Reicast Libretro – Updates!
Reicast Libretro and Reicast OIT Libretro have recently been updated.
Here is a listing of all the changes/fixes/improvements:
- (Reicast Lib... 2018-07-11 16:27:05 +0000 UTC View Post
Reicast Libretro and Reicast OIT Libretro have recently been updated.
Here is a listing of all the changes/fixes/improvements:
RetroArch has now gained a Metal renderer! Targeting modern macOS at first. XMB/MaterialUI works, menu shader pipelines work, Slang shaders work thanks to SPIRV-Cross, fonts work, etc!
P...
2018-07-04 13:31:16 +0000 UTC View PostHi there to all our Patrons,
we have been considering launching a cloud service that will allow you to be able to synchronize your game saves/save states.
Everybody who pledges $5 or more to u...
2018-07-03 16:32:30 +0000 UTC View Post
UPDATE 1/7/2018: Dynarec crashes/bugs should now be fixed on OSX/macOS and Linux as well!
It has only been a day since we released our blog post detaili...
2018-06-29 21:49:10 +0000 UTC View Post
A big breakthrough courtesy of trapexit, who has been adding arcade game support to the 4DO libretro core.
4DO is a 3DO game console emulator. In addition to this, it can now also run 3DO arca...
2018-06-28 19:00:28 +0000 UTC View Post
Reicast libretro now supports Sega Naomi arcade games! Both Reicast and Reicast OIT have been updated.
Limited to Sega Naomi 1 for now. Atomiswave to GD-ROM conversion games can also work, some of t...
2018-06-28 18:56:23 +0000 UTC View Post
The Reicast libretro core has seen several big improvements as of late, and we thought it would be remiss of us if we did not take this opportunity to talk about it.
There are now two Reicast ...
2018-06-12 05:27:33 +0000 UTC View Post
We have been working on a Cannonball libretro core. After less than a full day of work, we already have the game up and running with graphics, sound and input.
This is a reverse engineered version o...
2018-05-22 21:51:51 +0000 UTC View Post
Disclaimer: We did not make the OpenLara project. It is an open-source project ran by XProger. We simply ...
2018-05-11 12:51:56 +0000 UTC View Post
Stuart Carnie has ported REminiscence over to libretro! REminiscence is a game engine recreation of the 1992/1993 action adventure game Flashback.
It is the spiritual successor to Another Worl...
2018-05-09 23:49:14 +0000 UTC View Post
Download it here -
http://retroarch.com/index.php?page=platforms
Read ...
2018-05-05 00:15:08 +0000 UTC View Post
RetroArch 1.7.3 will be available later this week and will come with a Qt-powered WIMP GUI! This will be the first public release of this new interface.
You can toggle the desktop UI by pressi...
2018-05-01 03:19:14 +0000 UTC View Post
Download it here -
http://retroarch.com/index.php?page=platforms
Read the art...
2018-04-25 23:10:51 +0000 UTC View Post
MMJuno has created a new shader, Cel, which dates all the way back to the Pete's OGL2 era of shaders that could be ran inside emulators like PCSX-R and ePSXe. It has now been incorporated inside...
2018-04-05 01:50:22 +0000 UTC View Post
This video was captured by TylerL, a very valued member of our 2018-04-01 12:55:11 +0000 UTC View Post
Even though sub-frame latency in software emulators has been achieved, some developers kept pushing beyond, and 2018-03-31 02:31:35 +0000 UTC View Post
Below is a copy of our original post on Medium (you can read the original article here) -
See here the Citra Canary core running in RetroArch! This is the new performance-optimized version of Citra. This is up-to-date with the very latest versions of Citra and is self-updating in nat...
2018-03-12 05:47:54 +0000 UTC View Post
Several improvements have been made to the libretro core version of the 3DO emulator, 4DO.
CPU overclocking
The 3DO used a 12.5MHz ARM CPU as its central processor. We h...
2018-03-11 23:42:16 +0000 UTC View Post
This entire response is full of lies, disinformation and misdirection about Snes9x's license, and only seeks to obfuscate.
None of his nonsensical claims about LGPL are true, people alr...
2018-03-09 16:51:03 +0000 UTC View Post
The following cores are now available on the buildbot:
- Desmume, a new version of the Ninten...
2018-02-28 00:29:03 +0000 UTC View Post
We have decided to port a large amount of procedurally generated shaders found on shadertoy.com over to the RetroArch shader specs (b...
2018-02-25 14:19:51 +0000 UTC View PostDownload it here -
http://retroarch.com/index.php?page=platforms
Read the article here -
We thank Eurogamer dearly for being one of the last bastions of journalism in the games industry and for breaking this story into the mainstream.
We want to especially thank Damien McFerran for cove...
2018-02-18 09:00:31 +0000 UTC View Post
To continue on from yesterday's story, Super Nintendo CPU overclocking has now been added to all Snes9x libretro ports. Snes9x 2002, 2005, 2010, and mainline all support this new great feature. The on...
2018-02-09 01:57:13 +0000 UTC View Post
SNES9x mainline and Snes9x 2010 libretro cores now have CPU overclocking! Many games for the SNES suffered from slowdown due to the weak main CPU, this optional feature helps wonders in that reg...
2018-02-08 02:48:16 +0000 UTC View Post
It is that time of the week / month again, where another entrepreneur tries pushing his luck and trying to get away with murder.
This time, a certain individual going by the name of Ric...
2018-02-06 17:34:54 +0000 UTC View Post
The Direct3D11 driver that will be coming soon in RetroArch 1.7.1 will have initial support for libretro/RetroArch's new universal shader format, Slang!
This means that both the D...
2018-02-02 01:28:50 +0000 UTC View Post
RetroArch Web Player has received many improvements! It now uses WebAssembly, making it a lot faster than before. On top of that, it now features the fancy XMB menu interface (even the shader effects ...
2018-01-28 09:26:12 +0000 UTC View Post
RetroArch 1.7.1 will be launched with new Direct3D 10/11/12 drivers.
Right now, Direct 3D 10 and 12 only work with the RGUI menu driver. However, Direct3D 11 was just updated to support ...
2018-01-25 12:17:40 +0000 UTC View Post