We decided to revamp Stardust again. If you don't know, Stardust is the currency in Rad and will be used to purchase new abilities, upgrades, gadgets, and cosmetics.
Originally, they were jus...
2020-04-12 17:04:44 +0000 UTC
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Here is Rad's new player model!
Just need to adjust some more textures, but he's already got an animation or two complete. Not sure when he'll be playable though.
2020-04-09 17:18:00 +0000 UTC
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Here's a wip image of Rad's current Blend Shapes.
If you're unfamiliar with the term, these are duplicates of Rad's model that are all slightly different that help with animating different fa...
2020-04-06 18:32:22 +0000 UTC
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The winner of the "Pick a Slogan" poll is:
"The Raddest Game Ever"
That's gunna be quite the claim on the boxart, and we're going to get a lot of people joking and saying it's false adv...
2020-04-02 15:24:05 +0000 UTC
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Just testing out how well his face topology works with blend shapes, and it's lookin pretty good so far!
2020-04-01 23:40:48 +0000 UTC
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Since it is April 1st, here's some more proof of the boss.
This model hasn't been touched in a while, but it's still pretty far along.
2020-04-01 15:59:30 +0000 UTC
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It's a new month, so that means AWESOME new content!!
This is NOT an April Fools joke, by the way. This is the official artwork for the game's first boss, Lilac Synergy in her battle mech.
2020-04-01 15:50:34 +0000 UTC
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Here is a quick comparison between Rad's old model and his new one.
Note that the textures on the new model aren't done yet, but they're getting there!
2020-03-31 19:47:53 +0000 UTC
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Here's Rad's new Low-Poly model so far! It was pretty tough, but the topology is MILES better than his old model. That'll make animating so much easier, especially facial animation using blen...
2020-03-29 20:22:34 +0000 UTC
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Still chuggin on the first hub world of the game. Since we're under quarantine, we're going to give a small group of people playtest builds to help us get this ready for the Patreon build and beyon...
2020-03-25 19:22:03 +0000 UTC
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It's been a hot sec, so here's an update on Rad's new model. We've added a bit more detail to his clothing that we think looks pretty cool.
The soles of the shoes now have a puffier/ inflated...
2020-03-25 19:07:36 +0000 UTC
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oh bby, we in it
2020-03-18 00:13:01 +0000 UTC
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Still workin hard on Rad's new model. Head is taking longer than I thought, but it's currently better than it was the past couple days lol rip
2020-03-17 17:31:57 +0000 UTC
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Decided to work on a test level today to test Rad's movement and abilities.
After only an hour or so of workin on it, we've decided Rad needs to be nerfed in some places and fixed in broken d...
2020-03-11 15:52:15 +0000 UTC
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Some more progress on Rad's blueprint after a long day of drawing and revisions and critique from people. Going to rest on it for a bit and send it to some more people for more critique, but we're ...
2020-03-10 15:06:42 +0000 UTC
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Since the character art style has changed over the past couple years, it's safe to say Rad is in need of another model update.
Currently working hard to get the character sheet finished and w...
2020-03-09 17:25:59 +0000 UTC
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I was told there wasn't enough magical elements in Rad, so I started to concept out some floating platforms and how they would work.
The color of the crystal indicates how it will work. For e...
2020-03-07 19:32:20 +0000 UTC
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Check out some gameplay from the Shiver Swamp Alpha demo we released back in October 2019!
This is by far the final product and we will be remaking the level, but aesthetically it will remain...
2020-03-06 19:13:30 +0000 UTC
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Firstly, thank you to everyone who's supported us until now! We're super excited to continue development and provide awesome, new content for our Patrons!
Please consider becoming a Patron an...
2020-03-06 19:09:54 +0000 UTC
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Check out these SICK Rad Venture wallpapers, featuring Key Art #1!
This includes 2 different resolutions for PC and Phone wallpapers.
2020-03-06 18:42:02 +0000 UTC
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