In this episode I'll show you how to permanently delete polygons from your objects with the Geometry Editor in DAZ Studio. I'll explain where to find the tools for the job, how to make a selection,...
2021-08-02 15:46:16 +0000 UTC
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I've converted one of Daniel's corsets from Marvelous Designer and brought it into DAZ Studio. It's about 1M polygons by default, which is too much for a conforming clothing object. This version is...
2021-07-29 01:14:16 +0000 UTC
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In this episode I'll take a look at the Face Controls product. It was originally developed by Faux2D and is available as a DAZ Original. It contains a TON of functionality, but I'll focus on how to...
2021-07-25 18:00:00 +0000 UTC
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In this quick tip I spontaneously find out how to lock off cameras and parameters on any object, by the magic of the Lock Icon! This is a game changer for me, and believe it or not, I'v...
2021-07-24 17:00:04 +0000 UTC
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On today's stream I've explained the basic principles of rigging using the Figure Setup Tab. I'll see if I can turn this ...
2021-07-24 16:24:50 +0000 UTC
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In this episode I'll explain how you can enable/disable automatic keyframing on the DAZ Studio timeline. I'll also show you how to set manual keyframes.
2021-07-23 17:00:06 +0000 UTC
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In this episode I'll show you how I've crafted my User Interface in DAZ Studio. I've had this question a few times and thought I'll explain why it looks like it does, and the exact steps I take to ...
2021-07-22 11:00:05 +0000 UTC
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I made this compilation for a video in which I'm briefly going through a new hair product by Biscuits: 2021-07-21 16:54:44 +0000 UTC
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In this episode I'll show you how to apply a Subdivision Surface Modifier to your Avatar in CLO/Marvelous Designer. This will help your clothing fit more accurately to your character, if the target...
2021-07-21 13:40:58 +0000 UTC
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Here's a quick animation I rendered to demonstrate the animation features of the Face Controls product. I thought it would be fun to see the original actor and the animation side by side. Mehaun's ...
2021-07-19 18:22:46 +0000 UTC
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In this episode I'll show you how to rotate/orbit your camera around an object in the centre of your scene. This is an alternate way of creating turntable animations. We'll use a Null helper object...
2021-07-16 17:00:00 +0000 UTC
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This Saturday I'm doing another live stream on the official DAZ YouTube Channel and Facebook Page!
The previous stream was so well received that we've decided to make this a regular occ...
2021-07-15 17:41:28 +0000 UTC
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In this episode I'll take some time to tell you everything there is to know about the Subdivision Surface Modifier (SubD). I'll tell you what it is and what it does, where to find its settings and ...
2021-07-15 16:12:54 +0000 UTC
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In this episode I'll show you how to split your scene into several layers, so that you can dress up your character post-render. This can be useful if you're developing a game and you'd ...
2021-07-14 13:00:01 +0000 UTC
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In this episode I'm showing how all my favourite 3D apps are currently working fine in the Developer Preview Release of Microsoft's upcoming Windows 11 operating system. I have DAZ Stud...
2021-07-13 12:40:50 +0000 UTC
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On Saturday I'll explain how to render a DAZ Character and multiple outfits separately as layers. We'll use the Iray Canvas feature for this, grouping together outfits and props as necessary. This ...
2021-07-07 16:14:49 +0000 UTC
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In this episode I'll show you how to turn your images into Voxel Shapes, a popular effect that makes edges appear all blocky like Lego. This can be done with the Remesh Modifier and a nifty setting...
2021-07-07 11:01:02 +0000 UTC
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In this episode I'll show you how to use the Spring Dynamics script by 3D Universe. It allows us to add a bounce effect to keyframe animations on selected nodes. I'll use it on the Toon Mouse, but ...
2021-07-06 12:00:05 +0000 UTC
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In this episode I'll show you how to automatically ban those pesky bots that post messages to spam services on Twitch. They seem to come in regularly on every stream, with varying catch...
2021-07-05 14:33:06 +0000 UTC
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In this episode I'll explain how to create a turntable animation in DAZ Studio. It's a technique that lets you show off characters and clothing, or literally anything you've made in 3D from all ang...
2021-07-02 17:49:14 +0000 UTC
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Here's an ad-free version of the video about DAZ content licensing I uploaded last week, I forgot to post this here. I'll explain my take on the Daz3D license agreement that applies when you ...
2021-06-28 17:41:28 +0000 UTC
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Here's what happens when you apply a Blocky Remesh Modifier to an object in Blender. Thanks to Brian for this tip! He's currently working on an animation with this effect, check out his 2021-06-25 18:41:17 +0000 UTC
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In this episode I'll show you how to use setup Selection Sets with the Geometry Editor. Those are groups of polygons that you can create so that you can hide them when necessary, which is a neat wa...
2021-06-24 23:02:50 +0000 UTC
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In this episode I'll show you how to create Keyed Properties in DAZ Studio. This is a super handy way to turn multiple poses and/or expressions onto a single custom slider. In essence, it'll conden...
2021-06-23 14:41:51 +0000 UTC
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If you need multiple characters sitting on the same object, this video is for you. I'll show you how to create a single collider object from multiple figures, so that a single proxy object ca...
2021-06-22 22:52:43 +0000 UTC
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Well hello everyone! I have a special treat for you today: a whole series about animation in DAZ Studio. I've been meaning to take a stab at animating my friend the 3D Universe Toon Crab for a whil...
2021-06-21 17:40:35 +0000 UTC
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In this episode I'll show you how to snap objects while positioning them in the viewport. It's an invaluable tool for scene building, where precise increments can be an important time server. This ...
2021-06-16 16:28:09 +0000 UTC
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I had this crazy idea to animate my friend the
2021-06-15 20:12:39 +0000 UTC
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I've been researching Controllers in DAZ Studio today. They're a bit like what Blender calls Drivers. The principle is that one slider can control another, or various others. That's how Expressions...
2021-06-14 23:48:49 +0000 UTC
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In this stream I'll show you how I've built my own grass stalks in Blender, then replicated them across a landscape in DAZ Studio using HowieFarke's UltraScatter. It's a wonderful repli...
2021-06-14 16:26:26 +0000 UTC
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