NokiMo
velocirection

velocirection

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velocirection posts

Glamor hole- testing environment stuff

I had this pretty nice post to make but then was dealing with the community guidelines things and never made this post. I would like to have this sequence done to be rendered next, as a preview of ...

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The community guidelines thing (I panicked a bit)

All day today, I was going through every post made and censoring images in the top part of the post (this part):

2022-05-09 05:43:57 +0000 UTC View Post

Community guidelines thing (don't panic!)

A couple days ago, my patreon was marked outside of the community guidelines or ToS. I don't know if it's affected how patrons view the page, but I think it's important I let you know about it!&nbs...

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Glamor hole update: more wip fluids + more lip sync

I did some more fluid baking and tests, it's still not quite how I'd like it (a bit too gushy in some parts, and in the final thing the entire pull out from when the fluids first start, the whole t...

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Glamor Hole: pull out stuff

I have pretty much the whole animation blocked, slightly animated in some capacity, and felt like it would be a good time to do some work on the pull out sequence.

My original idea was that t...

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Glamor hole: redid/added stuff

I scrapped most of the original smashing animation stuff for the triceratops' side and re-did it to have some more interesting things in it (specifically, some hole kissing head/suction action on a...

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Glamor hole update

First, the comments on the poll post, there's a ton, and each one is great. Thank you everyone for such a vocal response! I'd also like to apologize to those who sub'd for the glamor hole follow up...

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Next?

I've gotten some suggestions, questions, comments, etc... about doing more [a]n[al] v[ore], which I'd be down with. I've also gotten comments, messages, suggestions, etc... about doing more water [...

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[WS] A lil wet fun with the dragon~

I was testing out some different stuff for the dragon's jiggle stuff (and the floppy stuff on the d[o]n[g]) but decided to add in some WS, like he's just having a leak, he doesn't care where it goe...

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Bowl boys final renders

So, good news, the final renders are all done. Next time, I'd really like to figure out a way of adding a lube-coat to the goods... it didn't occur to me until today that I might be able to use the...

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Fluids baked, some things fixed...

I got the fluids baked yesterday, and today I fixed some smaller stuff with the 4skin, also I finished up an environment for it. It's a nice lil sauna. I thought it'd be fun if this was a relativel...

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Bowl boys~

It's been a few days, and I wasn't originally intending this to be quite as complicated as it is now, but I really wanted to do something with ropes, where the bronto is also shown shooting [pr]e i...

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Ropes version

VaStar, one of you lovely patrons, requested a version of the WS animation without the WS. I've also gotten a few comments along the lines of "man, WS people will like this!" I know plenty of peopl...

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Bronto and raptor WS animation finished

Here's the finished WS animation! This one actually turned out better than I expected! I got quite hot and bothered from this one as I worked on it, and I'm not that much of a WS guy. it was very t...

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Motion blur check

The only way to see how the motion blur will look is to actually render it. Which was rather annoying, but finally I've found a look that works well enough.

I've included a few different vide...

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Bronto raptor shower

I did some lip sync for this, couldn't really do more lip sync yesterday or the day before due to having to listen to music loudly to drawn out loud family banter I didn't want to hear, so instead ...

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Nerd raptor 2.0 model download

He's ready to post! Here's the improved nerd raptor model. I've made many, many changes.

-More raptor-like head shape

-Better mouth topology

-Gums and improved tongue

-Impro...

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WS Tech

I was doing a bunch of tests on stuff for WS related things. At first, I figured I'd just use fluid sims to get the stream I wanted. I did do that rigged alembic stream awhile ago, which would work...

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Barn boys finished

Finally got all the final renders done overnight yesterday and today I finished up the sound. This is a looping animation (my first one it seems!), so there's no end credits- but if you're a frozen...

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Kobold update and small fry model

I've been meaning to both post the updated model of the kobold (who I've kind of decided is named "Athena" maybe, idk I really like Greek names) and also the camera imp ("Small Fry"). Athena I fixe...

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Sound preview 2

Here's the first 300 or so frames rendered with mostly final sound. The sound effects I might put some reverb on it, just a tiiiiny touch.

While things were rendering, I've been trying to do ...

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Starting the final renders

I've begun the final renders. I did change a few things to the materials such as on the toy- I added what I named the "SUPER WETNESS MAP" vertex color map that mixes the regular shader with a combi...

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Pig jiggle/Horse voice/sound preview

It feels like it's been a a bit since the last post, but I've been making steady progress on getting something done this month. I was really considering not having any voice acting this time (mostl...

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Barn Boys

I'm happy there's been a lot of positivity around the pig and horse! So I made an environment ( a little bathroom diorama)

2022-03-14 03:46:06 +0000 UTC View Post

Spontaneous pig and horse (and triceratops cloth)

"What the heck are you doing!?" well, frankly I was feeling a bit burnt out dealing with the bronto thing and that dang curve rigging/animating, I did some lip-sync and cloth sim for the triceratop...

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Bronto stuff

I tried several times to animate the toy thing I talked about previously, it's not animating the bronto that's challenging- it's dealing with a floppy, curved toy! I was getting fed up with it, so ...

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Various testing of things

The past couple days (and a bit last of last week) I've been testing a few things and exploring some ideas for possible "plan b" animations in case it starts looking like I can't get something done...

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Kobold egg laying finished

Here's the finished kobold egg laying animation! All 4750 frames rendered... finally! I think everything passes inspection well enough.

EDIT: Almost forgot! The kobold is voiced by Princess L...

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Kobold egg laying, sound + rendering in progress

The sound is pretty much done! I was working on that in between fluid bakes, since it's a light enough task to do as fluids are being baked. And finished that up yesterday. The balancing I might tw...

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Kobold fluids + voice update

Yesterday, I finished all the fluids! I think there's like, 70 different alembic bakes total throughout the animation. The ending bit where she [j]iz[z] is 8 different bakes, each with varying doma...

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