NokiMo
cheepysnake

cheepysnake

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cheepysnake posts

Bug

Hi hi

Sorry guys. It seems 0.11 buggy. In a few hours I will fix it.

UPD: fixed. You can reload this build.

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CharCrationProject changelog

0.33

  • Several new animations
  • Great work on improving the character model

0.32

  • New UE version (4.22->4.25)
  • New lewd scene
  • A lot of bu...

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Such a question guys

Do you need x32 version of the game?

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Poll title

So guys. I return to the format of voting on the development of the project. For starters, the first is open to everyone :)

So what do you want to see first?

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CharCreationProject 0.4 pub


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Acme of Abyss links

v0.14 public (2019-06-21 12:35:00 +0000 UTC View Post

CCP v 0.3

Link for patrons

I posted a lot of screenshots a bit earlier, so we can do without them.

This build is int...

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Bug with outfit color

So guys.

I found the cause of the bug with the preservation of the color of clothes and even fix it. Partly.

The problem is the save system I use.

In short, for the correct work o...

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0.12 released!

Not big update.

What's new?

  • Blush
  • Zoom scale bar in lewd scenes
  • More convenient display of alchemical recipes during cooking.

The changes are modest,...

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About builds

A small description of the types of builds that can be found on this page.

  • Public build: build available to one and all. Great patrons receive...

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First goal

So, Snake, did you buy coffee?

Better! I took the coffee maker.

2019-02-25 14:51:28 +0000 UTC View Post

Bug fix in the 0.8

Typically.

Ehm... 

Well, I feel like an absolute idiot.

Again, critical bugs. Due to an incorrectly used boolean. And why don't I confuse left with right?

Builds update...

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Bug with New Game in 0.8

I apologize to all of you.

Because of the bug in 0.8, the dialogue does not start at the beginning of the game.

I will fix this bug and reload the build in a few hours.

To get aro...

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0.7a are public now!

From "a" version I make few very minor interface changes. And the key to the storeroom is now marked, to facilitate its search.

And 0.8 will be in the early access  very soon.

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v 0.6 now available for all!


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About library...

Hmm... I was thinking here...

In build 0.7, the opportunity to return to the library will return.

Do you have the desire, ladies and gentlemen, to participate in the creation of the gam...

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Poll about polls

Ladies and Gentlemen!

How do you feel about the many recent polls?

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v 0.5a

Change log:

  • Fixed bug with Zesthara's outfit quest
  • Re-desingned Spell Book
  • Several minor interface changes

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Spell Book re-design

In this form, I like it much more.

Also I fixed minor but difficult bug with Zesthara's BDSM outfit quest.  So I will add a couple more edits and publish v0.5a

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So many posts after lull :3

Hey, guys and girls!

What do you like more:

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Last chance to vote

About a week later I plan to start creating a new character. So you have the last chance to vote in this p...

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Some title

I got myself  Twitter and Discor...

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Build 0.4 completed!

Pum-pum.

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How it works: the quest system, part 2

Part 1 

Part III, Quest manager

The functions of this component can be ...

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Changelog

v 0.14

  • Fixed BDSM outfit quest
  • Some fixes in the game texts
  • Scene selector now available in the public build

v 0.13

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How it works: the quest system

Hi all! I thought it would be nice to make a New Year's gift to you, people. Therefore, before you is a small article about the quest system that I use in the Acme of Abyss.

Preamble:...

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v 0.3a

Changelog:

*Fixed many little bugs

*Added poup-up explanation for the lockpicking mini-game

*Added Main Menu screen

*Added categories to the inventory

*Added link to t...

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Debugging post

If you find a bug, describe it in the comments, and I will try to deal with it.

If you attach your save to the comment, I will be very grateful.

Saves are in the folder Documents/My gam...

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Some like self FAQ about v 0.3: I will ask myself questions :)

Q: Why so long for new update and so modest of new content?

A: Cose I have some problem with my laptop. In short, ~10% of the time, instead of devel...

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What's new? (Spoiler: not so much)

Hi all!

In the last days I was somewhat busy. Therefore, not much has been done for the game, as I would like.

I finished the animation for new toys and made a lockpicking mini-game. A ...

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