Game Build: v0.6.13.0
Additions
- The existing dialogue system has been augmented with the Ink dialogue parser. This will ease workflow by making dialogue creation and editing easier, as well as making it ea... 2023-11-08 19:35:03 +0000 UTC View Post
We're sorry to say that the update we hoped to push out, a dialogue system that was less buggy and more standardized by integrating Ink, has taken a bit more rejiggering than we had hopped. Ideally...
2023-11-01 03:24:53 +0000 UTC View PostLatest build involves us swapping to a new dialogue parser to hopefully speed things along and allow us to add more features! We've also nailed a few bugs and are experimenting with various methods...
2023-09-30 03:46:17 +0000 UTC View Post
And with this the opening questline for human princess is fully implemented from beginning to finish! The art stuff still needs to be touched up, but the writing should all be in there!
Once ...
2023-09-01 01:48:17 +0000 UTC View Post
New cheat code: “amessagefromtheking!” - After Human Princess is returned and you are given the Barony of the North Woods. There will eventually be a random overmap event that ...
2023-08-01 03:00:52 +0000 UTC View PostWe've added the start of the Human Princess Rework to the Build! Soon we hope to add in her new sprites, and get the rest of her story functioning through kingdom unificiation!
We're still steadily grinding along with a focus on getting the gameplay moving smoother and feeling nicer to play. Thank you so much for your patience so far everyone! We hope that at the end of t...
2023-05-01 01:14:12 +0000 UTC View PostSome issues this month kept us from getting very much done but we're still narrowing down on fixing the issues and getting the core game loop as playable as possible.
The steady progress continues, now with an updated UI for territories, and a new background map that is steadily being improved and interated on! We're going to continue focusing on usability, UI, ...
2023-03-01 04:57:39 +0000 UTC View PostSlow but steady progress guys, rough months and low funding keeping us from being able to push forward as fast as we want. Gonna keep focusing down on refining this process. We truly need feedback ...
2023-02-01 02:46:31 +0000 UTC View Post
Poka got a colored version done! Hurray! This is to all of our supporters and patrons! We hope the holidays have treated you well, and that you'll continue to support us in the coming year!
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It took a bit but Poka got it done! Thanks again for all of your support and we hope that the holidays have treated you all well! Textless version available for patrons a week early!
2023-01-13 22:44:11 +0000 UTC View PostA place for us to store whatever the latest public build is since google drive isn't quite cutting it.
2023-01-05 20:59:53 +0000 UTC View Post
We're making headway with deeper system additions now! The Freemode is explained below, but in short should turn on the ability to start building stuff on existing nodes on the map. We're still wor...
2022-12-31 21:41:36 +0000 UTC View Post
Sadly it's only a sketch for christmas due to computer troubles on the part of our artist Poka but we wanted to share it anyway!
2022-12-25 20:42:30 +0000 UTC View PostWe tried to get ambitious with this build but sadly the ambitious additions, but sadly we had to ramp back on those. Hopefully we'll get them unbugged and pushed soon and the demo can be finalized!...
2022-12-01 04:59:05 +0000 UTC View Post
A sample of how the finalized Geography is going to end up looking!
2022-10-28 16:45:01 +0000 UTC View PostThis one came a little later than we wanted, the save system reworks gave us more trouble than we liked. The original plan is still going on however, and our next focus is on army interaction...
2022-10-24 18:35:08 +0000 UTC View Post
A mostly finished map of Corona, this is stage one of the changes we plan to make, as time goes one we'll add more customized sections and segments of the map for each kingdom.
2022-10-21 16:45:01 +0000 UTC View Post
While we're about to start coloring, this one covers, more or less, the final line art of the world map base. As time goes on, we'll be replacing individual kingdom territories on the map with far ...
2022-10-14 16:45:01 +0000 UTC View PostThis month's build is mostly focused on Quality of Life changes and bug fixes, with next month going to be focus on a combination of writing improvements (as we've figured out how to get our writer...
2022-09-30 17:54:12 +0000 UTC View PostHey guys! Been a quite month and not a huge amount of changes to the build, but we've been ripping out and replacing the navigation system, which took way more time to get working than we thought i...
2022-09-01 03:57:10 +0000 UTC View Post