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velocirection

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velocirection posts

General update on things

This is a bunch of stuff I've been working on. I got some voice acting back from the guy who'll be voicing the parasaur in the raptor x parasaur animation (so I've attached a bit of that, it's just...

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Bronto post credits thing

Here's the post credits thing so far- still a few things need to be done (some actual animation on the raptor when he looks at the camera, for example) but the fluid sim is done for this. This'll b...

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Alien WS update

I really should have been more frequent with this one! I've been getting a lot of animation done on it while waiting for fluid sims on the bronto/raptor/bigger dino guy post credits animation. Lots...

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Alien thing update

I think I haven't posted about this since mentioning it awhile ago yet, but I've been working on/off on the alien and bird WS thing. It's fun to do some more traditional character acting, lipsync a...

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Bronto double ended toy/AV animation finished

Here's the finished bronto double ended toy/AV animation! It's taken awhile and I won't lie, I was worried for awhile about how it'd turn out, but I think it's ended up pretty good.

I've incl...

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Quick update, bronto toy almost complete

I'm almost completely done with the bronto toy animation, the sound is done, the final renders are done, just need to render the final renders with the color adjustments and touch up the full sound...

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Bronto toy renders + something extra(?)

My computer has been crunching away at the renders, they're getting close to being done! There's one thing I think needs to change though, originally the display the bronto looks at was in a positi...

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Misc stuff, next animation stuff

So, I've been doing a lot of experimenting with some concepts each in various stages of conceptualization while doing the fluids and rendering for the almost finished bronto animation. I've got a f...

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Bronto toy renders progress

As usual, there were a few hiccups when rendering, for example, the 4skin on the smaller dino wasn't working properly, so I had to re-render the display camera view (which meant re-rendering the fi...

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Finally started rendering the bronto toy/av thing

Did a lot of minor tweaks, decided to go with the bronto's room from previous animations as the environment and added some paintings in the background to fill in some empty space.

Honestly, i...

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Probably 2nd to last fluid update on the bronto!

The fluids for this area almost done, the section before the AV part has all the fluids it'll need. Next update, it'll be with all the fluids done, then *finally* it'll be time to do  get the ...

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Parasaur rig early version

Here's an early version of the parasaur if you want to check it out. The materials (except for the eyes) are WIP.

Here's a video demonstrating most of the controls (also fixing a few minor pr...

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Parasaur x raptor thing update (long post)

First here's a time lapse of the raptor I don't think I posted! It's a long one, no music and it has a lot of meandering with things like testing cloth, testing some initial rigging stuff, etc, but...

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Bronto toy animation, more fluids, some soft bodies

A lot of the non-tailhole fluid has been baked! It's been taking awhile because that's just the nature of fluid sims... but it's been coming along nicely. I've been baking this hands-free bit:

<...

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BBC raptor x parasaur thing update


I've been wanting to experiment with more expressive posing on character faces:

The ra...

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Bronto update (finally)

My apologies once again, but I've been working on polishing some of the toy's movement, also a bit of the bronto's body as well as adding in stuff like animation on the nuts/junk, toes/feet, more m...

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Parasaur thing update

This little project has super charged my mood I'd say, been feeling really productive, inspired... lots of stuff getting done, I've recorded most of it (I think for an hour or two I forgot to recor...

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Parasaur concept and head model


I felt like modeling a character for something I've been wanting to do, something to get more inspired. It's hard to explain but I've just felt empty since finishing the dragon animation...

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AV bit update

Took longer than expected, but I completely redid a few spots, like I felt as though originally it was just too fast. Just too much movement in some parts. It just felt like some parts didn't have ...

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Another Bronto update

I redid a lot of the animation near the end, it was getting too difficult to animate without adding in some extra stuff to the smaller dino's armature. I made a reverse FK spine for him when he's i...

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Bronto update (and merry Christmas!)

This has been a lot more of a challenge than I initially though. The physics on the toy were absolutely unusable for the most part, I think I used it for barely 1% of the animation. So it's manuall...

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Bronto toy update (5?)

I recorded some voice stuff, not all of it is in the WIP in the attachments but this is the extent of the lip-sync for this animation! The rest will be spoken, but since the bronto's head is offscr...

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More WIP bronto

Finally got the face rigged, it's the same setup I've been doing for awhile now... 

I really...

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Bronto toy update again

Some polish on the beginning part, also I forgot I still need to work on the bronto's face bones so he's still not very expressive yet. I was trying to do some fancy stuff with surface deforming an...

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Bronto toy/AV thing progress

Chipping away at this sequence- I think it's starting to look pretty good! Of course the bronto's hole is really glitchy, but that's something I'll touch up manually soon.

I'm pretty happy wi...

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AV scene wip 2

Still getting a feel for this- I think it's coming together, like I'm starting to see the potential. I think I've talked about it before, but pretty much every time I start an animation I'm just re...

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Bronto double ended toy wip

I've blocked out most of this thing- it's still extremely rough though. I'm focusing on getting the timing down (the bronto will have a few lines, which is why around 0:27 the camera looks up at hi...

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Another dino guy wip

Some people were asking about some AV stuff, it's bee awhile and I think it's a good time to do some. I figured it would be a good opportunity to model a new character since it's been awhile for th...

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Apologies for the lack of animation!

I'm grateful for you all being supportive of my game making, but I'm really sorry for being so distracted by it- that's not what you all are here for and I've been spending way too much time with t...

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RPG thing

If you've been a patron for awhile, you'll know from time to time I try some game development related things. So for a few weeks I've been exploring the idea of a turn-based rpg, it's been a lot of...

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