after 2 years of toiling away trying to make it work on and off, i'm deciding to finally just shelf 'nothing for nothing' again for a good while, it'll probably be at least 2 years until i pick it ...
2025-01-26 23:30:21 +0000 UTC
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unfortunately i hadn't been able to get much done this week, i'm having a lot of trouble getting back into animating specifically for 'nothing for nothing' which concerns me given how much work i h...
2025-01-20 00:10:50 +0000 UTC
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great news after this past week! my resting heart rate is totally normal again and i'm back on adderall! it already feels pretty crazy in how much better i operate compared to how i am off of it, t...
2025-01-13 00:23:46 +0000 UTC
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the 2-3 months ive had to go without adderall are likely soon to be coming to a close and i'll be able to get back to business soon enough, as the doctor's appointment i need is happening this week...
2025-01-05 23:25:37 +0000 UTC
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things have been going pretty well! given that i'm soon likely to be back on adderall so i'll be able to really get back into the swing of things, i've been hard focused on 'nothing for nothing' af...
2024-12-29 23:43:19 +0000 UTC
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progress has been keeping steady! plus, my heart rate has returned to normal at least for the time being, so i may very well be good to go back on adderall following my doctor's appointment in earl...
2024-12-23 00:01:20 +0000 UTC
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at this point, the script for 'nothing for nothing' episode 1 is pretty much 100% complete and just needs an extra gloss-over which i'm doing while i make an extremely rough animatic for it! the sc...
2024-12-16 00:26:44 +0000 UTC
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so the bad news first, it is going to take at minimum 1 more month, likely 2 or more depending on the circumstances until i'm able to be on adderall again. the good news though! is that i found a g...
2024-12-09 01:24:10 +0000 UTC
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progress had been made on porting "boy arena" to the new networking scheme, a pretty decent amount thankfully, but i'm still feeling so uncertain when it comes to what i actually want to do and com...
2024-12-02 00:47:05 +0000 UTC
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after a good bit of trying this week, i think it's safe to say that i can't really animate under current circumstances, but that's ok! namely, i have ol reliable: game development, and something re...
2024-11-25 02:04:48 +0000 UTC
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i've been sketching but ultimately not much was done this week again unmedicated.. bad news too, i won't be able to be medicated with adderall again until mid-december at the earliest, so there's a...
2024-11-18 00:31:10 +0000 UTC
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heya! predictably, i wasn't able to get too much done this week without adderall, some progress had been made towards "episode 1" but it's far too early for me to decide what i really want to focus...
2024-11-11 02:39:02 +0000 UTC
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progress had been made this week on "fella kart" though i feel a bit bad about working on it at the moment because i feel it's not really what i want to do or showcase, especially for patreon, i wa...
2024-11-04 01:38:50 +0000 UTC
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work continues on "fella kart"! this week i got networking set up so you can actually play with other people now, as well as some extra visual polish and experiments with the art style! there's a f...
2024-10-28 21:43:00 +0000 UTC
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i realize that for a while i've been caught up in the throes of hyperfixation, which unfortunately means it's very hard to stay entirely focused on animation when my body and mind basically refuse ...
2024-10-21 22:09:36 +0000 UTC
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didn't get as much done this week as i would've liked since i ended up being busy with other stuff, but that's alright! gonna try to hunker down and focus on it this week..
2024-10-13 21:20:59 +0000 UTC
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went to work on the scene that i believe is the most complicated / would take the longest to complete, i should be finishing that scene this week! after that there's one more complicated scene sinc...
2024-10-06 22:08:41 +0000 UTC
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i thought i was pretty much sapped out of all of my animation energy, but out of nowhere i guess i really didn't want to give up, because the day after making last sunday's post i ended up doing th...
2024-09-29 21:44:09 +0000 UTC
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i think after almost 2 years of struggling and failing to work on or complete any major animated project, it's time for me to call it quits on animation as my main line of work, at least for now.. ...
2024-09-22 23:32:47 +0000 UTC
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this week i hadn't been able to get much of anything done between a relapse and hyperfixation taking hold, so i figured hey, it might be cool to show off some old concept art / thumbnailing for old...
2024-09-15 21:37:54 +0000 UTC
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this week was a pretty slow one with me mostly doing paper thumbnailing for the animatic, the amount of stuff i'd need to do to make and complete episode 1 of nfn has dawned on me a bit and it's a ...
2024-09-08 20:09:51 +0000 UTC
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something i'm quickly realizing as i try to make progress on that music video i was working on is that i'm just not sure if i want to make music videos like that anymore, at least for the time bein...
2024-09-01 22:31:04 +0000 UTC
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unfortunately, not much in the way of animation has been done this week, i've certainly been trying and have made a little progress on cleaning up key-frames, but nothing really worth showing.. i'm...
2024-08-25 23:11:35 +0000 UTC
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baby steps into the actual animation phase of this one as i'm getting back into the habit of animating regularly, but here's the animation so far! i've decided on an outline style similar to "Modif...
2024-08-18 20:32:27 +0000 UTC
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what you see above is a bunch of model sheet stuff for "nothing for nothing" i prepared around this time last year! they're a bit outdated since it was before a slight style overhaul, mostly maddie...
2024-08-11 19:01:05 +0000 UTC
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here's something i whipped up this week: a full animatic for a new animation! ideally i'd like to commit to this one and see it through, but we'll see how that turns out... it's meant to be a prett...
2024-08-04 20:54:13 +0000 UTC
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right now the focus with foxhood has been on refining the new movement and re-designing the levels to work and flow better with the new, speedier movement! there isn't much to show there, so i figu...
2024-07-28 20:23:54 +0000 UTC
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a focus of this week has been a re-work of the movement system to be more fun and fluid, as well as adding proper controller support! the results so far have been very promising! unfortunately this...
2024-07-21 20:39:12 +0000 UTC
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i've teased this last year and have been working on it on and off since then, but i think i've settled on working on this as my current major project, with the plans to complete and finish a free p...
2024-07-14 22:31:29 +0000 UTC
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here's another one of the projects i worked on while i was away, a PvE mode for a multiplayer spin-off of "Destination The Planet", a game i made and released a demo for last summer! DTP: Arena has...
2024-07-07 22:23:13 +0000 UTC
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