NokiMo
hook5project

hook5project

patreon


hook5project posts

NewYear Holydays

Guys, due to last year hook5 project got a lot of new stuff:

- animated fire

- physx hair

- hook5 gui for almost every parameter of hook

- nvidia hbao

- nvidia hairworks

<...

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obj2h5m Convertor

Convertor with fixed h4m to h5m conversion, should properly calculate bound data.

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MFPGenerator3

This program allow you generate KEY for your PC. The same version as previous so you don't need create new KEY if current working fine. This mostly for new members who had problem with finding generat...

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New update - Nvidia Hairworks update.

Update from 09.09.2017

- added more hairworks widget parameters

- added texture control for Hairworks

- added SAVING for Hairworks replacer pass file

- fixed PhysX...

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New update. Nvidia Hairworks support.

Update from 20.08.2017 was sent. First implementation of NVidia hairworks support. Not final. More info on modsgarden.

Additional files for NVHairworks

Added zip archive with ...

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NVHairworks hair 179

require base addon for work

will work only with hook5 update above 20.08.2017

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Just Info

Guys, I have to sorry for not quick answers on your requests and questions, right now I'm trying implement NVidia HairWorks support in hook5 and this thing a very, very complicated, I expected problem...

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Spaceship room

This room not finished now, you can disable all unfinished objects if you disable "_ld_SHR_unfinished.txt" in include section of level_definition. I'm share it to you can check last update for hook5 (...

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Additional library to enable HBAO

Updated post https://www.patreon.com/posts/6661736 - added dynamic link library for HBAO enabling - "NvidiaHBAOlibrary zip...

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Further development/research - what do you prefer?

for now I have enough independed tasks and what to know what your interested for:

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Physx hair 265, 420, 447

note: require base addons for work

also hairs 420 and 447 has no moving parts, but I like this hairs and made it to have this hair with better shading

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Update for Hook5 BasicVersion

Due to changes in transformation order I updated BasicVersion to make both (basic and extended version) compatible. Also contain all last fixes and now allow to use in-game settings menu for hook m...

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Update from 20.03.2017 was sent

A several fixes for bugs in previous update.  A couple things that I forgot to tell:

1. Now you can only use ";" symbol for comments

2. You can change every gui window size (use right cor...

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New update was sent. Update from 18.03.2017

This is experimental update contain in-game gui elements to adjust parameters of level_definition and hook objects (statics, lights). Use F4 to show/hide main window. Use selection mode to choose what...

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PhysX hair 308

note: require base addons for work

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Update for previous RepX files for physx hair

just download correpsonding files:


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Update from 21.12.2016 - Anaglyph reprojection

Contain driver independed anaglyph reprojection. 

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New update was sent

New hook objects: skybox and physbound, more info on modsgarden

Also I'm again ask all members check your account name - it should not contain non-standart symbols, dots, slashes and so on, 7z packe...

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PhysXHair 087 and 452

note: required base addons for work

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PhysX Hair 113, 398, 424

compatible with update above from 06.09.2016

note: required base addons for work

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Additional files physx, NVHairworks, HBAO, OpenVR support, Lua Scripts

required: PhysX binaries are required for hook work, without it hook will crash. PhysX *.dll's need place into game binaries folder

required: Lua binaries ar...

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Hook5 Basic version

This files was updated see - https://www.patreon.com/posts/update-for-hook5-8704104<...

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New update was sent.

Opportunity to use hook objects. Converter tool should be used to convert model from obj format to h5m format. More info on MG

Update was sent for all members with charged pledge. If your pledge was...

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New update was sent.

Some fixes. Added simple runtime tessellation for body parts. More info on modsgarden.cc

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New update was sent.

Some fixes for shadows. New features like BumpOffset and Parallax Occlusion mapping. More info on MG

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New update was sent

Various lights and shadows improvments. Omni light added. More info on MG. 

Update was sent for all members with charged pledge. If your pledge was charged but you don't recieve update - co...

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Information

Patreon begin charge pledges, it can spent a couple days, I will use this time to prepare update, I want change texture creation (help me avoid some calculations in shaders), add last SMAA shader vers...

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New update was sent

Fix for several bugs with alphablended objects.

Update was sent for all members who joined before april and their pledge was charged in begining of april. 

If you don't recieve up...

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New update was sent

more info on MG

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First milestone

A small change in first steps - I will not include code for hook3 version, instead of this I will create an option to disable shadow in runtime and without a recompilation of shaders. So, hook5 will h...

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