Random models, I hope someone will come in handy. Their initial quality was far from ideal.
There are 3 skins, two glow and one off. I'm not a pro in SFM rendering, I did eve...
2021-10-09 23:03:23 +0000 UTC
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In short: This is just a Halloween-themed version of the strip club. I did not just conduct a survey for how long before the holidays you start work))) If I'm not confusing anything, Halloween is c...
2021-10-04 17:20:31 +0000 UTC
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I apologize wildly, but I did not have time to make all the models that were in this pack, there were a lot of problems, especially I regret that I also undertook to make lods, I can say I did each...
2021-09-28 19:10:23 +0000 UTC
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An interesting find. About 8 years ago, I created my own maps for hl2, and then hl2ep2. I did not port anything, I came up with some kind of my own huge bunker, I remember there were many rooms, a ...
2021-09-27 05:05:50 +0000 UTC
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I decided to make this little map unexpectedly for myself. Once on twitter I saw one VR demo, but I could not start it because I do not have VR, and the usual mode was not there. But recently I fou...
2021-09-24 20:58:45 +0000 UTC
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I would like to know mainly from SFM users: in how many weeks / months do you start preparing thematic posters and videos? For example, on the topic of summer holidays, Halloween, Christmas...
2021-09-23 17:06:13 +0000 UTC
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As usual, I post a few screenshots of the future release. I really miss lightmaps on models and cascading shadows, without this all the columns and arches are evenly lit and it doesn't look pretty....
2021-09-23 15:56:39 +0000 UTC
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Hi. Here are some screenshots of the progress. I have already regretted a hundred times that I decided to port all the lods, each model has to be practically created 5 times. But lodes will be usef...
2021-09-15 18:46:17 +0000 UTC
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The other day I saw a very beautiful location and could not resist starting to port it. But unfortunately the outdated engine could not illuminate correctly even such small models. Here are the com...
2021-09-01 18:23:41 +0000 UTC
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To be honest, I am terribly tired of GTA V a...
2021-08-26 19:55:34 +0000 UTC
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In general, this is a strange project. I've been going to make this map for the whole summer. Quite small but interesting. I made two versions day and night. At night, I added the illumination of t...
2021-08-26 16:37:18 +0000 UTC
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As it turned out, night maps turned out to be more difficult to do, a thin line between light and darkness. Simply putting the sun in a bright spot is much easier. Here is one of the final versions...
2021-08-25 20:40:09 +0000 UTC
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Forgive me that there has been no content for so long, I have a hellish heat again, for the third day the temperature has been kept at around +30-35 degrees, in such heat it is difficult even to sl...
2021-08-21 15:43:54 +0000 UTC
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In short, I was asked to make a model of a new arcade machine. I didn't want to take money for an hour's work. Let it be for all subscribers...
- Has 3 screen skins. The first logo with break...
2021-08-13 14:45:15 +0000 UTC
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Learning Source 2. Trying to implement switchable light 🤣. So far, everything is bad. Hopefully the developers will improve the lighting performance.
2021-08-12 23:12:35 +0000 UTC
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Let this post be like the answer to all requests to make the lights on the map switched off. Unfortunately, the Source Engine is totally outdated and it is very bad at it. Here is an example of wha...
2021-08-12 15:02:15 +0000 UTC
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Hi everyone. Here is a small but cute and detailed map from gta v. This is floyd's apartment. The same temporary apartment that Trevor lived in while he was looking for Michael.
For sfm users...
2021-08-10 14:48:41 +0000 UTC
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One of my old hdd started to fail, which has probably already seen 3 assemblies of computers. Its operating time is over 7 years. I decided to make a backup of the most important files from this di...
2021-08-09 02:21:47 +0000 UTC
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I have in mind a good pack of models with various sports equipment. O...
2021-08-07 23:26:28 +0000 UTC
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Progress in porting Floyd's apartment.
2021-08-05 15:46:06 +0000 UTC
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I just posted an illustration in the steam community as an advertisement and notifying those who still do not know about the existence of my Patreon that a penthouse map is ready, maybe someone wil...
2021-08-01 21:18:40 +0000 UTC
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Do you need a nightly version of the penthouse map?
2021-07-30 13:02:28 +0000 UTC
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OK. I call this map version 1.0))) Added a bunch of small details that I would never have done if I had stayed in mode "the map for a month".
All models for penthouse decor can be found
2021-07-26 15:16:08 +0000 UTC
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In general, nothing worked for me with the creation of a 360 screenshot or a fully 3D skybox. I decided to leave the usual blue skybox, but made a separate small room where sky_camera is located, i...
2021-07-25 23:47:16 +0000 UTC
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I want to know if anyone is interested in the parking lot from the latest GTO update or, for example, a workshop... There is one problem, parking can be done on the source engine, there is just a b...
2021-07-24 00:05:30 +0000 UTC
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Hook and trainer updates have finally arrived. I was able to fully examine the new locations in all details.
I shot a video. On the youtube page under the video, you can find time codes to un...
2021-07-23 23:17:10 +0000 UTC
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In general, I want to devote the rest of the week of the month to finishing the map with the casino penthouse. I have a question: are you satisfied with just a blue skybox? It's just that all my at...
2021-07-22 12:30:04 +0000 UTC
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Hello. All the same, I made up my mind and made all the existing models that the player can place in his penthouse. There are a lot of different pictures, figurines, plants, flowers and other littl...
2021-07-21 22:35:19 +0000 UTC
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1. They built a giant underground (?) Parking lot measuring 11K x 16K, that's 1/4 of the engine's available grid. (see screenshot). I did not see anything useful and interesting there, it is a corn...
2021-07-20 13:22:02 +0000 UTC
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Hell, shadow maps on models and cascading shadows work wonders. Here are some comparison screenshots. Unfortunately, I have to work under Gmod and SFM (by the way, sfm has even less possibilities)....
2021-07-17 19:53:53 +0000 UTC
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