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Jeremy Parish

Jeremy Parish

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Jeremy Parish posts

Now it's The Goonies II at Anatomy of Games

A new project kicks off today... but not the one I had originally planned. Mainly because I decided I'd like to stop using Annie the Mermaid as my avatar on Twitter. Never say die!

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Oh, hey

Here's the article to go with the video from earlier today. Words in print! How quaint.

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Game Boy World: The Bugs Bunny Crazy Castle

Before putting together the first Game Boy World video, I'd never used Adobe Premiere (or in fact any pro-level video app) before. This entire venture has been a learning process for me, and you can s...

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Game Boy World gallery additions

Thanks to your support through Patreon, I've been able to get a start on realizing one of my loftier ambitions for Game Boy World: Sourcing complete physical Game Boy releases to create clean, clear p...

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Anatomy of Mega Man 2: That's a wrap

And here's the final chapter of this look at the design of Mega Man 2. I'll begin working on the book version in the next week or so, and you should expect your PDF copy sometime in mid-August! Print ...

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15 down, one to go

Just one more entry left in The Anatomy of Mega Man 2. And then...!? Some great news, though. Thanks to a very generous reader, the video quality for Game Boy World should be taking a massive step u...

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Winding down The Anatomy of Mega Man 2

Hey everyone, this week I'll be publishing the final three entries in The Anatomy of Mega Man 2. (Two more to go after this.) Once that's done, I'll be working on compiling it and The Anatomy of Mega ...

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The official Metroidvania.com kickoff

Greeting, friends! I've been working on this video for a couple of weeks, and while it's not perfect I'm happy enough to let it loose and declare Metroidvania.com officially open for business. The fir...

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Boxxle text & video retrospective: Game Boy World

OK, Game Boy World is rolling steady now with this retrospective. It's about pushing boxes. Are you pumped? YEAH! The video lacks the usual Super Game Boy frame because for some reason my SGB refused...

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#006: Mega Man 2 — Further into Wily's lair

We're getting pretty close to the end of Mega Man 2, here. And then...!?

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#005: On to Dr. Wily's lair

My one regret with this article is that it couldn't show off the amazing theme music that goes with Dr. Wily's stages in Mega Man 2. Well, I guess that's what the video will be for....

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Of possible interest to Game Boy World readers

Over at USgamer, I've put together a fairly lengthy retrospective on the Atari Lynx. Consider it a prelude to GBW's upcoming Lynx coverage. Enjoy! (And hopefully you won't mind if I post the occasiona...

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#004: The Anatomy of Mega Man 2 takes on Crash Man

My final post for this week — happy holiday, fellow Americans — looks at the last of Mega Man 2's eight main stages. Next, on to Dr. Wily. Please hum the "Wily Stage 1" theme to put yourself in th...

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Videos: Now on iTunes

For those of you who prefer their Internet shows to download automagically in the background through iTunes, I'm happy to tell you that the videos associated with this project can indeed be acquired t...

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#003: The Game Boy (DGM-001)

Hey everyone, here's the main course of this venture: The latest Game Boy World text and video post. This entry has been a long time coming, because it was a huge topic and a much more complex video t...

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#002: The Anatomy of Mega Man 2 - X - In a flash

Hello, supporters! Here is your second update, another entry in The Anatomy of Mega Man 2. Since we hit several funding goals this week, I'm shooting to make next week all-video: One for Game Boy Worl...

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#001: The Anatomy of Mega Man 2 - IX

Greetings, supporters! I hope you will find this entry to your liking.

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#000: The Anatomy of Mega Man 2 - VIII

Here's the first Anatomy of Games article for the Patreon project — though since people are still signing up for the campaign, this one won't count as a paid piece. Enjoy!

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