just overwrite everything. However, if you made changes to the original card/s it's up to you. If you don't need the 2 LRE skin ...
2020-12-01 16:10:27 +0000 UTC
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Initially, I was reluctant to release this head mod because the facial expressions are kind of
weak and the hair has some problems of its own, also there are already 3 of them out there. T...
2020-10-31 06:02:19 +0000 UTC
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This is the lowest poly model I came across. I expected it to be easy but the hair has some bad rigging so I had to do my own weight painting from scratch which I'm new to. She has a ton of make-up...
2020-10-17 13:00:08 +0000 UTC
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*As of September 29th 8:30 AM EST the original post has been UPDATED.
No need to d...
2020-09-13 18:28:26 +0000 UTC
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First of all I'm very sorry for the long wait. I already expected this one to give me a lot of trouble but it was just more than that. Just when I thought I was done something comes up. Despi...
2020-09-01 19:50:22 +0000 UTC
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As you can see on the first picture I've captured every facial expression she makes that can be used for the appropriate HS morph; both mouth and eyes of course. I've just done the eyes and it was ...
2020-08-01 00:45:26 +0000 UTC
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Pledges will be paused for July as this mod is targeted to be released this coming August.
No current patrons will be charged this coming month. For potential patrons
2020-06-24 18:12:03 +0000 UTC
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Some of you may be getting a too shiny head which I just realized not long ago. A certain version of IBL/LRE (don't know which one) does this. Just reduce softness of skin to around 40-50 or howeve...
2020-06-24 18:11:41 +0000 UTC
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Definitely and obviously even harder than my previous mods. The shape of her eyes gave me a headache but thankfully, I somehow managed to replicate it. Her facial morphs are gonna be a steep climb....
2020-05-31 17:02:37 +0000 UTC
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I hope you didn't miss what I said in the poll. Expect few or several weeks between each WIP update. Okatsu will be next after Aerith. After that I may or ...
2020-05-13 02:40:18 +0000 UTC
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Vote count for each tier
Archlich - 5
Necromancer - 3
Undertaker - 1
* I wasn't planning on porting this girl because I'm no masochist and others...
2020-05-06 10:51:40 +0000 UTC
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Finally, she's done. This is the hardest one so far; gave me a lot of trouble overall, mostly the makeup and facial expressions. It was a long game of cat and mouse. I'm very sorry for the lo...
2020-04-29 10:01:57 +0000 UTC
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For those who are wondering, I'm still alive (for now maybe?). Potential apocalyptic scenario aside, the facial expressions as expected are the hardest to work with.
As I said I try my ...
2020-03-25 22:35:28 +0000 UTC
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Cleaning my PC (hardware and software) took me a long time before starting this one hence the lack of updates in the weeks before.
This is the hardest one yet. It was a pain to get the text...
2020-03-03 11:01:19 +0000 UTC
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Hello to everyone!
It has come to my mind and I've finally decided to change how I charge from per mod/creation to per month. One rea...
2020-02-22 22:18:09 +0000 UTC
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You may find the proportions are somewhat off when comparing her to the original SC6 model. Her character profile states she is 5'5" so I adjusted her height to 60 (according to HS height conversio...
2020-02-12 09:38:57 +0000 UTC
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Check your messages inbox. I will send the link there.
̶A̶s̶ ̶o̶f̶ ̶t̶h̶e̶ ̶m̶o̶m̶e̶n̶t̶ ̶p̶a̶t̶r̶e̶o̶n̶ ̶s̶e̶e̶m̶s̶ ̶b̶u̶g̶g̶e̶d̶ ̶f̶o̶...
2020-01-11 20:41:20 +0000 UTC
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First of all, sorry for the delay. Here is the issue with this head; the proportions are somewhat off when comparing her to the original SC6 model. Her character profile states she is 5'5" so I adj...
2020-01-11 20:09:36 +0000 UTC
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Another mod another problem. As expected, some issues popped up after finishing the morphs. Still have to fix other stuff too. Gonna have to be about less than a week before the job is done. ...
2019-12-31 06:48:57 +0000 UTC
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Copy abdata from the attachment below then merge. Sorry for the inconvenience.
Updated the public release post for those who h...
2019-12-26 19:08:25 +0000 UTC
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Happy Holidays to all!
Again, I strongly suggest opening HSResolveMoreSlotID.exe first for conflicts and StudioNEO items.
For her fan/weapon just disable the hand...
2019-12-26 05:52:54 +0000 UTC
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Aiming to release this before January.
2019-12-15 04:21:51 +0000 UTC
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A bit late but here it is..
I recommend opening HSResolveMoreSlotID.exe first 'cause I couldn't be bothered to switch from the primitive 6 digit ID system.
Read t...
2019-11-29 20:33:45 +0000 UTC
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2 Easy Steps
1. Download the attachment from the Xiao Qiao - Honey Select [Base Head] paid post
2. Download the attachment below then ...
2019-11-27 22:40:32 +0000 UTC
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So this one roughly took me two months, what with all the issues that popped up.
Read the README1ST (contents different for each tier) for the IDs and ...
2019-11-27 22:39:48 +0000 UTC
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Bummer. This was harder than what I expected it to be, so I miscalculated on the ETA.
I had to recheck and readjust the morphs, and the number of bones involve...
2019-11-20 22:22:57 +0000 UTC
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