Hello Supporters!
I've been torturing my brain with too much Unreal Engine recently, and this is the first video reflecting the consequences. I've been using UE4 since 2019 on and...
2023-03-11 19:49:06 +0000 UTC
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Hello Supporters!
In this early access episode I'll show you how to move those pesky little toolbars in the Daz Studio UI around. The trick is to grab hold of that little divider ...
2023-03-09 02:23:16 +0000 UTC
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Hello Supporters!
On Saturday I was "horsing around" with the new Daz Horse 3 and thought I'll give a quick overview on how it worked on the Daz+ stream. Turns out, applying hiera...
2023-02-28 00:44:23 +0000 UTC
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Hello Supporters!
I've made a new video about using the Daz Decimator for the Daz channel. It's been on my list of things to cover in more detail, and with an eye on exporting con...
2023-02-23 18:07:48 +0000 UTC
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Hello Supporters!
Today I have an early access video for you, in which I'll show you a neat way to flip and mirror poses on a figure. Say you have something that looks great when ...
2023-02-18 19:23:44 +0000 UTC
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I did this promo image for this Saturday's Daz stream, in which we get to hang out and build a similar scene from...
2023-02-09 18:35:15 +0000 UTC
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Hello Supporters!
I've been getting a lot of questions about how to save and distribute morphs and thought it's about time I made a video about the process. And here it is, both i...
2023-02-07 17:00:34 +0000 UTC
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Hello Supporters!
Today I have an early access video about posing a character for you. This was a question I got recently, and I thought this might be a nice start into a little c...
2023-02-02 17:33:12 +0000 UTC
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I've been following a course with Grant Abbit last week, in which I learnt how to model a low poly base character, then transform it into different characters, add a pixel shader and add an animati...
2023-01-31 23:33:11 +0000 UTC
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Hello Supporters!
Today I have a video about animating shader properties in Daz Studio for you, something you can do with ABAS. ...
2023-01-26 15:47:20 +0000 UTC
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Daz have released the mini series I've made last year called Your First Hour with Daz Studio. It's part of a product called 2023-01-21 16:01:29 +0000 UTC
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Hello Supporters!
Today I have an early access release that explains how to move the pivot point or origin point of your objects in Daz Studio. It's the position of where that lit...
2023-01-21 00:31:06 +0000 UTC
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I've had a play with re-creating The Introspector from Deathloop this morning. It'll be nice to see if I can do this for real, with Substance materials and those creepy eye blink animat...
2023-01-14 18:56:58 +0000 UTC
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Hello Supporters!
First of all, Happy New Year 2023! May all your wishes, hopes and dreams come true. Remember to treat yourself well, do what you're passionate about and avoid wh...
2023-01-10 16:22:35 +0000 UTC
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Hello Supporters!
Today I have a video I've made for Websoul, inspired by a chat we had on Discord about using objects with material zones in Substance Painter. Each material zone...
2022-12-14 18:08:53 +0000 UTC
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Hello Supporters!
I have an early access video for you today in which I'm explaining the Map Transfer tool. This is a mystical little script that lets us convert texture sets from...
2022-12-12 19:26:50 +0000 UTC
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Hello Supporters!
Here's an early access video I've made for the Daz channel, scheduled for sometime in December. In it I'll show you how the current Legacy UVs for Genesis 3/8/8....
2022-12-05 18:43:56 +0000 UTC
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Hello Supporters!
Today I have a quick early access video for you that gives you a preview of Zev0's new Shape Shift product. It'll be released on November 30th, and I've just fin...
2022-11-27 18:39:26 +0000 UTC
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Hello Supporters!
Today I have a quick time lapse for you, in which I'm building a relatively unspectacular thumbnail featuring a waving dForce Flag as a hero. I've made this for ...
2022-11-18 05:09:29 +0000 UTC
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Hello Supporters!
I have an early access episode for you today, in which I'll show you how to create an eye morph for the Genesis 9 Eye Attachment that will follow your figure mor...
2022-11-06 20:39:54 +0000 UTC
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Hello Supporters!
I've recorded a follow-up video to my previous Genesis 9 conversion video, in which I'm explaining how to convert Genesis 3 and 2 characters to the new fig...
2022-11-05 20:31:15 +0000 UTC
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Hello Supporters!
Today I have a Supporter Exclusive video for you that I've recorded for Aaron. He wanted to know how to reduce the plateau on wedge platform shoes in Hexagon. I ...
2022-11-03 08:00:05 +0000 UTC
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Hello Supporters!
Last week I've finished working on a little project that Daz and I had been discussion for some time. It's a bundle of products and accompanying mini-series of videos ...
2022-11-02 16:43:37 +0000 UTC
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Hello Supporters!
As promised yesterday, here's a video I've made this morning that'll show you how to convert your "legacy" characters and import them onto the new Genesis ...
2022-10-21 19:07:14 +0000 UTC
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Today I have a quick early access episode for you, something I've made with Charles (csbond2) in mind. He accidentally clicked it on stream recently and asked me what may have possibly ...
2022-10-21 00:14:01 +0000 UTC
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Hello Supporters!
Today I have an exciting preview for you of something I've been tinkering with for a while: running Daz Studio on Linux! This is exciting because there's no nati...
2022-10-20 02:58:23 +0000 UTC
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Sometimes you find a feature and you can't quite believe it's been there for like... ever. This tends to happen in Daz Studio, and applying poses partially is one such thing. Having bee...
2022-10-18 00:40:32 +0000 UTC
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Hello supporters 😍
Today I have a couple of little updates for you, the first one being a new early access clip in which I'll show you a neat trick that lets us visualise the f...
2022-10-14 12:27:53 +0000 UTC
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Patreon have introduced a change with which new patrons would be charged on the same date th...
2022-10-11 21:11:14 +0000 UTC
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Last Saturday I had the pleasure to create this model from the Genesis 9 figure, together with prompts and votes from the community. This was fun! We decided to call her Greta (or Gretel actually, ...
2022-10-10 21:01:55 +0000 UTC
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