Here's the 1st lesson in this video tutorial series, where I go through the process of creating this German Shepherd character from start to finish!
This lesson goes through the process of dr...
2021-01-26 02:24:56 +0000 UTC
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Hi all!
Little edits on the body shape required a new connector piece. So that's all finished up and looking hot! (Pictured above, semi di...
2021-01-15 17:11:34 +0000 UTC
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I just finished putting together Gaussly's fur color map! I used Substance Painter for it, which I'm still getting used to, but I'm happy with how this came out =)
It's taken us a while...
2021-01-09 18:46:39 +0000 UTC
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Wow I had to retype 2021 like 5 times!
Hello!
Finally finished up Gaussly's eyeball. Careful what you do with him, it's recorded. &...
2021-01-07 18:44:08 +0000 UTC
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I just put together a timelapse preview video of the footage I recorded for the upcoming tutorial series. I had to condense almost 24 hours of footage into about 17 minutes, so some things ha...
2021-01-01 03:55:10 +0000 UTC
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I don't think I've ever been so excited for a year to end...
As you all know, this year has been a rough one. I'm sorry that I haven't been posting as much as I'd like to, especially ov...
2020-12-31 21:53:56 +0000 UTC
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Woot doot boop ya in the snoot :D
Hi all! Things are coming along well. Final textures and UV's are setup (well, we hope final, WHO KNOWS)...
2020-12-31 01:11:44 +0000 UTC
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Hey all!
Getting back into the groove of things now that the move and holidays are over. Prep work for getting the base mesh for Gaussly finishe...
2020-12-28 22:18:50 +0000 UTC
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Just one more thing,
Hi all! Short stream this morning but got a few of the eyeball ideas out! The arms and legs have been sent over to Kish to slap ...
2020-10-23 17:43:35 +0000 UTC
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EYE SEE YOU,
Hayhay everyone. Little bit of wip ideawork tonight for our robocommission! Thinking on how to add gears to eyes. Will be co...
2020-10-22 23:42:10 +0000 UTC
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Hello all,
Had a little bit of a shorter stream today, but still productive! Got the endo for the arm all kitbashed together and looking good! Paint3...
2020-10-19 17:52:08 +0000 UTC
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Happy Friday all,
Update on Gaussly's commission piece! We got the arm plates all uv mapped and textured up with a placeholder for now! (Tweaking to ...
2020-10-16 19:30:22 +0000 UTC
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I did a quick geometry cleanup on Gaussly's robot arm on tonight's stream. Fox will be taking it over tomorrow morning on his stream and giving it the same makeover that he gave the leg. &nbs...
2020-10-16 00:25:05 +0000 UTC
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Ohaiii,
How's it going everyone? Today was pretty productive morning stream! Got the leg rigged up and ready to slap on the body. (So fki...
2020-10-14 19:34:03 +0000 UTC
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Hey all!
Just an update for today's morning stream! Did some cleanup on Gaussly's legs! They are looking complicated! Will be fun to rig...
2020-10-12 19:33:22 +0000 UTC
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Hiya there everyone, it's Kishy! I've started the process of sculpting out Gaussly's character for his commission, and as you can see I've got a much more slender profile than we've gone with in th...
2020-09-18 20:52:19 +0000 UTC
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Here's a 3D rendered ref sheet I just completed for Asher using his character model from Smoke Break.
Enjoy!
Edit 9/18/20: Updated with more character info and full credit to the animat...
2020-09-17 02:14:52 +0000 UTC
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This is an animation project that we just completed for Asher =)
I'm really excited about this since it's the first joint project between myself, Kish, and Fox. The process was a...
2020-09-14 22:42:01 +0000 UTC
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Fox has been hard at work creating more props for the scene! On tonight's stream, he built the box that's sitting on the back of the couch, and sent me this render to show it off XD
Enj...
2020-09-04 01:07:18 +0000 UTC
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Fox has gotten a lot of work done on the environment over the last couple days! Filling it with props and getting the lighting and materials finalized.
I've also been working hard on ge...
2020-08-30 17:36:49 +0000 UTC
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Fox spent some time on the environment and materials for Asher's animation tonight, and it's looking great! Environments aren't my strength when it comes to the animations, so having Fox on t...
2020-08-28 01:18:26 +0000 UTC
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I got some basic lighting set up in the scene so that I could test the material and motion of the smoke. I'm VERY happy with how it's looking ATM! Credit goes to Fox for creating the si...
2020-08-23 22:00:34 +0000 UTC
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A few days ago, I started working on a material for the smoke in Asher's scene.
The smoke simulation contains a flame channel, which we won't be using for the final rendering, but I th...
2020-08-23 21:40:58 +0000 UTC
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I spent the animation portion of tonight's stream tweaking Asher's hair a bit to suit his character design a bit more. This was truly a team effort. Fox and Kish worked on it a bit, and...
2020-08-12 01:03:20 +0000 UTC
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Fox has been working on a smoke simulation for Asher's upcoming animation, and I think he nailed it! I can't wait to see how this looks rendered!
2020-08-12 00:55:07 +0000 UTC
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Now that the character animation is set up, Fox has started on the cigarette smoke simulation. He just started on it tonight, but damn, it's looking really good already! I can't wait to...
2020-08-07 00:40:49 +0000 UTC
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Okay, maybe it won't be the FINAL final... But tonight I finished keyframing the entire sequence, including adding in the facial animation.
Next up is the smoke simulation, and just tying all...
2020-08-05 01:08:53 +0000 UTC
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Here's the refined tail and hair, moving a bit more freely now. I omitted the main body fur for this test so that I could get faster results for the parts I was testing.
2020-08-05 01:02:06 +0000 UTC
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I actually have a few animation posts to make tonight related to this project. =) This one is a more refined version of the fur with dynamics. I'm happy with the main body fur, but the ...
2020-08-05 00:57:43 +0000 UTC
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RULES-
- You must be Signed in with Picarto AND actively present
- Please, do not stick around in mobile while out and about just to enter the raffle.
- Everyone with a Picarto accou...
2020-07-25 21:41:04 +0000 UTC
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