Performant 1.17 Update
Update for performant 1.17:
v4.2 Fix Glowing effects not showing, Fix client side player not swimming, imp performance of entities
2021-12-01 12:07:26 +0000 UTC View Post
Update for performant 1.17:
v4.2 Fix Glowing effects not showing, Fix client side player not swimming, imp performance of entities
2021-12-01 12:07:26 +0000 UTC View PostI've fixed a couple of porting bugs for 1.17, some minor ones where vanilla had changed function locations and one important one which prevent players from picking up items.
As usual have fun...
2021-10-10 12:12:38 +0000 UTC View PostI'm glad to announce that the first pre-release version of 1.17 performant is now out. Use the newest forge version for it (61+) and as usual report any issues to me on discord.
Have fun tryi...
2021-09-26 09:15:19 +0000 UTC View Post
I spent a while to put together a properly balanced designed and challenging adventures pack, check it out here!:
2021-07-18 19:51:43 +0000 UTC
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I've just released a new mod! https://www.curseforge.com/minecraft/mc-mods/farsight
It allows you...
2021-06-21 11:57:20 +0000 UTC View Post
Detailed commands to check out total server and clientside network statistics, combined or per player. Check it out at 2021-06-20 16:36:32 +0000 UTC View Post
I've written a little guide which should proof useful for those looking at performance issues
2021-01-15 23:45:35 +0000 UTC
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v3.24m:
Fix commands crashing on servers
Improved POI's performance
Improved entity avoid goal performance
Improved entity search target goal performance
Fix symbol issues with command outputs
Improved chunk ticks
Improve recipe caching should hopefully no longer break stonecutters etc occasionally
Add config option to control entity densit...
Another set of updates!
v3.22m:
Fix swimming bugs
Add configurable warning for when too many items stack up, to help detecting leaking farms
Improved comparison speed of itemstacks<...
v3.21m:
Reduce turtle pathing lag
Fix items not able to be picked up
Fix entities not picking up items(villagers,zobmies etc)
Some more performance increases for entities, including sca...
Releasing a new update for performant 1.16 below, if you guys got anything special you'd like to see/any lag you need help with come visit me on discord :D
v3.20m:
Fix entity st...
v3.18m:
Fix more pathing crashes
Fix sweet berry bushes and similar not dealing damage
Improve load balancing lag detection
v3.17m: Fixes a concurrent modification crash
2020-11-18 11:59:58 +0000 UTC View Postnew update for performant:
v3.16m:
Fix armor issues
Fix berry bushes not doing damage
Fix itemstack npe
Improve recipe caching
Fix possible chunk load locking issue
Some updates to the newest performant, few fixes some more performance improvements.
v3.15m:
Fix possible collision issue with items
Fix Turtles lagging
3.14:
Improved performance of entities further, esp for multithreading
Add commands to profile network usage by mod packets
Fix occasional emptyshape crash
Add error message when a mod ...
Below you find the newly released 1.16 performant versions with some bugfixes!:
v3.12m:
Fix chunk register issue with optifine, causing a memory leak
Fixed a pathing issue.
Fixed som...
Added a fix for visibility crashing on start, let me know of further issues :)
2020-08-25 09:23:46 +0000 UTC View PostI'm happy to announce that the first pre-release 1.16.1/2 version of performant is now available here! Download below, note that its an early version an may contain bugs please report those to my g...
2020-08-17 19:15:15 +0000 UTC View Post